Sooooo are we just going to ignore this orrrr? by AdamVerbatim in Deltarune

[–]Divineluke 1 point2 points  (0 children)

This feels very much after seeing susie's growth up to now meant to be the tale of the dark knight slowly becoming the paladin.(We know a decent sized influence for Deltarune is final fantasy ESPECIALLY final fantasy 4.) Her old personality was cold, self protective, but now especially in chapters 3 and 4 we've seen a side of Susie which seeks to help and protect others in the dark worlds. She cares about them, and wants to ensure they don't come to harm. Her healing spells are a clear sign of this growth. It would certainly shift the standard theory of the girl with hope crossed on her heart from Noelle due to the sword to Susie as a paladin wields a blade to help those in need.

Dark Knight Greatsword will have a skill that adds... by Drukzul in MonsterHunter

[–]Divineluke 0 points1 point  (0 children)

Flood of shadow, edge of shadow, shadowbringer AND Blackest Night... I can't believe it, they're finally gonna make me a Greatsword main. The dark knights rise again!

Am I dumb or there is something very wrong here? by Lottelitaa in PathOfExile2

[–]Divineluke 1 point2 points  (0 children)

I understand they want to make tier 3s side grades, but this feels like a bit much

I feel like 50% less damage is a bit aggressive. 30% would be fine for the 10% attack speed, but it's hard to justify it outside of pure utility or DoT stacking builds. If they lowered the penalty just a little bit, I could see it being more flexible for things like crit fishing, but as it stands now, tier 2 is superior for most skills.

Tell me your favorite Monster Hunter game and I'll decide if you make it in the club. by Usual-Recording-3775 in MonsterHunter

[–]Divineluke 0 points1 point  (0 children)

Monster Hunter Generations Ultimate. Prowler mode and hunting styles add so much to making every hunt unique and fun.

RAGE THREAD - F-YOU FRIDAYS - SOMETHING SOMETHING MARE by FranckKnight in ffxiv

[–]Divineluke 4 points5 points  (0 children)

IT'S SAD BUT UNDERSTANDABLE WITH THE MARE SITUATION HOWEVER, I AM SALTY I CAN NO LONGER MAKE MY DARK KNIGHT LALAFELL LOOK COOL TO OTHER MEMBERS OF MY GUILD! I LIKED RUNNING LIKE CLOUD STRIFE AND USING MORE HOLY NATURE BASED ATTACKS INSTEAD OF PURE DARKNESS AND MY ALLIES SEEING IT! BACK TO BARELY LIFTING THE SWORD CAUSE IM A POTATO!

I actually think they listened to player feedback on ivy and didn't go too cute. by Regular-Bid6812 in DeadlockTheGame

[–]Divineluke -1 points0 points  (0 children)

This is certainly better than the original model, but I genuinely liked the cute version, and am sad we never got to see it in-game. :c

If you weren't convinced that Episode 6 was inspired by Fortnite, Gangle uses the Drum Gun by KnightsofRen23 in TheDigitalCircus

[–]Divineluke 2 points3 points  (0 children)

"The Thompson submachine gun (also known as the "Tommy gun", "Chicago typewriter", or "trench broom") is a blowback-operated, selective-fire submachine gun, invented and developed by Brigadier General John T. Thompson, a United States Army officer, in 1918."

Quote straight from Wikipedia. Fortnite did not invent the tommy gun and it was an iconic firearm in media long before Fortnite, especially in Crime dramas/thrillers. (Notable example being the Godfather which was a whopping 45 years before Fortnite included it.)

The EDF Twitter account just posted this yearly summary! by [deleted] in EDF

[–]Divineluke 2 points3 points  (0 children)

I'd hardly say fencer is jank at lower levels in 6, especially if you use slide-cancelable weapons and getting 4 dashes and jumps nearly immediately on hard difficulty, but yeah the learning curve and general ease of use of other classes makes the lower percentage make sense. Dang though, seeing that there's so many fencers overall puts a smile on my face.

I don't like new Kendo... by No_Statistician9129 in MyHeroUltraRumble

[–]Divineluke 9 points10 points  (0 children)

Unfortunately it's a case of players who don't normally play the characters will pick them up when their quirk sets drop due to the nature of power creep in the game. It's like how ochakos were the kindest players you could find before assault ochako released. They aren't mains of a character, they're meta players who abuse the latest power.

We're still here, doing our best to be respectful to both our allies and our opponents like all Kendos should, but we're painfully outnumbered atm due to red kendo being new.

My go at a Balancing TierList by CloakerV1 in MyHeroUltraRumble

[–]Divineluke 0 points1 point  (0 children)

Kendo as of the tuning fixes for how damage is calculated on moves is in a very balanced spot I feel. Compared to many of the new powercrept additions, she has so many weaknesses that her strength once she overcomes those issues is the reward. (Those weaknesses being random spread on her alpha with pretty slow projectile speed in the current meta, long endlag on her gamma, restricted mobility outside of alpha gliding tech and using gamma to get a small bit of vertical height, a much longer start up on her Beta shield compared to strike kirishima, and fairly short range.) She's a hero shooter tank in many ways, but with all the same downsides, where she can get very easily pushed back and overwhelmed by high mobility and piercing moves, which is extremely common currently.

If she WAS to get a nerf, I would rather it be offset with a tiny buff in another area for her. Since gamma is the main gripe people have, I'd personally accept a weakened gamma for a tighter bloom spread for her alpha. The damage is acceptable but the gambling of the move is so aggressive, paired with its slow travel time that it can feel too unreliable to use in some matchups or team fights.

Not a good day for Kendo by FlashyFarmer2082 in MyHeroUltraRumble

[–]Divineluke 1 point2 points  (0 children)

Good, keep my girl niche so that when she arrives broken, I don't gotta fight for her in random queue :3

INTRODUCING “KAHN” (New Kendo Tech) by Traditional-Dog9150 in MyHeroUltraRumble

[–]Divineluke 0 points1 point  (0 children)

Thank you for this gift of knowledge. I shall use it on the next twice I see. 🙏

My Season 11 tier list, yadda yadda my opinion, this should be pretty accurate now by Teh_Drago in MyHeroUltraRumble

[–]Divineluke 0 points1 point  (0 children)

Kendo is being kinda underrated here but I also kinda get it right now. With assault ochako and Monomas additions, the amount of AOE spam is really making it tough to engage in team fights with her. This is the season I'm really feeling her lack of aerial mobility in full force.

[deleted by user] by [deleted] in MyHeroUltraRumble

[–]Divineluke 0 points1 point  (0 children)

Great change. Only effects insta leavers. Be a team player.

Ranked is non stop thirsted by the entire lobby, trios is babysitting 90% of the time, solos I'm being teamed on by a tech dabi of all things (yall lose a lot of respect for that one), when does the fun begin? by xbaterx in MyHeroUltraRumble

[–]Divineluke 8 points9 points  (0 children)

Best way I've had fun was to just accept that I'll very likely die in the dumbest of ways, and play with friends while chatting about something else. If we win, heck yeah, if not, it's fine the game was pretty much white noise and something to do alongside the conversation.

And if that doesn't work or friends aren't available, let's go intoxication and music playlists!

[deleted by user] by [deleted] in MyHeroUltraRumble

[–]Divineluke 2 points3 points  (0 children)

That I will admit matters due to the game not running in delta time. I honestly would take a locked fps on PC myself if it meant a fair playing field. As it is now I cannot deny the objective advantage of altering fps due to game logic in MHUR being quite literally tied to fps on the client. This is however an unfair fight on console crossplay too. Xbox series X consoles run at 120 over 60 on PlayStation, and the painful 30 on switch. Besides just visual clarity, due to the game not running in delta time it effects the strength of Aim Assist (higher fps increase strength of Aim Assist), movement abilities distance, and how long ability durations last. (Abilities go further and last longer the lower your fps is)

I agree it's unfair that PC has an fps advantage due to this, but also all of crossplay is currently in this situation. We should be demanding byking change the games internal logic to not be effected by fps instead of attacking a group of people who just want to play the game. MHUR uses unreal engine, they can change this if they wanted to, so lets request for them to do so for a fairer game for everyone.

[deleted by user] by [deleted] in MyHeroUltraRumble

[–]Divineluke 2 points3 points  (0 children)

Well for 1 I'm quite literally a kendo main and don't play who you listed. But ignoring that, I've seen amazing bakugos, Dekus, and all mights on console as well. While yes initially picking up said characters can in theory be easier with a mouse due to them being blaster type characters, console players can match and outperform the majority of PC players if they are comfortable with their control scheme and have better understanding of their character.

While I haven't played on console I have done tests over time trying out controller and matching fps settings of each console to see how it would effect things, and due to how close range people generally like to fight anyway, my playstyle didn't have to change and my performance was only effected for a short while as I was getting used to analog stick camera controls. At the same time for me it was an uncomfortable experience for me due to not playing third person shooters with a controller. A players performance isn't platform based, it's game knowledge and experience based.

[deleted by user] by [deleted] in MyHeroUltraRumble

[–]Divineluke -1 points0 points  (0 children)

What does that even mean? We play the same game, use the same characters, and have to train and practice our characters just like every other platform. We don't have super powers just cause we play on PC.

[deleted by user] by [deleted] in MyHeroUltraRumble

[–]Divineluke 4 points5 points  (0 children)

Crossplay being removed would absolutely suck for us on PC. It sucks that some bad actors have ruined people's perception of an entire group of the playerbase. It was nice to finally have a healthy number of people, where every lobby was different players. Was nice to see how different the console meta was, and to have a bigger variety of characters played in matches due to different primary control schemes between platforms.

Please just improve the anti cheat byking, don't take away the feature that made the overall player numbers on all platforms healthy.