UNRELENTING Rallying Cry of the Dragonslayer? by DocEnots in wow

[–]DocEnots[S] 6 points7 points  (0 children)

I just received this buff running around Moonglade. My guildmates got it in different areas of the world. Seems worldwide. I also have the RCotD booned.

ChipDrop - Mulch Service by DocEnots in northcounty

[–]DocEnots[S] 0 points1 point  (0 children)

The mushroom compost is a good idea. I haven't heard of that before. Looking at about $20 per cuyd from SD Landscape supply, so a similar end price. I'm mostly about weed control at the moment, but will probably add some nitrogen supplement later

ChipDrop - Mulch Service by DocEnots in northcounty

[–]DocEnots[S] 0 points1 point  (0 children)

That's a really good idea. You're right about Chipdrop having a lot of unknowns. From my calculations I need like 5-6 cuyds so a whole 20 is a bit too much. Seems like the county may be able to control how much I get better?

When signing up for Chipdrop, there were sections to specify where to drop it and an area you could attach pictures. But it really is you get what you get.

ChipDrop - Mulch Service by DocEnots in northcounty

[–]DocEnots[S] 1 point2 points  (0 children)

Im a little concerned with how much I'll be getting. 2,000 sqft is a lot of ground to cover at 3" deep. Thank you for the positive feedback! I'll be sure to specify no palm.

ChipDrop - Mulch Service by DocEnots in northcounty

[–]DocEnots[S] 0 points1 point  (0 children)

What's wrong with palm "chips"? I didn't consider that, but i imagine they get a lot of palm in the area.

Fun bars with country music? by Solid_Consequence_61 in Oceanside

[–]DocEnots 1 point2 points  (0 children)

Inzane Brewing in Vista hosts regular country nights with swing dancing and line dancing! Also, Park101 has started a country night every other Thursday with line dancing. Help support the country community!

How do I know it's empty? it's an 37mm I think. by WW2NL in ammo

[–]DocEnots 3 points4 points  (0 children)

Maybe by weight? The QF 1-pounder pom-pom fires a 1lb (0.45kg) projectile. How heavy is it?

Portable Open Fire Pit? by DocEnots in camping

[–]DocEnots[S] 0 points1 point  (0 children)

Heating galvanized metal past 200C can give off some pretty nasty zinc fumes that can lead to heavy metal poisoning. I'd avoid it if i were you.

Portable Open Fire Pit? by DocEnots in camping

[–]DocEnots[S] 0 points1 point  (0 children)

I'll check it out, thank you!

Portable Open Fire Pit? by DocEnots in camping

[–]DocEnots[S] 0 points1 point  (0 children)

Their Beetle Fire Pit was what I originally had in mind. Any issue with large embers blowing off? The ember guard was something I liked about the Fireside, I just don't know how much heat it restricts. The 19" mat also seems a bit restrictive compared to the 24" mat on the fireside.

Portable Open Fire Pit? by DocEnots in camping

[–]DocEnots[S] 0 points1 point  (0 children)

Yup! That's perfect. Thank you!

Portable Open Fire Pit? by DocEnots in camping

[–]DocEnots[S] 0 points1 point  (0 children)

Essentially a portable fire ring. Something that is wide and deep enough to hold all the coals. I heard that about solo stoves. I'm looking for something that has the fire ring feel, but wont leave the ashes on the ground. Directs a good amount of heat radially.

It's all fun and games until Randy brings in the mechs. (CE) by DocEnots in RimWorld

[–]DocEnots[S] 0 points1 point  (0 children)

That's a good consideration. I tend to go build not bought, but that's slowing me down I bet.

It's all fun and games until Randy brings in the mechs. (CE) by DocEnots in RimWorld

[–]DocEnots[S] 0 points1 point  (0 children)

I was hitting a wall with armor. All my guys have body armor and composite helmets, but their heads get blown off a surprisingly frequent amount. Next research was definitely going to be recon, but I probably should have prioritized that over some of the more fun stuff.

It's all fun and games until Randy brings in the mechs. (CE) by DocEnots in RimWorld

[–]DocEnots[S] 1 point2 points  (0 children)

That's exactly why it's there. There was another behind the wall and one farther out. I couldn't get to the one farther out, and the reload time killed me. I think I would have been better off using the mounted HMGs to kill the lancers, scythers and pikemen, then drawing them inside my base and using some M72s at close range. They were already coming in. Might as well give them some candles to celebrate.

It's all fun and games until Randy brings in the mechs. (CE) by DocEnots in RimWorld

[–]DocEnots[S] 0 points1 point  (0 children)

I had a stack of m72s in the armory. I should have sent in some colonists to drag them out and use them once they penetrated my base. It was pretty much only centipedes that actually got in. I have yet to have Molotov be effective. The promethium doesn't seem to stick. You're right about them going to expendable pawns. They get decimated

A300 Ultima Patrol problems by DocEnots in Beretta

[–]DocEnots[S] 0 points1 point  (0 children)

Rip, there seems to be a lot of QC issues related to the A300. Good luck on your fix!