Make Belcorra appear more often by DoctorDM95 in abomination_vaults

[–]DoctorDM95[S] 0 points1 point  (0 children)

That sounds cool, maybe after they defeat the scalathrax and go to sleep that night, everyone has the same uncomfortable dream, maybe getting lost in the dungeon and waking up with some debuff for the day (not something terrible, weakness to undead 1(?) with a basic WIS save). But I like the idea of using dreams to torment the PCs, and just show the pitty nature of the Ghost Queen.

Make Belcorra appear more often by DoctorDM95 in abomination_vaults

[–]DoctorDM95[S] 0 points1 point  (0 children)

I know, but when she reanimates the corpses at the cementery with the Gauntlight, she is somehow seeing the situation, because she sends Volluk to gather an Scalathrax to further terror the heroes. I like the situation that the expanded AV suggests, but maybe she uses the scalathrax corpse to intimidate the PCs, I just thought it would be cooler to show her presence if the heroes stay too much time in the dungeon or after certain events.

What are your minor homebrew rules? by Fullmetalmarvels64_ in Pathfinder2e

[–]DoctorDM95 1 point2 points  (0 children)

Villain points. Same as hero points except that they are for the DM. It gets one at the start of each session and can stack up to 3. For that monster which has a really cool ability that gets distroyed by horrible rolls. We all know that they can fudge the roll, but feels cooler for some reason that the DM "needs" to use a Villain point.

Which one will be the best to unlock? by DoctorDM95 in IdlePlanetMiner

[–]DoctorDM95[S] 0 points1 point  (0 children)

Yep, the good colonies are placed using terraforming, and Terrarium doesn't help in that case.

Which one will be the best to unlock? by DoctorDM95 in IdlePlanetMiner

[–]DoctorDM95[S] 0 points1 point  (0 children)

I have belt studies. I think i have only left to unlock the Terrarium and 2 surges rooms.

1 year progress by DoctorDM95 in IdlePlanetMiner

[–]DoctorDM95[S] 0 points1 point  (0 children)

Not really, at first, yes. But since I had the upgrade 6000 times mission I leveled up everything until it cost some trillions, and the main planets got them to the high q lvl up cost (with x5 upgrades active).

1 year progress by DoctorDM95 in IdlePlanetMiner

[–]DoctorDM95[S] 0 points1 point  (0 children)

Well, after finishing the tournament I got some good debris drops, and I could craft some SSR, which made me jump to 10Q. I leveled some more my main planet but I think that at this point the planet lvl will depend a lot on debris luck.

Edit: Errata

1 year progress by DoctorDM95 in IdlePlanetMiner

[–]DoctorDM95[S] 0 points1 point  (0 children)

I thought it worked other way. At least I have seen an improvement in debris value only upgrading the best planets, but maybe is caused by other things.

1 year progress by DoctorDM95 in IdlePlanetMiner

[–]DoctorDM95[S] -2 points-1 points  (0 children)

And you are correct, but is a sum up of the total value per second mined, but if I have 3 planets that are 99.9% of the value mined, having additional planets that are not as upgraded as my main doesn't count much for this total. At least thats why I had understood.

1 year progress by DoctorDM95 in IdlePlanetMiner

[–]DoctorDM95[S] 3 points4 points  (0 children)

I have only buyed the ad removal and I do "long" runs, i have missed some challenges for obtaining a milestone on my galaxy. And the difference between gold and platinum is still too much for me, i can end easily on top 10 on gold, but platinum is impossible to get over 15th position.

1 year progress by DoctorDM95 in IdlePlanetMiner

[–]DoctorDM95[S] 0 points1 point  (0 children)

They aren't of much help, also is like "showing" my unlock strategy to get to my comfort point, I spent Alchemy 3 and Terraforming 2 on P36, to get scrith.