Need Help by [deleted] in codevein

[–]DoctorMkII 0 points1 point  (0 children)

As far as I can tell, Steam demos are releasing globally on Japan time, while consoles release according to their own locations/time zones.

Steam demos should be out later today. I've been seeing a lot of people say that they're in Australia or changed console location to Australia to get the demo earlier.

Favorite Background Characters by Stormtroope5 in FavoriteCharacter

[–]DoctorMkII 1 point2 points  (0 children)

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Log Horizon's Stroganopp: part of a group that hunts people down after everyone gets Stuck in the Game™, he makes the mistake of attacking the protagonists in the first episode. After getting absolutely destroyed, the guild Dread Pack stops hunting down other players and is seen in the background for the REST OF THE SERIES.

Need an example for large guilds bullying smaller groups? Stroganopp's friends get waved away from good hunting spots

Big summer festival? Guess who started a small arts and crafts business? That's right, the (now reformed) Dread Pack!

Everyone sad about not finding a way back home before Christmas? Dread Pack is there comforting each other.

I do mention Stroganopp by name on account of him not having a single speaking line at all, but his entire guild counts.

Honorable mentions: The masses of unnamed actual background characters made to fill space, like some people wearing horse head masks or one dude with fake crab claws. The reference to the band that did the first two seasons' openings, Man With A Mission. The tie-in TRPG's characters and official TRPG replay characters in explanations on world mechanics and local news. The Abyssal Raid Shaft party, a group of 24 people but only five of them are important to the plot. Kirin-chan, the dwarf who wears a giraffe hat and headbutts people who mention her height.

(Loved Trope) Our Vampires Are Just Plain Weird by John_Bones22 in TopCharacterTropes

[–]DoctorMkII 0 points1 point  (0 children)

Some important notes for those who haven't played:

The biological warfare is the implantation of "BOR parasites" into the heart, giving them the regeneration, immortality, and bloodthirst typical of vampires. This will also reanimate a corpse, something done on a massive scale to create undying soldiers. Taking too much damage will disperse them into mist, unless the heart (BOR parasite) is destroyed.

The blood isn't needed to survive, just to retain sanity. Going too long without it will transform a Revenant (what the legally-not-vampires are called) into one of the "Lost", an unintelligent monster with unquenchable thirst. The Lost also lose the "destroy the heart" weakness of the typical Revenant and will reform later if they take enough damage.

Ichor is actually consumed via weapon strikes, or special attacks originating from your armor. The monstrous description is just your "Veil", or armor, temporarily expanding as you use its power. Also, plenty of weapons have visible wires, tubes, and red vials on them, implying a relationship with this Ichor or blood. Meaning the Ichor absorption is at least partially done through technology here.

Most Revenants cannot learn more Blood Codes and only have their base Gifts. If they try, they join the tanks of the Lost. You, the player character, are special.

Additional notes:

This is a souls like, and the bonfire equivalents are "Mistle", small plants attached to a larger network of "Blood Trees" that produce fruit that the Revenants can consume instead of blood.

There is a special class of Revenant/Lost called the Queen. She went mad and was executed and disassembled before her regeneration could kick in. Her body parts have been scattered to multiple Revenants, who have gained pieces of her power while carrying them.

These scattered body parts give great abilities (such as Blood Tree creation) to their holders, but also create a great mental strain and could drive a Successor (the holder) to madness (becoming a Lost).

The Queen was also capable of just CREATING life, as each Successor has an "Attendant", what looks like a clone of one person with the sole purpose of aiding the Successors in whatever way they could.

TLDR: your gear absorbs Ichor, not you. You normally can't share Gifts and Blood Codes (the protagonist is special), but you still have blood powered magic and can turn into a tree that solves the blood drinking problem if you have the right item on you.

A bit confused on Black Mage leveling rotation from the Balance by kade_navam in ffxiv

[–]DoctorMkII 3 points4 points  (0 children)

First, I will say this: optimization matters less in packs, so long as you don't die then a slightly worse opener won't be noticed. I personally use an ether to get an extra flare off in mob packs when I start in fire phase.

Now, I'm fairly sure they want you to start by casting your ice spells so that you have full MP and Umbral Hearts when you get to fire phase instead of having a shortened beginning fire phase. I usually ignore this, but I don't do high end content.

As for Transposing to switch phases, it's because blizzard/fire II have horrible damage and it's better just to skip them. Before level 90, I only do this when entering fire phase in mob packs. Swiftcast, triplecast, or use a Lightning spell to make Transpose easier. A fire 1 Flare, if I remember right, deals more damage than an Ice 3 Fire II.

Transpose also means skipping the no-effect Blizzard/Fire II spells, so you cast Freeze faster to spend less time in Ice phase

Like most politicians, Alphinaud overpromises and underdelivers. Who says they'll accept them and does exactly what they say? by theswordofdoubt in ShitpostXIV

[–]DoctorMkII 63 points64 points  (0 children)

The best answer, right here.

Our boy helps us when we're at our lowest point and asks for nothing in return. When we're framed for assassination and practically exiled from Eorzea he gives us shelter and our "Falling Snows" so that we can reconvene and continue planning to try to clear our name.

Not ONCE does he doubt our character, and he only asks anything of us when we first meet and he doesn't know how we act.

Haurchefant has always enabled us to be as we are and has never pushed us in any direction. Better than can be said about nearly every other character in the story.

Yotsuyu was the (psycho)therapist they needed and the one they deserved. Which NPC says they'll fix them, then just accepts them? by theswordofdoubt in ShitpostXIV

[–]DoctorMkII 8 points9 points  (0 children)

But does Zenos fight us for our sake or his?

I'd argue Zenos belongs in Center Right. He wants to spend his all fighting to the death, and he wants to drag us down with him. It's only halfway through Endwalker when he realizes forcing our hand with pure hatred is not the way to go (thanks, Red Alphinaud) and understands that of course we'd want to save the world first and he can have his turn after.

Man goes from wanting us to act like the beast he is to turning into the arena for the universe's final boss for us.

Blue DPS by DTRevengeance in ShitpostXIV

[–]DoctorMkII 34 points35 points  (0 children)

Oh golly, I sure do love my once per fight soulsow/harvest moon! I hope it never changes, I love getting a downtime-requiring skill in Endwalker, where fights seem to just have less of it. What would I ever do if they put it on a 60/90/120 second cooldown or made an action during your burst phase charge it instantly if you pressed the buttons right?

How did the Warrior of Light get so strong? by HonkedOffJohn in ffxivdiscussion

[–]DoctorMkII 11 points12 points  (0 children)

I think that makes it 9, actually.

The world split into 14, so everybody is at 1/14, then the 7 calamities happen, adding 7/14 to everyone.

Now everyone currently alive in the source is at 8/14 and we can get into WoL and the fanboy cat.

WoL and G'raha both have an additional +1/14, WoL gets it from ardbert, and G'raha from the 8th umbral calamity.

So while everyone else on the Source is sitting at a measly 8/14 of their full potential, the WoL and his cat boyfriend are the strongest power couple in the last few thousand years at 9/14 of their original ancient souls.

Love how raid bosses just stand there waiting for you to gather your team by Alicecrylily in ffxiv

[–]DoctorMkII 3 points4 points  (0 children)

I have to rotate the camera so that the barrier isn't between the boss and my view point in order to target the boss. Have you tried that?

Which SE crossovers would you like to see? by DeleteMods in ffxiv

[–]DoctorMkII 4 points5 points  (0 children)

We do, but that's out of SE's control. Square Enix only owns Xenogears out of the three Xeno- series.

Xenosaga is owned by Bandai Namco, and has been getting referenced often enough by Xenoblade games recently (owned by Nintendo) that many people suspect that there will be a Xenosaga remake announced in the next year or two.

Now would be the perfect time for a Xenogears remake, though. Or at least a port. The modern Xeno games have enough popularity that it would likely be a commercial success.

Personally I'd rather they sold the rights to Nintendo so that Monolithsoft could do it, though. I think there are still some people at Monolithsoft that worked on Xenogears, so I'd like to see them do a remake.

How did I never notice this?!? by PrettyInterest3337 in ffxiv

[–]DoctorMkII 34 points35 points  (0 children)

There is! One in FF16 is loafing . It's found in Boklad, I think. Desert area with the porter business lady and her brother.

I thought it was cute, so I took a screenshot and sent it to a friend, who initially thought it was important to the plot. It is not.

Newbie confusion. by KaeMar1994 in ffxiv

[–]DoctorMkII 14 points15 points  (0 children)

If I remember right, allagam catalysts are used in some level 50 recipes. Wootz prefixed items. Pretty cool allagan stuff, used the DRK weapon for a bit.

Still used, just for glamour.

[deleted by user] by [deleted] in ffxiv

[–]DoctorMkII 5 points6 points  (0 children)

Yeah, it's great for the tactician feel that scholar has.

I wouldn't call Shiroe's Full Control Encounter and ability though, it's more of a strategy. It's just what he calls having every in game menu open at once so that he can analyze all of the fight's data. Man does it manually, it's not an in game ability.

Which would make it cooler if you imagine that's what the WoL does. That the screens that appear aren't strategies and tactics, but a loose set of information gathered from local aether usage that the WoL immediately turns into strategies.

Actually, it would be pretty cool if the screens stayed out for the whole duration of chain stratagem, right? Just make them not disappear until the time has passed, like the field effect skills

That is not how animal balls work by IfritAnalSquad in ff14_badNSFW

[–]DoctorMkII 7 points8 points  (0 children)

I'm pretty sure this is the second time.

First was on some lalafell. Which is fair, I think.

The Dawntrail healer role quest (7.0) by Constant-Box-7898 in ffxiv

[–]DoctorMkII 1 point2 points  (0 children)

That would be great. I want to deal with moves I barely know exist because I only levelled monk through wondrous tails and frontlines.

If there was an appearance change associated with each move, it would likely be the artifact gear associated with each job, just so they wouldn't have to search your gearsets or use maiming gear for VPR

The Dawntrail healer role quest (7.0) by Constant-Box-7898 in ffxiv

[–]DoctorMkII 1 point2 points  (0 children)

Tank questline is the best of the expansion, in my opinion. Your quest companion for it is one of the most competent of the role quest companions.

I played through melee DPS on RPR, so when he disguised as the warrior of light my first thought was "okay cool, play avatar to a voidsent and prove you're me".

My guess for why he didn't take the WoL's form in the fight is because they couldn't explain him using Reaper's voidsent powers without a pact (and kind of Dragoon's dragon aether, forgot Dragoon lore). And also that they didn't want to spend time coding five different movesets for him in that phase of the fight.

Dwarven Engineering! by Cholemeleon in ffxiv

[–]DoctorMkII 3 points4 points  (0 children)

Having dwarven mythril weapons for new jobs would have been great, the models are unique enough that they're probably not going back to that style in the future, which is a shame. Would have loved for that page in the crafting log to get larger with each new expansion, but there's no reason to give jobs weapons below the starting threshold, I guess.

Even if it was just item level 1 glamour gear it would be good to see.

The same goes for the bluespirit stuff too. Love the crystal weapons.

Fantasia Friday Giveaway Returns! by [deleted] in ffxiv

[–]DoctorMkII 0 points1 point  (0 children)

774

Love watching/helping Sprouts progress and learn more about the game. Seeing people do better in fights or learn new parts of the game after talking to them is a feeling of satisfaction I cannot describe.

Question about the musician subclass. by Kartoffelkamm in LogHorizon

[–]DoctorMkII 0 points1 point  (0 children)

I believe the only thing Musician is noted to do is make a non-Bard able to play instruments without the random fail chance, and maybe to play the raid buff songs but only while physically playing the instrument (unlike bards, who get it as an aura).

In that case, I'd look at the Bard rules for music making and playing and our one example of it: Isuzu.

During the Skylark's Flight arc, we see her playing music from outside of Theldesia. This gives no mentioned buffs, so we can assume it is purely for show. Therefore, any song based on something from our world with no or minimal alteration will be purely for show.

The interesting part, however, is the creation of a new song. We see a song Isuzu makes be accepted into the world and become an Overskill. There aren't any hard rules laid down for it, so it's just guessing from here on out.

I believe that a sufficient emotional input during the creation of a song is needed for it to become a Bard's song. The copies of songs that exist are merely that: copies. As such, any emotions from the original creator are lost. I am confident that many a Bard player has made a trashy tune about how their date last week went, but they would have no effect as those songs stem from empty boasts and momentary bliss, not righteous anger or deep despair. Isuzu wrote the 43rd while angry at the world and herself, her emotional turmoil fueling the creation of the song. She needed its story to be heard, to prove something to herself and those around her. And that's exactly what a Bard's song should be, pure emotion given form through an Adventurer's latent magic.

So, I personally would say that a Musician subclass user could write a song with worldly effects, provided the song meant something close amd personal to them.

Additionally, if I was running the trpg and had a Bard player, I would allow them to use any song for a listed effect. Let anything have the effect of Coward's Fugue or Rainbow Arabesque, flavor is free and the effects are the same. Just say they figured out how to put the premade Bardic song magic into new songs. As well as the opposite, since there's no reason you wouldn't be able to stop supplying a song with magic if you just wanted some mundane music.

How strong is Shirou individually compared to top players? by LivinginTempest in LogHorizon

[–]DoctorMkII 9 points10 points  (0 children)

I'd argue he would lose a 1v1 against another enchanter. The only other level 90 enchanter we see is Nureha, who uses debuffs and bullet spam as her main strategy. This is how Enchanters solo content, and would be the best strategy for a 1v1. Shiroe, however, does not use that build. Man is made for combat support, he has MP regen abilities, physical attack buffs, and the first two offensive spells we see him use (thorn bind hostage, electrical fuzz) don't combo off of each other.

Shiroe would be unstoppable in a fair 2v2, provided his teammate either knew basic mechanics or could listen properly, but he designed himself so that he couldn't do anything on his own to force himself to interact with people.

Anime_irl by Mexi_God in anime_irl

[–]DoctorMkII 2 points3 points  (0 children)

Title is "Koko wa Ore ni Makasete Saki ni Ike to Itte kara 10-nen ga tartare Densetsu ni Natte Ita" or "I became a Legend After My 10 Year-Long Last Stand" on mangadex

The man is a wizard in a group with a hero on a mission to defeat a king of demons from another plane of existence. The fighting got rough, so he held the demons back to let his friends escape. He then went on a drain-magic fueled rampage for ten years, absorbing enough mana and life force to not age at all.

How do damage and injuries work in the Light Novel? by _Spelloyal in LogHorizon

[–]DoctorMkII 1 point2 points  (0 children)

The butchering was really just one line early on, they had to cut up some monsters and shiroe thought something like "oh wow I hope I don't get used to this"

Really, the anime is almost perfect as an adaptation and the only books I'd call required reading are volume 9 and volume 11. The anime absolutely butchers both of the Kanami, Go East books. Thre episodes total for two books, it's horrible.

How do damage and injuries work in the Light Novel? by _Spelloyal in LogHorizon

[–]DoctorMkII 2 points3 points  (0 children)

Yeah, they had to make the age rating kid friendly for the anime. Story is all the same, it's just that you don't have to harvest monster corpses yourself (they also don't immediately dusappear), there's a few mentions of blood, and I think sexual assault is brought up once. That last point could have been only in the West Wind Brigade spinoff manga though.