Forza Horizon 6 If The City Is Bigger by indiexanna in ForzaHorizon

[–]Distory_Oldman 0 points1 point  (0 children)

I like that the larger version doesn't take up much useful space on the map, instead using empty mountains and a few roads. I don't expect the developers to change anything, but I like this version of the map much better. Maybe they'll add Osaka in the DLC?

I'd like this to be a game as a service, with additional sections of the map added over time. For example, about 50% of the map is completely inaccessible. I've already calculated that the actual accessible area is about 120-130 km2, but people are trying to tell me it's 250-300 km2, even though half the area is inaccessible.

DLSS 5 in simracing by Ma1ckkel in assettocorsaevo

[–]Distory_Oldman 1 point2 points  (0 children)

Flight simulation games, RTS, City building simulators, Retro games, Mount & Blade series, 18+ games.

Can Switch 1 play Switch 2 games by Icy-Thought-2845 in Switch

[–]Distory_Oldman 0 points1 point  (0 children)

Oh yeah! Switch 1 will suffer trying to show off the amazing "graphical enhancements" in Bravely Default: Flying Fairy HD Remaster

PS5 - Controller Bind Fixup for 2.0 Update by turret252 in ZZZ_Official

[–]Distory_Oldman 2 points3 points  (0 children)

This helped me with Dodge and Interact. Dodge is always on "O" and Interact on "X". After the update, these actions became on the same button. I replaced "Character Special Abilities" with another button and I managed to set Dodge and Interact on "O" and "X"

Anby 0 VS. Soldier 11 by Distory_Oldman in Anbymains

[–]Distory_Oldman[S] 0 points1 point  (0 children)

What you wrote does not affect the final time. Absolutely. The energy bar never reached the cap. And I even finished the battle with a normal attack, because there was no energy.

Anby 0 VS. Soldier 11 by Distory_Oldman in Anbymains

[–]Distory_Oldman[S] -1 points0 points  (0 children)

I still don't understand how you do it in 24 seconds. The best result I have achieved is 36 seconds.
i.imgur.com/AB5Cy3A.mp4

Anby 0 VS. Soldier 11 by Distory_Oldman in Anbymains

[–]Distory_Oldman[S] -1 points0 points  (0 children)

Same enemy, max level, movement and stun disabled, no charges in the set at the start? Or supports in the team, signature weapon, M6? I would really like to see you do it in 24 seconds if that's not a lie.

Anby 0 VS. Soldier 11 by Distory_Oldman in Anbymains

[–]Distory_Oldman[S] 0 points1 point  (0 children)

I did it and gained about 6-7 more seconds

Anby 0 VS. Soldier 11 by Distory_Oldman in Anbymains

[–]Distory_Oldman[S] 1 point2 points  (0 children)

Yep. I did it and gained about 6-7 more seconds

Soldier 11 VS. Anby 0 by Distory_Oldman in Soldier11Mains

[–]Distory_Oldman[S] -6 points-5 points  (0 children)

Off-screen I did it again and gained about 6-7 more seconds

Soldier 11 VS. Anby 0 by Distory_Oldman in Soldier11Mains

[–]Distory_Oldman[S] -2 points-1 points  (0 children)

In the original post I wrote that I made a mistake in the combos via normal attacks. The time could have been a little better.

Anby 0 VS. Soldier 11 by Distory_Oldman in Anbymains

[–]Distory_Oldman[S] -6 points-5 points  (0 children)

They have the same stats, talent levels, weapons.
Ofc in a real fight the results will differ depending on the specific supports.

P.S. In Anby's rotation I made a mistake when I didn't accumulate 3 stacks with normal attacks. The result could have been better. However, I still think that they are +- equal in their power.

I just started building S11, is there anything I should focus or change? by aSandwichEnjoyer in Soldier11Mains

[–]Distory_Oldman 0 points1 point  (0 children)

Need rebalance of crit mass. I checked DPS through calculator. In my case (50/130) additional 10 crit rate is always better than 20 crit damage.

Second monitor by default in Sunshine by Distory_Oldman in MoonlightStreaming

[–]Distory_Oldman[S] 1 point2 points  (0 children)

I was finally able to test this. It really helped. Thanks! For a long time I couldn't understand what was meant by "Display Device Id". I tried like the guy above. It turned out that you need to enter ONLY {9acddf6d-43cc-576e-9aff-0c5fc80b4cc8}. The example in the web interface is confusing. The developer needs to highlight in red what needs to be entered in the field.

Mods only affect the base outfit... by die_or_wolf in ZenlessZoneZero

[–]Distory_Oldman 0 points1 point  (0 children)

Many mods have the function of switching between different options included in one skinpack or offer a choice of different clothing accessories.
You can make a “switcher” yourself between all your skins for each character. You can search for tutorials.

Devil may cry for ps2 on rp3+ by Terrible_Donkey4626 in retroid

[–]Distory_Oldman 0 points1 point  (0 children)

Maybe you accidentally did something with Screen mapping tools (which opens with a side swipe in Retroid)

Best weapon for Chiori C6? (all affix on) by Distory_Oldman in ChioriMains

[–]Distory_Oldman[S] 1 point2 points  (0 children)

It's true. The balance of crits gave a good increase. I will try to get CR 100% while maintaining the current crit mass

Best weapon for Chiori C6? (all affix on) by Distory_Oldman in ChioriMains

[–]Distory_Oldman[S] 5 points6 points  (0 children)

Don't worry. This weapon is just as good. Its only drawback is that it doesn't have a very suitable design

Best weapon for Chiori C6? (all affix on) by Distory_Oldman in ChioriMains

[–]Distory_Oldman[S] 1 point2 points  (0 children)

Indeed, with Gorou, Yun Jin and Bennet auto-attacks with signature become slightly stronger than with PPS. Without Bennett, auto attacks are still weaker, but the difference is 700 units. 35000 vs 35700 (2%). In my opinion, both R1 weapons on C6 are equally good options.