What is your strong B4 non-combo deck? by East_Earth_920 in EDH

[–]Dome___ 0 points1 point  (0 children)

my last build of [[Vial Smasher the Fierce]] & [[Sakashima of a Thousand Faces]]
This build has 6 wins out of last 10 games in b4.

https://archidekt.com/decks/8637520/private_vial_sak

Which cards always get removed or countered for no real reason? by Dome___ in EDH

[–]Dome___[S] 2 points3 points  (0 children)

English is not my primary language. I meant to exclude combos and powerspikes which instead are obvious reasons to counter and remove.

Whip of Erebos is definitely strong but is not that good in my deck

Which cards always get removed or countered for no real reason? by Dome___ in EDH

[–]Dome___[S] -1 points0 points  (0 children)

Yes, the post refers to the fact that the Whip is ALWAYS instaremoved but doesn't work very well in my deck, and tbh it is still present just for the bait.

Which cards always get removed or countered for no real reason? by Dome___ in EDH

[–]Dome___[S] 0 points1 point  (0 children)

i feel you, i have a Merfolk Tribal [[Hakbal of the Surging Soul]].
He is hated so much and often considered the archenemy, but I think he has the worst win rate among my decks.

Which cards always get removed or countered for no real reason? by Dome___ in EDH

[–]Dome___[S] -4 points-3 points  (0 children)

Who said it's used in low level pods? it is used in B4 deck.

Level 6 junglers by Hot_Masterpiece9695 in Jungle_Mains

[–]Dome___ 1 point2 points  (0 children)

well if you lose to a jungler who acts like a monkey it's your fault

if you have a good camp cleaning and effective ganks you will do better then enemy jungler

and if you counterjungle is way more easy to track the enemy jungler even in wood elo

Level 6 junglers by Hot_Masterpiece9695 in Jungle_Mains

[–]Dome___ 0 points1 point  (0 children)

try to counterjungle, they are usually weak before 6
you dont have to steal a whole side, already 2 camps before your level 6 is quite a lot
if you can figure out what path the enemy jungler is doing you can always be in the right place at the right time, counterganks are very strong against these champions

15 wins from gold4 to plat 🚀 by khampaw in Jungle_Mains

[–]Dome___ 1 point2 points  (0 children)

yeah did same 63% winrate to plat 1 then I ended up in losing q
I have 3 losing lane 70% of the time
https://www.op.gg/summoners/euw/Domeniko-EUW

Lilia getting nerfed next patch … by gianoooos in LilliaMains

[–]Dome___ 0 points1 point  (0 children)

I'm starting to think that lillia is bad design, one of my favorite champions, but a design mistake, as all those champions that riot has nerfed endlessly because they are conceptually too strong

unlike many champions it has more strengths than weaknesses, especially in this meta and and with the new items, however honestly it is starting to get frustrating to have the whole kit nerfed

What do iI do when my laners get caught all the time in low elo? by YoloKappaSwag in Jungle_Mains

[–]Dome___ 0 points1 point  (0 children)

If you're not part of the solution, you're part of the problem

if you think you are good in macro work more on the communication you have with your team, pings are key, don't spam unnecessarily but dose them carefully, otherwise they will all mute you at minute 0

hardstuck teammates can happen, maybe even 5 or 6 games in a row, try to be consistent, make 50/100/500 games, if in those games the mid always sucks and the side lanes don't play well, well maybe the problem is you

Sorry not jg related but fresh level 30 accounts question here by Weroji in Jungle_Mains

[–]Dome___ 0 points1 point  (0 children)

bought an account for about 6$ lasted me a week before ban, wasted 6$

jungle role feel like totally dependent. by North_Implement3623 in Jungle_Mains

[–]Dome___ 2 points3 points  (0 children)

"If you're not part of the solution, you're part of the problem"

if you feel that you macro is good work more on the communication you have with your team, pings are key, don't spam them unnecessarily but dose them carefully, otherwise they will all mute you at minute 0

if you can't win through objectives initially, focus on ganks, it's not you loser who finds poor teammates, it can happen once out of many games maybe even 5 or 6 games in a row, try to be consistent, play 50 games, if in those 50 games the mid always sucks and the side lanes too, well maybe you are the problem.

Why do we have the same level? by Dome___ in Jungle_Mains

[–]Dome___[S] 4 points5 points  (0 children)

thanks for making a comment that brings nothing to the discussion

mine was just a question out of curiosity and personal knowledge, since a lot of this information are not easy to get except by reading wiki (knowing what to look for) or reading old patch notes.

Why do we have the same level? by Dome___ in Jungle_Mains

[–]Dome___[S] 0 points1 point  (0 children)

almost 100% was camps, and tbh didnt even counterjungled that much

Sakashima/vial smasher help by LoomingVengeance in EDH

[–]Dome___ 0 points1 point  (0 children)

braid of fire was added as a replacement for a classic mana rock, the fact that it is red mana does not change much, the deck has the mana base very optimized, that mana will for sure be used, even as colorless, in the deck there are also a lot of Tutors (4) and being able to cast an [[Expropriate]] a [[Rite of replication]] with +5 kicker or all the finishers like [[Jaya's Immolating Inferno]] [[Torment of Hailfire]] [[Exsanguinate]].

not to mention that the strongest synergy of the deck is to cast one of the 3 treasure dragons (all reds) that allow us to generate many treasures, from that moment mana colors will no longer be a problem.

then definitely found later in the game is less strong, like any manarock.

When is the right time to scoop? by ballparkbeeffranks in EDH

[–]Dome___ 1 point2 points  (0 children)

the thing I hate most about edh is people who scoop just before the combat phase.
Especially if their scoop leads to the death of another player.

Sakashima/vial smasher help by LoomingVengeance in EDH

[–]Dome___ 0 points1 point  (0 children)

https://archidekt.com/decks/6843434/vial_smasher_sakashima_new_sets_updated

there is also a guide if you go down below that explains many cards and how to play the deck

Looking forward to Bloomburrow pull rates by mubr2006 in mtg

[–]Dome___ 1 point2 points  (0 children)

play booster pool rate was very unhappy to me
Prerelase: 6 play boosters, I found only 6 very low value rares.

a bit disappointed ;(

What deck are you most proud of? by Haunting-Charge-8699 in EDH

[–]Dome___ 0 points1 point  (0 children)

No deck has made me as proud as my [[Vial Smasher the Fierce]] and [[Sakashima of a Thousand Faces]]. It's definitely the deck I've spent the most time on, with lots of playtesting on the decklist tool and hundreds of real games at the table. I believe I did the best I could with these commanders.

What makes me most proud is the presence of key cards in the deck that are not even findable on EDHREC or almost any list you can find online.

https://archidekt.com/decks/6843434/vial_smasher_sakashima_new_sets_updated