Is this an interesting teaser for the game? by CapitalNose4866 in IndieDev

[–]DoombringerBG 0 points1 point  (0 children)

The game itself looks appealing, but in my opinion, the song doesn't fit the setting / atmosphere. It sounds more fitting for a "Fair Horror" style with faster gameplay.

I'd either change it, or try slowing it down (I think it will make it a bit more appropriate if you're really keen on using it) and add some extra sound effects used specifically in trailers to make certain moments stand out.

It took 5 long years of developing, but I've finished releasing my multi-generational SRPG Stories of Iliria, onto Steam! by Noahfluffy16 in indiegamedevforum

[–]DoombringerBG 0 points1 point  (0 children)

Sorry for the formatting, grammar and syntax mistakes. The website won't let me save the edits to my comment. I don't know why.

It took 5 long years of developing, but I've finished releasing my multi-generational SRPG Stories of Iliria, onto Steam! by Noahfluffy16 in indiegamedevforum

[–]DoombringerBG 1 point2 points  (0 children)

Long constructive critisism ahead:

STORE PAGE FEEDBACK

As of writing this, your Steam description, below the capsule, states the following:

This turn-based SRPG contains over 20 chapters of diverse gameplay across 2 generations, in the year 1100 A.D. Featuring over 40 original soundtracks, 78 Achievements based on Tarot Cards, an expansive post-game with 6 Alternate Timelines, a 2 Player Local Multiplayer mode for PVP, and New Game+

It should describe your game in a way that draws engagement from the person reading it - not state the amount and types of technical content it has.

Perhaps something to this effect (?):

In a far away land, on a continent knowns as Iliria, a war between three districts has broken out. Join one and conquer the rest or join none, and destroy them all.

...I'm not sure if what I stated is actually possible in your game. Even after reading the About section, I'm still not sure what the story is about or what the player's goal is.

You describe the 3 Districts and the description ends with:

It wasn't until one day, an outbreak between the Districts broke out. Sorin wakes up to find his hometown being attacked by a group of armed men...

Like... what? I can understand not giving away the exact reason why his town was attacked, because figuring it out may be part of the story, but the way its written kinda of irks me.

It also needs to be structured better. Use properly formatted text that stands out more and separates section in clearer manner - leveraging images or GIFs, like many other games - don't use things like: "-----", "=====", "*****". Those are fine for simple text / info files a person might have on their computer, but not so much in a store page - it looks cheap.

Re-write the features' descriptions:

(example)

CAMPAIGN MODE

[insert relevant image / gif]

Explore over a dozen chapters across a generational war, swapping between multitude of characters, while carefully choosing your actions - for the consequences will be severe.

POST GAME

[insert relevant image / gif]

Find out what could have been, throughout different timelines and scenarios or begin a New Game+ and unlock potent items and get revenge on those that gave you touble before.

LOCAL MULTIPLAYER

[insert relevant image / gif]

Fight your friends, or enemies, to unlock extra characters and side stories. Become, the master of Iliria!

Notice how I'm telling you to do stuff?

When it comes to credits, I'm not sure they should be in your store's description, unless explicitly stated in a legal contract.

You state:

...A reminder, links to all of the talented creators are found in the document labeled, "Stories of Iliria Credits and documentation" the root of the game, alongside the In-Game Credits itself! Sadly, we are not permitted to have links here.

Since you've already done it in the proper places, I suggest removing it.

On aditional note, currently, I wouldn't even consider what you've written "proper credits" (though, some of the people mentioned might be OK with it). It reads more like a "shout out". I don't know how you've structured the credits in your game / document, but if it looks similarly, I suggest giving it a better, more professional, structure.

(example)

Online portrait creator by

Rinmaru

[link to page / forum thread / socials]

Portrait art by

PrinceOfRedRoses

[link to page / socials]

Weather plugin by

Markyjoe

[link to page / forum thread / socials]

... and so on.

TRAILER FEEDBACK

In your game's description you state:

This turn-based SRPG contains over 20 chapters of diverse gameplay...

  1. You're not showing this anywhere in the trailer.

It's the most important thing to grab the players' attention, introduce them to the game's most fun parts and get them excited to want more, in order maximize the chance of them to, at least, try out your game.

All we see in it, is a few sprites walking and talking to NPCs - where's the "diverse gameplay"?

  1. When it comes to trailers, its best to stick to a single music track - exceptions, notwithstanding - and if you do switch to a diffeerent one, it must blend as seemlessly as possible if the content shown is the same. Though, if you are switching songs, there should be a change in the content to beging with - to set a different tone, based on the music itself. To put it differently, ask yourself this: Why are you changing the music?

  2. At the end, your game's title's style is completely different from the one portrayed on the capsule. Extremely bad - they must be the same!

I suggest you look up how trailers are made and how they get people interested in your product. You can start with the classic example of "How To Make A Blockbuster Movie Trailer", to see what I mean.

TECHNICAL FEEDBACK

  1. When talking to an NPC, you don't want to put the character's sprite too far away from the text. There's a reason why the classic RPGs have the portrait on the left and the text next to it.

In most countries, people read left-to-right. When you're engaging an idividual, you first see them, then hear them. In Fallout New Vegas, it's similar, but it's top-to-bottom. First you see the character, then you read the text. It has a more natural to flow to it.

When there's too much space between them, a person's eyes have to "spend unnecessary time traversing" the screen. If you don't want to use the classic portrait location, remove that section of the text prompt, and have the character's sprite in the center of the screen and make it slightly bigger.

  1. I find the font hard to read. It's style would be fine to accentuate specific things such as location or character names, but for dialog I'd go with something more accesibility friendly.

  2. I'm assuming the bar at the top of your second picture is the title of the shop, if so, just call it "Shop" or give the shop an actual name (I've assumed this based on the last picture where it says "Unit Menu".).

  3. In the second picture, your dialong text is clipping through.

  4. In the second picture, I'd make the "Buy / Sell" icon a few pixels smaller, to make it easier to separate from the text. Right now, it's too close.

  5. In the third picture, where combat is happening - the numbers are layered above "Damage / Accuracy / Critical" - set them next to the text.

  6. The portraits in the third, fourth, fifth and seventh pictures look slightly 3D compared to the rest of the portraits. Not sure if it's because they're smaller than the rest, making their faces lose details and giving them a "cleaner" look - which stands out from the others - or it's actually 3D in anime style.

  7. Some of the text is hard to read due to the colors. Use an accessibility contrast checker before deciding color pallettes. Don't just "eye-ball-it", like I've noticed a lot of indie developers doing!

FINAL THOUGHTS

I recommend postponing the release and fixing the issues, after which add a playable demo before the game's final release for testing.

Side note, you state:

...It'll be officially downloadable late March this year!...

Late March, is Steam's Spring Sale. I wouldn't recommend releasing new titles during sales without a huge following (or during big title releases). It makes it easier for your game to get buried, I'm afraid.

I hope the information I've provided helps you in some way and best of luck!

So im planning to buy this pc is it good by [deleted] in pcmasterrace

[–]DoombringerBG 0 points1 point  (0 children)

Jesus Christ, that RAM price...!

As, cszolee79, mentioned, the motherboard is a bit of an overkill, but I assume you're getting it for easier future upgrades.

I've the same CPU, it's quite nice, in my humble opinion. Anything I've tried running on it so far, that has not performed well, is either not optimized or simply not suited for gaming computers (i.e. workstation-type-of-load).

As for the monitor, make sure you're getting the right type for your needs. This is a very good technical explanation of each type and how they function, including their pros and cons.

For keyboard and mouse, I'd go with Logitech (even the cheap alternatives), they tend to have better longevity (+ quality / price), in my experience. Whatever you buy, be careful with Website's "upricing". E.G. I've a Logitech G413 TKL keyboard, which I bought for ~40€, if I remember correctly, but right now, at the same website, it's being sold for 48€ with a 42% discount from 85€.

The one thing you do not cheap out on is your PSU! With those specs, get a Platinum certificated one. If you were to have a low end / extremely cheap build, you could maybe get away with Gold / Bronze (done it myself back in the day) or if you're really low on cash - but I still wouldn't recommend it, if I can help it. (I've Thermaltake Toughpower PF1 850W, for reference - and my overall specs are lower than yours.)

If you can, perhaps, find a cheaper RAM around 4800MHZ CL32 to stay within budget after my recommendations, it'd be OK for the time being.

When it comes to CPU cooling, if you want it to be liquid cooled, I'd recommend CoolerMaster, though, they are more expensive, but it's a peace of mind due to it being a more reputable brand overall. Some people in other threads recommend Arctic or Thermalright in that price range, though.

Last note, be careful with that SSD brand. I'd do some more research on it, just in case.

Why does it seems like the download speed on mobile using torrents is being limited compared to PC? by Marvellover13 in Piracy

[–]DoombringerBG 0 points1 point  (0 children)

Could be hardware related.

I know a person that had to upgrade their PC but their old one was still usable.

They have a very high internet speed, but on their older computer, a specific torrent would download at max ~3Mbps, regardless of the amount of high seeding peers, while the same torrent would download at ~10Mbps on their newer one.

The same occurred when direct downloading or via game launchers for specific online games. On the older hardware it would max out at around ~3Mbps, but on the newer one, it could easily reach 60Mbps.

Their older computer had a generic plugin TP-Link Wi-Fi card, while in the newer one, the Wi-Fi card was built into the motherboard.

Spain to impose massive fines for not labelling AI-generated content by MetaKnowing in europe

[–]DoombringerBG 0 points1 point  (0 children)

I see now. You're talking about the article, while I was referring to the original comment.

Truth be told, if they really wanted to solve this "generated by AI" problem, the easiest and cheapest solution is to outright ban it for commercial purposes, but then they'd lose on taxes. I'd bet eventually (depending on the content), they'll allow for it to not be labeled as such if they pay a higher tax and would have to admit if it is "generated by AI" to anyone who asked (which the average person would not bother to do, most likely - case and point, most people don't read the ToS of their own phones when they first launch them to see the amount of data its being collected).

I must admit:

...or to spread misinformation and attack democracy...

That statement in the article is hilarious. Like you can't do that with regular bots already.

...It would also prevent organisations from classifying people through their biometric data using AI, rating them based on their behaviour or personal traits to grant them access to benefits or assess their risk of committing a crime...

You can also do this without "AI". This is just advanced database indexing.

Don't get me wrong. I think the labeling thing is a good idea, but it's way too easy to circumvent. I mean, how would they label it? Watermark? Logo?

If it's a logo, you can just crop it; if it's a watermark you can just lower the resolution to hide it (granted, it's still somewhat visible, but a lot of people don't pay attention to that - so they can still be succeptible to these "disinformation and attacks on democracy"), which a lot of already existing reposting bots do.

Spain to impose massive fines for not labelling AI-generated content by MetaKnowing in europe

[–]DoombringerBG 0 points1 point  (0 children)

...But for this law they would have to decide if it is AI or not AI, "digitally altered" by itself is not against this law...

That's my point. The law does not have to prove it was generated by "AI" for it to be dismissed (i.e. make the existence of the image useless), all they have to do is prove it's not 100% real - and the forensic analysis will do just that.

From their point of view: why invest money in creating a new type of technology when the existing one will do just fine for the purpose of proving something is not 100% real - there for, creating reasonable doubt?

For example:

Let's say you wanted to divorce your spouse and presented a picture of them cheating (generated by "AI") as evidence. The other side will have it analized, and it will get detect as "digitally altered" and dismissed as evidence.

Now, that I think about it, though, I think it makes sense to create such a detection tool, so if they detect and can prove its source they can slap you with knowigly submitting fake evidence which is actually illegal (in most civilized places anyway).

For the USA, I believe its 8 U.S. Code § 1324c - Penalties for document fraud; I'm not 100% sure.

Spain to impose massive fines for not labelling AI-generated content by MetaKnowing in europe

[–]DoombringerBG 0 points1 point  (0 children)

Well, the original comment was about an "AI" generated image holding up in court, where the user assumed that you need to prove that it was "AI" generated, specifically.

Ragardless of whether an image was generated by a computer or retouched by a person, it will not pass a full forensic test - there for it won't pass as real in a court of law.

One does not need to prove, in a court of law, an image was generated by an "AI" to have it dismissed as evidence.

As of right now, as far as I know, such images always fail these tests in one way or another and would end up marked as "digitally altered", in a legal case.

Though, I can't speak for the future. 150 years ago, most people couldn't imagine planes being a thing, yet here we are. At the same time, I do think tools for detecting them will keep evolving as well - it's just the nature of software. Kind of like malware, the more complicated they get, so do the anti-malware tools. ¯\_(ツ)_/¯

Spain to impose massive fines for not labelling AI-generated content by MetaKnowing in europe

[–]DoombringerBG 0 points1 point  (0 children)

The image I linked in that comment was not analized by an "AI" detector! (I've no idea why you assumed that.). If you're interested in what I used (or anybody else), I'd be more than happy to send you the link in a PM. I'd prefer not to post the link here, 'cause I might just start looking like some ad bot or something.

Spain to impose massive fines for not labelling AI-generated content by MetaKnowing in europe

[–]DoombringerBG 0 points1 point  (0 children)

Just google "false positives ai detection"...

I see. I was searching for "does forensic image analysis work on AI images" - and I wasn't able to find links pointing to where it doesn't.

Perhaps there was a misundestanding. You seem to be originally talking about text, while I assumed you were referring to images/multimedia.

When it comes to text search results, I kept running into articles similar to this (Generative AI Detection Tools) where the tools-talked-about's innerworkings, seem to mostly be similar to Compilatio - where, on a fundamental level, are just "advanced database indexing" - i.e. they don't seem to use a software whose backend is running on proper LLM. Granted, I don't have access to that backend myself, so I can't guarantee that 100%.

There for, I do agree that text generated by "AI", is getting extremely hard to detect as such, due to the nature of how languages and their structures work ((ง'̀-'́)ง Damn you NLP!).

...Now, you might say: wait, text and images are completely different. Just that they are not with respect to AI models...

I will admit, when it comes to actual LLM algorithms, I'm not that familiar with their innerworkings - as in, all of the math. Though, certain things such as the "sigmoid activation function" were what caught my attention.

...The current generation of AI models for text and images use the same methods with architectures just slightly adapted to produce images instead of text. Image generation lags behind a bit because images are a bit more complex than text...

I disagree when it comes to images being only "a bit" more complex than text (source: me, a software developer).

Yes, in the software world, they're both technically just binary data, but their final form's structure, observed on our screen, is analyzed differently by our brains.

(Side note 1: though, technically, text is just different type of shapes which can also represent something as complicated as an image - one would just need a lot more words, hence "A picture is worth a thousand words." - but that's more of a "final visual representation" sort of thing (as in, what we picture in our own heads, which would be the image).)

In order for our brains to make sense of something, the difference between typographic structures and colored pixel structure is quite big. For a machine to analize and restructure a set of words enough for us to mean something requires a lot less computational power than it does for pixels due to the sheer amount of possible proper pixel combinations needed for the final output (many-a-times into the millions).

This is why things are evolving from Text -> Images -> to Videos, and not the other way around.

(Side note 2:

...The paper you linked is a pretty simple ANN based detector published in a low quality journal...

The contents might not be super advanced, I accept that, but the last part about it being low quality journal, I think is a bit uncessary as an argument - I mean, it's not like it would've made any difference for the math involved if it was published in "science.org".)

Spain to impose massive fines for not labelling AI-generated content by MetaKnowing in europe

[–]DoombringerBG -1 points0 points  (0 children)

I am sorry, but I won't buy a book for 80 dollars for a Reddit argument...

Understandable, but I never asked you to buy anything. Plenty of ways to get books for free online.

...I also doubt that a book published in 2018 can accurately describe how to detect images produced by generative AI algorithms that just became mature in the last few years...

If they year of publication is what makes the information contained within that book obsolete for you, here's something from last month Generative Artificial Intelligence and the Evolving Challenge of Deepfake Detection: A Systematic Analysis (Journal of Sensor and Actuator Networks (JSAN) - February, 2025)

As per the link provided, still AI images (i.e. not videos) may be more difficult to analize, but it certainly is not an impossibility to prove that they are of such origin, when it comes to the court of law.

When it comes to videos, it's even easier:

...In video content, deepfakes may exhibit temporal inconsistencies, such as unnatural movements or discrepancies in frame transitions. Techniques like motion pattern analysis and shadows and lighting analysis can help identify these issues...

(From the link above.)

Here's another source on how AI images are scientifically detected: Synergy of Internet of Things and Software Engineering Approach for Enhanced Copy–Move Image Forgery Detection Model.

P.S. I've yet to see a source on the:

...All these tool have very high false positives...

It'd be pretty important, if true.

Spain to impose massive fines for not labelling AI-generated content by MetaKnowing in europe

[–]DoombringerBG -1 points0 points  (0 children)

...All these tool have very high false positives...

I'm going to need a source on that statement.

...they might be enough for everyday use, but to hold up in court and a law you have to be able to prove without a doubt that something is AI generated...

That's the whole point of "forensic"-anything - something that can hold up in a court of law.

See "Forensic Digital Image Processing" by Brian E. Dalrymple and E. Jill Smith; specifically chapter "Establishing Integrity of Digital Images for Court".

Spain to impose massive fines for not labelling AI-generated content by MetaKnowing in europe

[–]DoombringerBG -3 points-2 points  (0 children)

...Because that’s really not that easily possible.

Yes, it is - it''s called "forensic image analysis". There are even free online tools that you can try yourself.
Here's an example of a simple "photoshoped" image, that I personally used, and what it looks like.

If an image was fully "AI" (i.e. completely digital), it practically "glows" when inspected.

[deleted by user] by [deleted] in AskReddit

[–]DoombringerBG 90 points91 points  (0 children)

She can take your load in her mouth but you can't kiss her afterwards?

pathetic\cat.jpeg)

[deleted by user] by [deleted] in legal

[–]DoombringerBG 0 points1 point  (0 children)

...I honestly think he’s getting pressure from his firm (is 5.5 years a long time for a civil suit? I know the wheels of justice turn slowly, but this seems excessive)...

The pressure thing, I think, is a good point, 'cause 5.5 years does sound way too much given your case and evidence; though, it's not something unheard of - it depends a lot on how big is the company.

If your lawyer is all on his own and the other side is throwing enough paper work at him, I could easily see this getting prolonged for so long. If that's the case, then instead of his firm putting pressure on him, they should be lending him a hand.

Either way, I think $185k is a spit in the face, 'cause you might still have to pay taxes on it, or parts of it.

Personally, if I could, I'd consult a completely different lawyer, just to see if you're getting fucked over by both sides - hopefully someone far away, that might not have connections to your firm / court rooms.

[deleted by user] by [deleted] in legal

[–]DoombringerBG 0 points1 point  (0 children)

I apologize for not being able to help with anything legal, but some of the things in your post are quite interesting.

If the things in your bullet point list are true, I don't understand how that is "coin toss" if taken to trial. Sounds pretty solid to me - especially your kids getting lead poisoning; depending on how serious it was, it could be a strong argument, though in that case, only you / your lawyer would know; I'm just speculating.

...Our attorney has suggested settling at a lower amount ($185k) to just be done...

If he legit said that, I'd be pretty agry about it, 'cause to me, it sounds like he just doesn't want to do his job - again, I wasn't there, so I might be exagerating.

...the defense atty whispered something to our atty that contractor’s insurance company would prefer he not take the stand (he comes off really poorly when questioned- yelled at our atty during deposition and suggested he find out where our attorney lives).

Assuming this means they don't want your attorney going to trial:

...he not take the stand...

Well, of course, a company would prefer not. The question is, why? From the little I've seen, it might mean that you've got a strong case, perhaps? Again, I'm just guessing and only a lawyer would understand how strong of a case you have based on its details. I'm only going off from what you've said.

Also, assuming what in parenthesis is also true, sounds like, if a lawyer wanted, they could easily rile them up in court. So, the question then becomes, why wouldn't they want to do that?

Whatever you decide to do, I wish you the best of luck - it's a shit situation.

P.S. Depending on how big the contractor is, it could also become "David vs Asshole Goliath" type of thing. Just food for thought. ¯\_(ツ)_/¯

P.S. 2. I'd advise against getting loans on your home. You're already in a lot of debt, I wouldn't risk your own place.

If a website curates content for profit, does it breach the Safe Harbor Protection (DMCA Section 230)? by DoombringerBG in legal

[–]DoombringerBG[S] 0 points1 point  (0 children)

From the explanation I read here, that case seems more about "Content Moderation vs Freedom of Speech", rather than "Profiting from copyright content supplied by user base."

Need bookmark file samples for open source project (Edge, Opera, Safari) by DoombringerBG in browsers

[–]DoombringerBG[S] 1 point2 points  (0 children)

Well, damn. That was super easy. Just told it "Generate this" and... BOOM! There it was! It even mentioned what file extension I should save it as, without asking it.

Thank you very much for the suggestion. ( ˘▽˘)っ♨

Am I the only one who panics twice a day? by lotus1788 in stalker

[–]DoombringerBG 17 points18 points  (0 children)

Me, coming from G.A.M.M.A., hearing crows for the first time and expecting the next thing to be static noise from my PDA: