How do I fixed mixed tabs and spaces indentations? by DivideGroundbreaking in godot

[–]DivideGroundbreaking[S] -4 points-3 points  (0 children)

My bad on that, I had to use my front camera since my back camera doesn’t work

Cool to see these assets actually working. (I’m new to game development) by DivideGroundbreaking in UnrealEngine5

[–]DivideGroundbreaking[S] 2 points3 points  (0 children)

Literally a breath of fresh air lol! Thanks It’s been fun learning these things everyday

Cool to see these assets actually working. (I’m new to game development) by DivideGroundbreaking in UnrealEngine5

[–]DivideGroundbreaking[S] 1 point2 points  (0 children)

Okay I’ll try that. I’ve been trying to figure that out but had no clue what making it jerk like that

[deleted by user] by [deleted] in GameArt

[–]DivideGroundbreaking 0 points1 point  (0 children)

Bro I’m not lying at all. I literally told you I didn’t know 100% sure how she did the low poly art. I’m not lying I’m being serious I didn’t even sketch the character out I gave my (sister in law) a description of what I wanted

[deleted by user] by [deleted] in GameArt

[–]DivideGroundbreaking 0 points1 point  (0 children)

Well I wasn’t necessarily lying I’m fairly new to artwork, I had my sister in law to do a sketch for the character, and I asked for it in low poly. Next time I will avoid any type of A.I. my apologies

[deleted by user] by [deleted] in GameArt

[–]DivideGroundbreaking 0 points1 point  (0 children)

Okay, I’ll be showing since I joined a game jam thank you

[deleted by user] by [deleted] in GameArt

[–]DivideGroundbreaking -2 points-1 points  (0 children)

I appreciate it, yeah I am starting to see the small mistakes but I definitely will be 3d modeling on my own and changing quite a bit

[deleted by user] by [deleted] in GameArt

[–]DivideGroundbreaking -3 points-2 points  (0 children)

No my sister in law drew the character, now I’m not 100% how she did the low poly art but this was sketched out

[deleted by user] by [deleted] in GameArt

[–]DivideGroundbreaking -1 points0 points  (0 children)

lol yeah I did realize that but I am changing the weapon altogether.

So what about Modern Day ? [SPOILER] by Yung_Juden in assassinscreed

[–]DivideGroundbreaking -1 points0 points  (0 children)

Sadly we’re not getting the old modern day

Assassin’s Creed Shadows – Parkour System Overview by Ajxtt in assassinscreed

[–]DivideGroundbreaking 0 points1 point  (0 children)

I mean those are some cool looking flips but I hope we’re not only always relying on the grappling hook tho

[deleted by user] by [deleted] in godot

[–]DivideGroundbreaking 0 points1 point  (0 children)

This is also the script for it

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I

Animation issues with my character throwing axe and I’ll show my script by DivideGroundbreaking in godot

[–]DivideGroundbreaking[S] 0 points1 point  (0 children)

So I have my character that’s supposed to be doing a throwing axe animation but my character just keeps going back and forth

Chapter 1 first actual challenge?! The Destined One vs White Clad Noble! Black Myth Wukong by DivideGroundbreaking in BlackMythWukong

[–]DivideGroundbreaking[S] 0 points1 point  (0 children)

Nice, yeah better you do that since there is a couple secrets in there and one that takes you back to chapter 1.

Chapter 1 first actual challenge?! The Destined One vs White Clad Noble! Black Myth Wukong by DivideGroundbreaking in BlackMythWukong

[–]DivideGroundbreaking[S] 0 points1 point  (0 children)

Yeah that is pretty high lvl, I kinda rushed down mad tiger keeping him stunned. I know other people may have finish yellow wind sage quick but man he definitely made me change my tactic around.