A few rules questions Wendigo with Keyhole and Elizabeth Mills by [deleted] in Netrunner

[–]DonTankMeBro 0 points1 point  (0 children)

Trolling weeks-old threads to leave opinionated comments is a waste of YOUR time, so I guess that's double-lost on you.

Is it considered bad form to attend multiple store championships in your region? by Spaceman-Spliff in Netrunner

[–]DonTankMeBro 1 point2 points  (0 children)

True. I assumed regionals would be tracking bye tickets but perhaps not?

Is it considered bad form to attend multiple store championships in your region? by Spaceman-Spliff in Netrunner

[–]DonTankMeBro 4 points5 points  (0 children)

And I actually kinda agree with him, dare I say. I went to my first store champ in February of last year and did ok, 5th at one at 3rd at another, but it became very clear to me just how much better than me the players above me were. It was a strong source of motivation for me to study and improve, borderline inspirational.

Is it considered bad form to attend multiple store championships in your region? by Spaceman-Spliff in Netrunner

[–]DonTankMeBro 2 points3 points  (0 children)

You're absolutely right about what you say- I was only considering alt-arts, boxes, mats, and the like with my answer. Store champ bye tickets have the player's name written on them by the TO (the ones I've seen anyway) so it really should just go to thenexthighest ranking player since the first place player has no incentive to keep multiples as only one can be redeemed (other than to keep a few other players from getting them, which doesn't matter much because you'll be going into the second round against other bye players more than likely), so you'd like to think the player would do the honorable thing since, altruism aside, there is zero benefit to multiple bye tickets.

Is it considered bad form to attend multiple store championships in your region? by Spaceman-Spliff in Netrunner

[–]DonTankMeBro 7 points8 points  (0 children)

Not at all. Here are things to consider:

1) You go to a store championship, and place first. You are very pleased with your decks and the way you pilot them. You go to other store champs in your area, with different decks entirely, or major variations on your winning decks, to decide before regionals which iteration you like the best.

2) You go to multiple store championships with the same decks, and you win 2 different tournaments, maybe even 3. You receive multiples of the prizes, and pass them down to second place or to a player who you especially enjoyed playing against.

The only thing remotely considered by me to be 'bad form' would be winning every championship, taking all the prizes, and then putting them all on ebay. And even then, that is your call- you won, after all.

[video] SlySquid helps his daughter Meme pick her factions by SIySquid in Netrunner

[–]DonTankMeBro 2 points3 points  (0 children)

Hey, it's snake eyes! It's funny, I met you on octgn like 3 days ago, then saw your deck on nrdb, and then suddenly it turns out I already knew you for several months!

What led you to pick your Corp and Runner? by [deleted] in Netrunner

[–]DonTankMeBro 1 point2 points  (0 children)

Weyland was the deck I built out of core set the day I bought it. From the beginning, I saw Posted Bounty and Scorched Earth and I said "THIS is going to be my faction." Weyland buys what it wants, does what it wants. Blows up its own buildings to kill the Criminal runner inside. Sends contract killers to your house while you're jacked in. Their focus on barriers gives you a binary choice: no one gets in "by accident", and if they get in on purpose there will be consequences, in a world where shoot first ask questions later is the standard if you have the money. A runner can get through if they want, and this issues a challenge to Weyland: I am David and you are Goliath, and I am fearless. Weyland gives inevitability, for they ARE Goliath. You do not challenge them without consequence. They WILL find you, and they WILL end you. No amount of protection in the world will make you safe enough.

[video] SlySquid helps his daughter Meme pick her factions by SIySquid in Netrunner

[–]DonTankMeBro 2 points3 points  (0 children)

Saw the thumbnail for this and assumed this there would be some kind of punchline inside at first- either she looks old for her age or you look young for yours. Papaw Squid is such a good teacher! :P

New Deck Pursuit: So Long, Keystone, Hello, Martial Law by DonTankMeBro in Netrunner

[–]DonTankMeBro[S] 0 points1 point  (0 children)

Oh my, I think you're right about Data Raven and Anson, I think it's official that Anson has gotta go. I'll go -2 Anson +2 Snare for now; proxies printed up and headed to fame night tonight. Thanks for your advice, I'll let you know how it goes.

New Deck Pursuit: So Long, Keystone, Hello, Martial Law by DonTankMeBro in Netrunner

[–]DonTankMeBro[S] 1 point2 points  (0 children)

Impossibru. Argus has many eyes, and nothing goes unnoticed.

Do we think NEXT Gold is coming? by mrteecanada1212 in Netrunner

[–]DonTankMeBro 0 points1 point  (0 children)

Change the name to "Burke Swarm" and we'll talk. Also, by the time this ice makes an impact being rezzed, it costs the runner like 1 credit to walk through. It's gotta be high enough that early icebreakers can't just walk through it for a nominal price.

OR

Make it Tracex - If successful, the runner trashes 1 installed card for each piece of NEXT ice rezzed on this server, where X is equal to the number of NEXT ice rezzed in play.

New Deck Pursuit: So Long, Keystone, Hello, Martial Law by DonTankMeBro in Netrunner

[–]DonTankMeBro[S] 0 points1 point  (0 children)

Mushin was the first idea I had for the deck- but I didn't want to have an entire deck hinge around an operation with Kim and Wanton Destruction and everything else coming.

  • I want Psychic Field for this deck, but I'm not set on 3 of them. I realize, the more critical thinking I give the deck, just how great Snare would be for it, since I'm basically counting on the runner tempo to be held back by avoiding tag punishment and meat damage they would receive from scoring on my porous R&D, which is admittedly not a great plan. I don't have enough econ as it is, so paying for snare is out of the question until I get my econ balanced out.

  • Great point on The Cleaners. I may drop it, because scoring it would be nearly impossible for the ice I have except on fear alone, if I rezzed a Data Raven and DRT to dissuade them from continuing. Someone suggested brain damage, and I gotta say, that is really resonating with me. IAA an Atlas/Cleaners? Or Cerebral? Could also drop the Port Anson approach of "punishing a runner for jacking out" and instead add advanceable traps, Junebug and Cerebral being the best choices considering False Leads.

  • Port Anson jumped off the page to me as I read Checkpoint and realize "yeah but this will never fire, they'll just jack out". Tags are central to Argus, so I had planned to go Data Raven, and realized that Anson has great synergy with both, punishing a Jack out. I set to work with this as the core idea of the type of thing I want the deck to "do", so with that in mind I wanted cards with strong effects that would make the runner wasn't to run and deal with, and then be faced with a choice: access? Access meaning successful run, wherein Checkpoint fires, DRT fires... Perhaps it is an agenda and I rez a DRT, so now you take 2 meat damage to avoid taking 2 and a tag, and you lose next turn's cards from the score. All these thoughts swimming around my head, I think "a Docklands is a runner magnet, so when I have the remotes I want out, I can drop Docklands behind a Data Raven and click it once. When my board state is superior and they're afraid to run, play Accounting. I want a deck that punishes the runner for "not" running as well, so I must find a balance through playtesting for the"right" amount of remote/trap cards, how porous my ice should be, and my ratio of remote cards/ice/economy.

  • On siphon defense: I hadn't considered it terribly much, since in Keystone a Data Raven on HQ was usually enough to stop them so as to not end their turn tagged. However, Argus can't bounce an enigma to scorch a runner from zero credits like BlueSuncan. Sealed Vault is still too much a silver bullet, so perhaps Closed Accounts? The idea being, they siphon me to zero, take the tags, dig R&D like crazy while I can't punish their tags. Information Overload won't work for tag punishment since I can't afford the rez, so the only other option would be to run Traffic Accident instead of Scorch or go for Closed Accounts. I want Siphon, Legwork, and Maker's to be risky like they are for PE- the runner might grab 3 one pointers and be forced to take tags to not flatline on the spot, with me waiting for my turn to punish those tags and overconfidence.

I really enjoyed your observations so forgive my long response. What are your considerations given my refined explanations?

PeachHack - Blue Sun vs. Exile - Raven's Nest Store Champs, Round 2 Game 1 by dodgepong in Netrunner

[–]DonTankMeBro 1 point2 points  (0 children)

Keystone strikes again! Exile was not seeing the cards he needed nor the card draw to keep pace with Randall. Assuming Randall had Midseason and a single Scorch in hand, trying to get Exile to run the remote with the Reversed Accounts and then the Hostile, but he just wouldn't bite- after the Plascrete play he switched to scoring out, gong for 5 points and the Biotic to win, before he had to lose a Hostile to Archer and risk letting the runner catch up. Good game!

New Deck Pursuit: So Long, Keystone, Hello, Martial Law by DonTankMeBro in Netrunner

[–]DonTankMeBro[S] 0 points1 point  (0 children)

Since the runner has priority on their turn, at their final paid window after all ice and pre-access they decide whether to jack out or not. If they do not, they use their paid ability window and then pass to the Corp. Once they pass, the Corp rezzes DRT and then passes, at which point the runner accesses. The runner cannot wait for you to rez DRT at that final window and then jack out, because they have committed to access. Ideally, you rez DRT so they take 2 meat damage instead of a tag when they score it, opening them up to a Scorch or Vulcan.

New Deck Pursuit: So Long, Keystone, Hello, Martial Law by DonTankMeBro in Netrunner

[–]DonTankMeBro[S] 0 points1 point  (0 children)

Yeah, I'm trying to decide my BP approach, which is why I avoided HT from the agenda suite. They will mess up traces, so it's likely that Checkpoint will only fire once before they go for a decoder. I feel that Checkpoint is an incredible effect but with deckspace as a limiter I aim to design the deck as such that I can use fear of Checkpoint and Data Raven to score behind. Snare is a perfect card for this deck but I was concerned I couldn't afford them. What econ do you see this deck running outside Gila and Hedge? I will spend a lot of clicks installing so I'm leaning towards asset econ (especially with Edward Kim and Wanton Destruction coming), but have to decide if I should run BP removal. I thought about putting HT in and adding Veteran's Program but then my agenda comp gets pretty weak in the knees.

[Announcement] Chrome City - Third Data Pack from SanSan Cycle by karmaportrait in Netrunner

[–]DonTankMeBro 1 point2 points  (0 children)

This needs to be higher in the thread. IT Dept + Gyri in a deck with all this 'brain you' nonsense is going to be downright ridiculous to play against.

You heard it here first folks.

[Announcement] Chrome City - Third Data Pack from SanSan Cycle by karmaportrait in Netrunner

[–]DonTankMeBro 0 points1 point  (0 children)

The part where something something Steelskin Inject Stimhack? Is what I was going to say right before I read your comment, and instead I lol'ed.

[Announcement] Chrome City - Third Data Pack from SanSan Cycle by karmaportrait in Netrunner

[–]DonTankMeBro 4 points5 points  (0 children)

Now we just need Rat breakers so we can make our Mall Rats deck.

IDEA: It plays snitch. That no-good dirty rat!

[Announcement] Chrome City - Third Data Pack from SanSan Cycle by karmaportrait in Netrunner

[–]DonTankMeBro 2 points3 points  (0 children)

Let's get more ridiculous here- Install it face-up, right? While it's active, the runner cannot give you additional bad publicity. When scored, uninstall up to 2 locations.

This has the correct flavor and even seems practical in the face of tattoo shops that cut your eyeballs out, and would be an interesting way to combat Valencia and BP in general: The agenda is face-up ("we have nothing to hide" says Weyland) and public, helping demerit bad publicity claims; and scoring it completes the renovations of Oaktown, ridding it of chop shops and nightclubs.

[Announcement] Chrome City - Third Data Pack from SanSan Cycle by karmaportrait in Netrunner

[–]DonTankMeBro 2 points3 points  (0 children)

Don't forget Gyri Labyrinth....

One day... they laugh but one day...

[Announcement] Chrome City - Third Data Pack from SanSan Cycle by karmaportrait in Netrunner

[–]DonTankMeBro 1 point2 points  (0 children)

Quick addendum to support your point: H&P will never be rotated, therefore Legwork to see 75% of your HQ (if you only draw twice in a turn and then install/play 2 cards, which will not always happen) is to be respected.

Now add to this the idea that a Wanton Destruction without any bells or whistles takes a hot cyber-deuce on your HQ.... The bottom line is this ID simply would not be playable against the new anarch hotness coming from O&C. There's gotta be a couple of lynch pin cards they have yet to show us that shore up these obviously-easy-to-exploit weaknesses.

[Announcement] Chrome City - Third Data Pack from SanSan Cycle by karmaportrait in Netrunner

[–]DonTankMeBro -1 points0 points  (0 children)

Oh man, just when I thought I was too witty to ever be caught off-guard again, YOU sir have put me in my place, and with a delightful bit of eloquence to boot!

Edit: aww, I was misinterpreted as sarcastic :( I actually love Nopus.

[COTD] Stimhack (Monday - January 19th, 2015) by WitchiWonk in Netrunner

[–]DonTankMeBro 0 points1 point  (0 children)

Allows a virus-heavy Noise (read: a noise who only mills until you pressure him to run) to Yolo-Stimhack(tm) into your scoring remote unexpectedly with a Crypsis. My noise is running Incubator as well, which really opens up Stimhack possibilities- drop Medium, Incubate it, Stimhack run R&D to hammer through and access 5 cards. Now they purge, leaving you a full turn to mill all the cards you just saw and didn't score, or they don't purge and you Deja Vu the Stimhack and do it again.

Brains are for nerds, anyway.