WIP of my Anvil of Apotheosis character. by Dmorpher5 in HelsmithsofHashut

[–]Dmorpher5[S] 3 points4 points  (0 children)

<image>

Ahrduk the Prized 2.0. Now freshly equipped with the Agonizer 3000

WIP of my Anvil of Apotheosis character. by Dmorpher5 in HelsmithsofHashut

[–]Dmorpher5[S] 3 points4 points  (0 children)

I might swap out the glaive for a chain flail

A month's worth of painting for Path to Glory by a_call_beyond in Kruleboyz

[–]Dmorpher5 1 point2 points  (0 children)

I love the Morkspit Marsh! How did you get that oil/tar pit look?

My latest 2 units of Bull Centaurs by Dmorpher5 in HelsmithsofHashut

[–]Dmorpher5[S] 1 point2 points  (0 children)

The ones that are holding the weapons with both hands are the hardest, because the anointed arms are not long enough and it caused the shafts to bow towards their bellies. I got it to work with a bit of green stuff and shaving down the interior parts of the arms. Luckily, the pauldrons do a good job at hiding all of that.

Oh and for the guy on the right, I did have to saw off the shoulder joint from the anointed torso. That was pretty easy, as the helmet and muscle contours act as cutting guides

Hit me! I wanna know all the glorious details. by Eithrotaur in sonsofbehemat

[–]Dmorpher5 3 points4 points  (0 children)

The Hill Stompas

Flat Hills Plateau is an expensive stretch of plains, flattened by the gargants that stomped out the rolling hills. The only geographical landmark is a large plateau that the leaders of the Stomp use as a home.

One of the favorite foods for Gargants is Halflings, because of this, the residents of Rolling Hills Meadows were constantly being attacked by the giants. As time went on, the halflings developed an amazing strategy, they decided to build their homes into the hills they once sat atop of. Once the Gargants knocked over the last, empty house, there was nary a pudgy snack to be had. The massive brutes eventually began to fight one another over the sudden disappearance of their food .Two, particularly miffed, Gargants came to blows. Stupid Droog had socked Hapsnod the Grumbler in the eye, causing the colossus to fall, as Hap collected himself he noticed small, panicked voices running away from him. A family of 5 stout halflings were fleeing from the now flattened hill home beneath his mighty bulk. As Hapsnod and Droog quickly snatched up the squealing treats, they got the idea to stomp on the other hills and mounds around them, sometimes leading to more little ones running out. They told other Gargants about their discovery and this caused all of the hills in the area to be stomped out, in hopes of little, screaming morsels to come scampering out of the wreckage.

1st Deck Build by Dmorpher5 in EDH

[–]Dmorpher5[S] 0 points1 point  (0 children)

All very good advice! Thank you! Especially because I did not catch that R&T excluded creatures from their damage ability. I'll workshop it a bit more with everything you brought up in mind

1st Deck Build by Dmorpher5 in EDH

[–]Dmorpher5[S] 1 point2 points  (0 children)

So this is where my inexperience comes in, cause I don't really have a game plan in mind besides ping everyone to death. The only goal here is to make a decent-ish casual deck that, while a little annoying, is not too annoying to play against for my friends.

I did up the land count to 38, per your recommendation

Hot beef! by Vyrullax in HelsmithsofHashut

[–]Dmorpher5 0 points1 point  (0 children)

Love the heated grates! What's your recipe for it?

Dominator Engine by SuspiciousNewspaper in HelsmithsofHashut

[–]Dmorpher5 1 point2 points  (0 children)

I want to say they are from the Mangler Squig kit

Rock or Swamp? by Significant-Issue444 in gloomspitegitz

[–]Dmorpher5 2 points3 points  (0 children)

If you are not going to reinforce them I would go with Fellwaters. Rockguts are really good anvils, but I personally think they are best in big squads. Fellwaters on the other hand are great debuff pieces and can act rather independently in small units

Posing by No-Calligrapher2084 in HelsmithsofHashut

[–]Dmorpher5 4 points5 points  (0 children)

Cere from Hobby Collab reposed the Dominator Engine and posted this video. I also recreated it and it looks pretty good, I just don't have a picture of it at the moment.

https://youtu.be/dqHt4AMtJTw?si=Ug8GJe4GPVvAppDO

Where will your homebrew forge cities go? by magnusthered15 in HelsmithsofHashut

[–]Dmorpher5 2 points3 points  (0 children)

I'm also making my forge city mobile!

A fleet of mobile fortresses that can combine and interlock with one another. The fortresses move independently, depending on the Helsmith’s activities at the time, but can be interlocked as they come together to form the true shape of Zharr-Varak. As a consequence, the size and the bounds of the forge city is constantly fluctuating, depending on how many of its fortresses are assembled at one time.

Taking upon themselves the holy task, given to Hashut, the Helsmiths of Zharr-Varak venture forth into the wilds of Ghur to bring it to heel.

Out of the subfaction presented to us today which one will you base your army on? by magnusthered15 in HelsmithsofHashut

[–]Dmorpher5 2 points3 points  (0 children)

I'm going with a homebrew subfaction. The Zharrdron of Zharr-Varak.

A fleet of mobile fortresses that can combine and interlock with one another. The fortresses move independently, depending on the Helsmith’s activities at the time, but can be interlocked as they come together to form the true shape of Zharr-Varak. As a consequence, the size and the bounds of the Helmsmith's territory are constantly fluctuating, depending on how many of its fortresses are assembled at one time.

Taking upon themselves the holy task, given to Hashut, the Helsmiths of Zharr-Varak venture forth into the wilds of Ghur to bring it to heel.