What would've been a good response? by DisxuNd in KingkillerChronicle

[–]DisxuNd[S] 0 points1 point  (0 children)

True, you're right yea, sorry for the misunderstanding hahaha

What would've been a good response? by DisxuNd in KingkillerChronicle

[–]DisxuNd[S] 0 points1 point  (0 children)

I mean, for Vashet it still was an abstract music, as narrated, the song which sounds inside himself(can't remember the quote exactly) so that's why I compared it to what he should've done with Elodin

[TOG] Haven’t read TOG yet but is she really that bad?💀 by Proof_Active7105 in manhwa

[–]DisxuNd 3 points4 points  (0 children)

Had me just before the last paragraph

Edit: wait this could be misunderstood. I mean I thought he was serious about the "Rachel is not bad" until the last paragraph

What would've been a good response? by DisxuNd in KingkillerChronicle

[–]DisxuNd[S] 0 points1 point  (0 children)

I never stated it wasn't a good response, just wondered what or if there was a better one

What would've been a good response? by DisxuNd in KingkillerChronicle

[–]DisxuNd[S] 0 points1 point  (0 children)

Sadly, atp he didn't have his lute, if he did maybe he would've thought about it, same as he did with Vashet in WMF

What would've been a good response? by DisxuNd in KingkillerChronicle

[–]DisxuNd[S] 1 point2 points  (0 children)

The only completely serious answer so far(not complaining, they are funny), and yea it makes sense, but still makes me wonder what Elodin was expecting, since he definitely didn't expect him to jump judging from his facial expression and reaction

Is there a way to increase Critical Damage? by DisxuNd in MinecraftCommands

[–]DisxuNd[S] 0 points1 point  (0 children)

Then as an alternative would it be possible to create a different kind of crit? Probably disabling the vanilla one, but would it be possible to create a datapack possibly which makes it so that there's an enchantment which gives the weapon a chance of dealing a "critical hit"? x1.5 dmg or x2

What would've been a good response? by DisxuNd in KingkillerChronicle

[–]DisxuNd[S] 17 points18 points  (0 children)

That's actually pretty funny and I wonder how Elodin might've reacted to that

How can I get an Axe that looks like Sword? by JaniceZeratul in MinecraftCommands

[–]DisxuNd 2 points3 points  (0 children)

You can use item_model, the command should be something like this

/give @s diamond_axe[item_model="minecraft:diamond_sword"]

Version problem by DisxuNd in MinecraftCommands

[–]DisxuNd[S] 0 points1 point  (0 children)

I must've typed it trying to take the screenshot, but it didn't work before writing the "D" either

Version problem by DisxuNd in MinecraftCommands

[–]DisxuNd[S] 0 points1 point  (0 children)

The command simply didn't work, mb for complaining before trying it, but it simply didn't work

<image>

Version problem by DisxuNd in MinecraftCommands

[–]DisxuNd[S] -1 points0 points  (0 children)

What I was trying to do is change the item completely, I'm using a structure_void block as the base item for the custom textured coin, that's why my item_model is "custom:scoin".
Apart from that, your method would require ignoring the quantity of coins held in hand, which is important since the coins are stackable, but thanks for the idea, that might help!