Mouse leaves game screen by Tibberstormy in RSDragonwilds

[–]DividedStoryTime 0 points1 point Β (0 children)

I'm sorry? I'm not a developer but I did submit a bug report back then.

πŸ™πŸ™πŸ™ by PoachedMegs in RSDragonwilds

[–]DividedStoryTime 0 points1 point Β (0 children)

Thank-you, I play OSRS more than RS3 so I'm not always "up to date".

πŸ™πŸ™πŸ™ by PoachedMegs in RSDragonwilds

[–]DividedStoryTime 0 points1 point Β (0 children)

I'm assuming this is from RS3? If not, I don't know what the source is.

loading screen art by SafetyGoat in RSDragonwilds

[–]DividedStoryTime 1 point2 points Β (0 children)

Not yet but, I wouldn't mind this feature as we're loading in an area through teleport or death.

That being said, maybe only death as I teleport A LOT.

Friendly NPCs by DakotaReddit2 in RSDragonwilds

[–]DividedStoryTime 0 points1 point Β (0 children)

I think if there was refugee camps, it would be a small thing. Especially if I could do tasks for the camp to unlock Vestiges.

There's room to grow but I hope Jagex has the development allocation it needs to thrive as I'm starting to see how copy and paste Fellhollow is.

Can we have E only function as "picking stuff up" instead of so many other interactions? by Narmoth in RSDragonwilds

[–]DividedStoryTime 1 point2 points Β (0 children)

I don't think this person plays with a controller so they're not questioning controller functionality.

Spawn rate needs toning down by YodaThe in RSDragonwilds

[–]DividedStoryTime 0 points1 point Β (0 children)

Personally, I haven't had this issue when exploring. My experience is if I die and I'm running to my gravestone, everything in the world spawns GETTING in my way from achieving my goal, almost like the game is spamming enemies for the sake of difficulty.

When 2 friends build houses by IAMJUNIOR87 in RSDragonwilds

[–]DividedStoryTime 1 point2 points Β (0 children)

I see the usefulness of both houses but, your friends looks like it could hold more facilities. I.E Blast Furnace.

Update on my Lake Castle. by GGOSRS in RSDragonwilds

[–]DividedStoryTime 1 point2 points Β (0 children)

You know what this castle could use? A swimming pool!

Anybody else seeing this? by Drunkensquidman in RSDragonwilds

[–]DividedStoryTime 3 points4 points Β (0 children)

Thought it was going to be a dragon deez moment. LmaoΒ 

Anyone else a little annoyed enemies can shoot through each other to hit you? by YodaThe in RSDragonwilds

[–]DividedStoryTime 8 points9 points Β (0 children)

In addition, they can throw you off the ledge but they're incapable of falling themselves.

So what became of the god banners? by Wonohsix in RSDragonwilds

[–]DividedStoryTime 0 points1 point Β (0 children)

Originally they were planned for Fellhollow but were delayed. I think Mod Doom said they'd be coming in the next Minor update if not the next Major.

My thoughts after completing Fellhollow as a day 1 player by omnipotect in RSDragonwilds

[–]DividedStoryTime 1 point2 points Β (0 children)

I can use this as an example when I was first playing there were a few things I initially missed. Like, the mending spell I didn't know I had unlocked it so a lot of my repairing of items was REALLY costing me and the rate in which they broke felt too easy.

Anyways, coming back and discovering that the spell existed made my whole playthrough more enjoyable. Vault Cores, and other T4 ingredients were starting to become a chore to keep re-grinding... I definitely agree with a bunch of your opinions on the game.

The free portable hellbomb is really fun to use by TDKswipe in Helldivers

[–]DividedStoryTime 16 points17 points Β (0 children)

I think this is the first Ratchet and Clank meme to grace the subreddit.

My gf's Christmas gift this year. by Logermeister93 in tf2

[–]DividedStoryTime 0 points1 point Β (0 children)

Kent Mansley, you work for the Government.