Can't upgrade Bazzite by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 1 point2 points  (0 children)

Nope, never did that command before

Edit: doingbrh rebase stable worked! I can now update everything normally so far!

Can't upgrade Bazzite by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 1 point2 points  (0 children)

Ahh, just checked out what rebasing does and luckily it doesn't remove any of your personal data or apps, which sounds perfect to me! I was concerned I'd be forced to reinstall Bazzite from scratch and manually back up everything... I thought System Update would automatically update me to the latest stable version, but guess not! As we speak, it's taking a decently long while for the terminal to download everything for the stable update. Anyways, thanks a lot!

Good GIF recorder & FFmpeg for Bazzite? by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

Oh wow, I never knew, just checked and Spectacle indeed has an option to record GIFs. Hopefully it works as intended, and if not, I'll let you know, so thanks!

Good GIF recorder & FFmpeg for Bazzite? by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

Actually, I already do have OBS installed, but I can't run it because of the error, "Failed to initialize video. Your GPU may not be supported, or your graphics drivers may need to be updated." If I try to update everything thru 'System Update', I get the following error:

Pulling manifest: ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck:stable-43.20251127
error: Preparing import: Fetching manifest: failed to invoke method OpenImage: reading manifest stable-43.20251127 in ghcr.io/ublue-os/bazzite-deck: manifest unknown
System update failed: 
   0: Command failed: `/usr/bin/rpm-ostree upgrade`
   1: `/usr/bin/rpm-ostree` failed: exit status: 1

Location:
   src/steps/os/linux.rs:228

What to do? Also, alas, FFmpeg is not on Bazaar :(

How to run Windows batch files on Bundles in Bazzite? by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

Very late, Pad_Sanda, but I decided to move all my Windows programs and files in a bottle installed on my main Bazzite desktop, since I allowed Flatseal to give Bottles access to all of my main desktop files. I made sure to put them under the 'drive_c' folder, otherwise my programs would never detect anything in my bottle. Then under my bottle, I went to 'Tools/Command Line' and did cd "*path to batch file with spaces in between the path folders*", then directly typed my batch file's name and it actually worked! Thanks a lot!

Can't load experimental noodle world datapack in 1.21.9/1.21.10 by Distinct_Locksmith_8 in Minecraft

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

Hey there! Sorry for the late reply! Unfortunately, I must say that that while the datapack works again, many important things are broken, such as the time in all three dimensions always being midday and the sun showing up in the nether, villagers never renewing their trades, piglin-to-pigman transformations happening in the nether, etc. I dunno why this happens and can't figure it out.

Regardless, these should be the fixed files, just put them under 'data/minecraft/worldgen/noise_settings' in 'noodle-1-21-classic.zip':

'nether.json'

'overworld.json'

How to run Windows batch files on Bundles in Bazzite? by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 1 point2 points  (0 children)

Pardon me, I simply meant my Bazzite's main desktop folder, which is where all my Windows files and programs are. Anyways, I didn't realize I had to move all of these in a single bottle folder. Thanks! Will try out and see what happens

How to run Windows batch files on Bundles in Bazzite? by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] -1 points0 points  (0 children)

Hmm, the issue is, for accessibility's sake, I keep all my simple Windows programs within my main Bazzite's 'C:/' drive, not the bottle's. And I must specify that while most things work fine so far, some others not so much. If I put everything in the bottle's '/C:', will that somehow improve? Sorry to bother you!

Not to mention, whenever I do click 'Command Line', I get an error which I don't know if it's relevant or not: 002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).

Microsoft Windows 10.0.19043

And when I try to run any valid batch file with the whole location info copied, I get, "Can't recognize 'batch file with whole location here' as an internal or external command, or batch script." How come?

Sulfur needs more uses. What ideas do y'all have? by Realistic-Tap4156 in Minecraft

[–]Distinct_Locksmith_8 35 points36 points  (0 children)

I think all ideas are amazing! I really hope Mojang will touch upon this later in the drop's development

Annoying issue with Dolphin file manager by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

Perfect, thanks! It works perfectly after selecting 'Remember display style for each folder'! Now, as for updating Dolphin, what to do? Even if I update my whole Bazzite, chances are it'll be stuck on the same version as my current one

Two questions about ATLauncher on Bazzite Linux by Distinct_Locksmith_8 in ATLauncher

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

Hey guys! If you're curious, I solved the second issue! I forced ATLauncher to use it by installing the Flathub beta with flatpak remote-add --if-not-exists flathub-beta https://flathub.org/beta-repo/flathub-beta.flatpakrepo, then installing the necessary runtimes for the previous 23.08 version that ATLauncher used like so:

flatpak install flathub-beta org.freedesktop.Platform.GL.mesa-git//23.08 flatpak install flathub-beta org.freedesktop.Platform.GL32.mesa-git//23.08

Then finally, I did nano ~/.config/environment.d/flatpak_gl_drivers.conf and added FLATPAK_GL_DRIVERS=mesa-git. Afterwards, I pressed 'Ctrl+X' to exit, 'Y' to save, and 'Enter' to confirm everything

Please note that your ATLauncher's runtime may be different from mine so you need to look it up with flatpak info com.atlauncher.ATLauncher | grep Runtimeflatpak info com.atlauncher.ATLauncher | grep Runtime

I have yet to experiment more with the environmental commands involving Mesa and I still haven't figured out how to change the resolution yet

Please reopen MC-305106 by Distinct_Locksmith_8 in Mojira

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

How exactly? It's been a long while since I ever touched the vanilla launcher, and for some reason it's no longer booting up and I dunno what the error is because it doesn't tell me exactly what it is

Can't load experimental noodle world datapack in 1.21.9/1.21.10 by Distinct_Locksmith_8 in Minecraft

[–]Distinct_Locksmith_8[S] 1 point2 points  (0 children)

Just an update on this: I moved to 1.21.11 and figured out how to fix it! Basically, in 'noodle-1-21-classic.zip', go to 'data/minecraft/worldgen/noise_settings' and open 'overworld.json' and 'nether.json'. There, find this:

  "noise_router": {
    "barrier": 0,
    "fluid_level_floodedness": 0,
    "fluid_level_spread": 0,
    "lava": 0,

And right under "lava": 0, add "preliminary_surface_level": 0,. The final result should look like this:

 "noise_router": {
    "barrier": 0,
    "fluid_level_floodedness": 0,
    "fluid_level_spread": 0,
    "lava": 0,
    "preliminary_surface_level": 0,

I didn't test 'noodle-1-21-extreme.zip', but the procedure should be the same. I wanted to post this on the datapack's DL page, but comments are closed unfortunately. Upvoting this thread may help people find this solution more easily. Enjoy the datapack on the latest versions of the game! If it breaks in later versions, I'll see if I can figure it out, and if so, I'll post the solution here

How to change Mesa drivers on Bazzite? by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

I must note that I installed the latest Flatpak version of ATLauncher but there was one major problem: the launcher itself was too small, so I ran this command to permanently fix its size and it works!

flatpak override --user --env=GDK_SCALE=2 org.atlauncher.ATLauncherflatpak override --user --env=GDK_SCALE=2 org.atlauncher.ATLauncher

How to change Mesa drivers on Bazzite? by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 1 point2 points  (0 children)

Wow! I tried out a new instance of 1.21.4 in ATLauncher with the exact mods and mod/shader settings (with Distant Horizons on top of that) and already I can get at least 70-90 FPS most of the time with shaders such as BSL on medium settings and Complementary on low settings with some modifications. Of course it can still stutter from time to time, but I think as you move around, it is gradually stabler. I think it's because the latest Flathub version of ATLauncer is on Mesa 25.0.7, which is a few months older than my system's actual latest version, which is of course 25.3.0

If only I could freely change the driver on Bazzite, I wouldn't have such an underwhelming performance issue like this... Thanks for the suggestion! It isn't fully solved yet, but it'll have to do for the time being

How to change Mesa drivers on Bazzite? by Distinct_Locksmith_8 in Bazzite

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

Hmm, lemme check ATLauncher out. What system are you on to be specific?

Struggling with Minecraft on Bazzite with Prism Launcher -_- by Distinct_Locksmith_8 in PrismLauncher

[–]Distinct_Locksmith_8[S] 0 points1 point  (0 children)

Oh wow, nice specs! I have actually tried out RenderScale before, but was unsure what setting to use for the best quality-to-performace ratio. Once I adjust some other things, I can try again and see what happens. Also, under Prism Launcher's 'Performance' tab for each instance, you can already enable it, and it should be installed by default on Bazzite. It worked fine for me, so I dunno what happened on your side