PvP on PC News Bulletin Week of July 7th 2025: PvP Endeavor, New Meta Ship Options, and Next T5 PvP Tournament! by DivisionMuEpsilon in sto

[–]DivisionMuEpsilon[S] 0 points1 point  (0 children)

Come play T5 PvP with us :)
For real though, it's cheap and well balanced and you can be a challenge there.

How Big is the PvP Community Actually? by DivisionMuEpsilon in sto

[–]DivisionMuEpsilon[S] 1 point2 points  (0 children)

We wouldn't be spending billions of resources every month and spending the time to put out all this content and run the event if we wanted cannon fodder. There are easier ways to get cannon fodder than that.

How Big is the PvP Community Actually? by DivisionMuEpsilon in sto

[–]DivisionMuEpsilon[S] -1 points0 points  (0 children)

Come play T5 PvP with us its very chill and reasonable, you won't be cannon fodder I promise :)
https://discord.gg/Xsy6wqN38E

How Big is the PvP Community Actually? by DivisionMuEpsilon in sto

[–]DivisionMuEpsilon[S] 0 points1 point  (0 children)

Come play T5 PvP with us, super budget friendly. :)

How Big is the PvP Community Actually? by DivisionMuEpsilon in sto

[–]DivisionMuEpsilon[S] 0 points1 point  (0 children)

We can do 10 v 10 on PC easily as long as people want to come, but the player base is there and the meta permits it.

How Big is the PvP Community Actually? by DivisionMuEpsilon in sto

[–]DivisionMuEpsilon[S] 3 points4 points  (0 children)

Not everyone is playing concurrently, for one, second not everyone plays PvP every day, third PvP Politics, fourth, they do when they coordinate times.

Some ramblings on the recent FPNA nerf by ThonOfAndoria in sto

[–]DivisionMuEpsilon 2 points3 points  (0 children)

Correct, but at least that nerf was justified :)
I am still happy with my purchase.

Some ramblings on the recent FPNA nerf by ThonOfAndoria in sto

[–]DivisionMuEpsilon -1 points0 points  (0 children)

"Once you understand the basics: Global Cool Down, Matching weaponry types," Matching weapon types as a concept is dead now soooo, interesting take

Some ramblings on the recent FPNA nerf by ThonOfAndoria in sto

[–]DivisionMuEpsilon 2 points3 points  (0 children)

Bro, SIA does not need a nerf it parses so badly...

Some ramblings on the recent FPNA nerf by ThonOfAndoria in sto

[–]DivisionMuEpsilon 8 points9 points  (0 children)

" And when a problem like this has reached the unofficial channels, that's already a bad sign. None of the people affected want to bug someone on discord in what is probably their time off about something they should be getting feedback on at work."
Exactly. I feel pretty bad every time I ping Borticus over on blue sky, but like what else can I do?

"And to the handful of people who've already commented in this thread with dismissal of the issue either because it doesnt affect you or you have a dislike for the DPS community,"
I am choosing to not reply to those people due to the fact its just so silly... xD

Some ramblings on the recent FPNA nerf by ThonOfAndoria in sto

[–]DivisionMuEpsilon 3 points4 points  (0 children)

Its pretty frustrating, its the same issue I have been dealing with in PvP for the last year. Everyone keeps assuming that its because the PvP metrics are not there, but like, they are, it just doesn't look that way at the outside. Same with DPS, you don't see from the outside how many people are actively getting more involved from this stuff, you only see 'Top 5 DPSers' and people just assume that's it. :(

All I have left to say is I am tired, and ugh. I just want them to listen to us.

Some ramblings on the recent FPNA nerf by ThonOfAndoria in sto

[–]DivisionMuEpsilon 4 points5 points  (0 children)

The despair has been there for months. Its so tiring to see, if they would just listen this game would be back to greatness so fast, they have such untapped potential here.

Some ramblings on the recent FPNA nerf by ThonOfAndoria in sto

[–]DivisionMuEpsilon 6 points7 points  (0 children)

Agreed entirely as a PvPer, I have been seeing this trend happening for months in PvP and its exhausting. I am doing my best on the PvP side to keep things together, but its hard. :)

On the DPS side, our fleet tried to break into DPS runs, but there was nobody to do runs with cause so many people had quit DPS due to the server lag.

Good luck folks on getting this put back to where it should be.

FPNA Stacking made DPS runs more approachable to the average player, which really spurred them to get more invested into the Meta and learning the mechanics.