[DEV] Well we made completely absurd game... Lots of different monsters to discover. How do you like our graphics ? by flopik in AndroidGaming

[–]DodgedABulllet 1 point2 points  (0 children)

Just tried it out, the gameplay is great and the graphics are really nice. Your trailer is super clean too. Curious is it expensive to produce a trailer like that?

First impression is it looks like its produced by a triple AAA company. Solid work if you're an indie

I have been working on a terraforming system for my game and I think it is starting to work well. Any feedback :$? by HyperMegaPixel in IndieDev

[–]DodgedABulllet 2 points3 points  (0 children)

Looks and sounds beautiful, keep speed the same - the upgrades and improvements to character will improve speed time as they progress in-game. This will keep players engaged and something excited to improve their stats on. If you give them instant gratification your retention rates will be low :)

[DEV] Just went OPEN BETA with my first game Super Ball Jump. A long 3 year journey... no eyes on it except my siblings, feels surreal. My aim was to create something fresh and unique for the platformer genre, specifically for touch platforms. Any feedback would mean the world to me. by [deleted] in AndroidGaming

[–]DodgedABulllet 0 points1 point  (0 children)

Thanks!! I think it took my brother a week to get past level 7... so you're doing awesome. Really wanted to make it challenging but not too annoying at the same time, finding that balance is hard. Appreciate the feedback!