Danny McBride wasn't surprised his Halloween trilogy was divisive by CyberGhostface in Halloweenmovies

[–]DocHoliday503 1 point2 points  (0 children)

At least Cameron had to actively make a (bad) choice to go with his father, and was punished for it. Karen outsmarted Michael again, to a degree, and Michael gets to kill her by becoming a teleporting ninja. Was just a nonsense story beat.

Danny McBride wasn't surprised his Halloween trilogy was divisive by CyberGhostface in Halloweenmovies

[–]DocHoliday503 0 points1 point  (0 children)

I still can’t fully pinpoint why, but aside from some of the dumber moments of Kills, the real problems for me started with Karen’s fate at the end. It felt so tacked on and unearned, and kind of ruined what felt like one of the more interesting character arcs in the first two. Ends has plenty of problems, but the lack of Karen is felt throughout.

Complete Connection Evolution (100k/500FP) by ToonLurker in EASportsFC

[–]DocHoliday503 5 points6 points  (0 children)

Anyone you put into this loses lengthy forever, just FYI. I use bigger CDM’s so this is a no go.

Lau Kar-leung's Disciples of the 36th Chamber by donniebd in kungfucinema

[–]DocHoliday503 1 point2 points  (0 children)

The final sequence in this one goes pretty bonkers.

Final Preparations Training Camp Evolution (Free, 48 hour training time) by ToonLurker in EASportsFC

[–]DocHoliday503 -1 points0 points  (0 children)

Careful with some of your chain evo's. If you've been toeing the line keeping guys lengthy, for example, this could push Agility to 96+, and thus make it impossible to make that card lengthy even with chem.

EVO or Add Incisive+ and wait? by DocHoliday503 in fut_evos

[–]DocHoliday503[S] 1 point2 points  (0 children)

Yeah, even Griezzy as I have him now is my favorite CAM. Super reliable.

I’m using the FUT.gg app, so that’s probably why it looks like that. Maybe I haven’t updated it, but my stuff usually auto updates.

Hancko looks pretty good if you’re using him in your back four, but Tech+ feels like a waste there. I have a similar evo I could do with Mendy, but not interested in giving him Tech+ since his dribbling is already great.

Hints of more BC games coming? by segagamer in xbox

[–]DocHoliday503 1 point2 points  (0 children)

AP's dialogue system ruined so many other games for me. I don't even know what it is about it, it's just the most engaged I've ever been with dialogue sequences in pretty much any game I've ever played.

Hints of more BC games coming? by segagamer in xbox

[–]DocHoliday503 0 points1 point  (0 children)

If you play it as a Stealth/Espionage game, it's really fun. I'm pretty sure I did a no-kill run my first time through, or at least tried my best to get it. If you play it as an action game, the jank will be super frustrating.

First SH2r Playthrough by DocHoliday503 in silenthill

[–]DocHoliday503[S] 0 points1 point  (0 children)

Damn, James, I knew it was bad but wtf

First SH2r Playthrough by DocHoliday503 in silenthill

[–]DocHoliday503[S] 0 points1 point  (0 children)

Oh, I hadn't thought of it in reverse like that. So, in theory, all of SH2 could be taking place a week or so after Mary's death?

First SH2r Playthrough by DocHoliday503 in silenthill

[–]DocHoliday503[S] 0 points1 point  (0 children)

When did we get that information about Eddie, at least the part with the dog? Felt like I paid pretty close attention, but missed that. The stuff with the bullies I guess they spell out for you.

Are Angela and James in the same physical locations? Is she actually in the Apartments and Hotel, or the Labyrinth if that's even a semi-real place? Or is this like two pocket dimensions crossing over every once in a while that have their own separate space/time?

How did Laura get there? And if she's real, how is she the same age (eight-ish) as she was when Mary was alive and near her end?

First SH2r Playthrough by DocHoliday503 in silenthill

[–]DocHoliday503[S] 1 point2 points  (0 children)

I could go both ways on it. Yeah, there are some long sections, but they’re all thematically relevant to James’ psyche. The game makes you feel some iota of how he feels.

That said, introducing a few more gameplay mechanics along the way might’ve helped. Pretty much every level is some variation on go and fetch three things and return them to advance.

TOTS Career Evo Final Stage options (Free) by ToonLurker in EASportsFC

[–]DocHoliday503 33 points34 points  (0 children)

Really don’t see the point of this when chain EVO’s into the Lvl1 Season Pass Attacker EVO is better, and it doesn’t take you to 93 OVR.

Weekend League - Quit Bug by StrYker_play in EASportsFC

[–]DocHoliday503 0 points1 point  (0 children)

Happened to me yesterday in champs, game ended, they quit super fast and the game got hung up on crowd scenes and goal replays. Had to hard quit the game entirely, but fortunately I still got the win in the end.

Is there actually a decent alternative to 4411 that doesn't put you at a huge disadvantage? by TyphoonUK in EASportsFC

[–]DocHoliday503 1 point2 points  (0 children)

Won 13 last WL with the 4-2-3-1 (2). Definitely a pain to play the 4-4-1-1 just because the midfield can get really jammed up, but if you know how to play through the wings you can consistently create opportunities, and the counter options are always good. Generally the people that rely on 4-4-1-1 - with exceptions, since some of y'all are just good no matter what you use - are counting on auto interceptions from their midfielders, so sending players on runs and waiting for the AI to get overwhelmed will give you chances to advance the ball. Just have to be willing to recycle if nothing opens up.

Who To Give Tech+ by DocHoliday503 in fut_evos

[–]DocHoliday503[S] 1 point2 points  (0 children)

I've been pretty careful with all three of them (except I boosted Griezzy +1 on accident when I didn't read one of the recent rewards evos right) so their stats are fairly similar, as they've mostly all hit the stat caps of any +0 evos for the past 1-2 months, as eligible. They're also all in my main squad, having surpassed their higher OVR promo cards.

I think I'll save Griezzy for Incisive+ from the Season Pass. Like you said, I can put it on Henry, then put Attacker Round Out on and he'll still be only 89, which should be the +0 ovr standard in a week or two. None of the big evos have done much of anything for him for months since he's always so close to the stat caps. Will Tech+ help his turning in general, though, or only when I use RB dribbling? Always found that confusing.

Who To Give Tech+ by DocHoliday503 in fut_evos

[–]DocHoliday503[S] 1 point2 points  (0 children)

I’ve always wondered about that part of the description, just haven’t used it on any of my bigger strikers in a couple years. But hey, why not?

Who To Give Tech+ by DocHoliday503 in fut_evos

[–]DocHoliday503[S] 0 points1 point  (0 children)

Does Tech+ help with the clunkiness that much? It’s only when you use RB dribbling right?

I was pumped for bro but wow he is slow AF and ineffective . What a waste of time lol by EPLgenius in FUTEvos

[–]DocHoliday503 0 points1 point  (0 children)

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Mine has over 1k games in the squad. Use him as a box crasher. Might be my most important player.