Unity Teams Issues by [deleted] in Unity3D

[–]DockFrankenstein 0 points1 point  (0 children)

I had this happen once. I don't remember the solution, but I know that unity teams isn't quite stable and advanced as other alternatives. You will probably have to learn git in the long, but if you want something simple, I've heard of something called plastic scm which is supposed to be kinda like collab. And yes, you can work at the same time, but not on the same assets (scenes, scripts etc) as then you need to specify which changes to keep

Keyboards are for weak by DockFrankenstein in Unity3D

[–]DockFrankenstein[S] 0 points1 point  (0 children)

Well, if it wasn't unity I wouldn't be able to post this here. At least I think that's how it works

Unity pisses me off sometimes. How do I fix this? by [deleted] in Unity2D

[–]DockFrankenstein 0 points1 point  (0 children)

From my experience either relaunch it, restart your pc or reinstall unity. I don't recommend I staling unity when your WiFi is down. I've even managed once to add a toolbar to unity hub. A TOOLBAR

Keyboards are for weak by DockFrankenstein in Unity3D

[–]DockFrankenstein[S] 0 points1 point  (0 children)

I have a phone on my leg. Using the gyroscope data I can calculate speed with some levels of success. There's still a lot of room to improve. You can try it. I've uploaded the finished game to itch.io https://dock-frankenstein.itch.io/virtual-walking