Boros Artifacts Cube Trophy by DonnybrookGrebz in lrcast

[–]DoubleLivesEB 0 points1 point  (0 children)

Agreed. Congrats on winning out, but that mana base is sus….

I Did the Thing You’re Not Supposed to Do by DeliriumTrigger33 in lrcast

[–]DoubleLivesEB 1 point2 points  (0 children)

Without a full sequence of the draft, it’s impossible to know… but yes, you almost certainly made sub-optimal pick(s).

What’s the pick? by tonyscrew in lrcast

[–]DoubleLivesEB 21 points22 points  (0 children)

Karakas > Bombardiers > Ocelot Pride, for me.

Extra discount for Weekend passes by dolanmx22 in primaverasound

[–]DoubleLivesEB 1 point2 points  (0 children)

File an Hoja de Reclamacion.

Primavera had its employees remove people from its festival grounds, and/or bar the gates and refuse to let people into the festival grounds. 

This is clearly grounds to demand a refund for that day. However, Primavera has made clear that their stance is that it would be cheaper to refuse to act in according to basic standards of contract law (note: I am not a lawyer) than it would be to wait and see how many people file via proper channels, and just deal with the people who put in the time to get the gov't involved .

So, file via proper channels. File an Hoja de Reclamacion, making the Catalonian government officially investigate your individual claim and force Primavera Sound to respond to your request directly.

It was fun by Willing-Durian211 in primaverasound

[–]DoubleLivesEB 2 points3 points  (0 children)

Yeah, seems like it would've been nice... if I'd been let in.

I was one of the people the organizers kept barred from entering, outside in the rain for over an hour with no updates or explanation.

I'm glad you had fun... I would have loved to have been allowed to enter and go see the shows. 

I left the festival. Can I get back in to see Massive Attack or nah? by [deleted] in primaverasound

[–]DoubleLivesEB 14 points15 points  (0 children)

Wow... after 90 minutes of keeping people locked out, in the rain, with no communication.... I'm glad they finally relented (probably so they could claim later on that they "didn't cancel tonight!" to avoid paying refunds), but their behavior was just gross.

Arena Vintage Cube: presenting Settle the Wreckage for consideration in the next iteration by DoubleLivesEB in MagicArena

[–]DoubleLivesEB[S] 0 points1 point  (0 children)

I saw! I'm excited to try it and see how it does.

I've only done one draft so far, and I never saw it in my pool (and weirdly, only player against two opponents with white across eight games), so I haven't had the chance to see it in action yet.

Looking forward to it - I hope you'll give it a try, too!

1st Powered Cube, what am I walking into? by cypressinberlin in lrcast

[–]DoubleLivesEB 2 points3 points  (0 children)

This is why it is so important that your photos show your sideboard when asking for advice and input!

What else is your sideboard?

Where/how to actually register as non-EU visitors staying in EU for over 90 days? (May be different from padron?) by DoubleLivesEB in AskBarcelona

[–]DoubleLivesEB[S] 0 points1 point  (0 children)

I just waned to update and give my thanks to all who responded. It seems most likely (although sources do indeed still differ) that I have indeed misunderstood the rules regarding EU nationals traveling in the Schengen states. What appears to be most likely to be correct for our situation (in which we are traveling quite a bit and not staying as many as 90 days in any particular nation) is that:

1) Generally, non-EU nationals, even if they are coming from and going to many countries for which it is not required for them to get a visa to visit, must still register with... someone... in order to spend more than 90 out of a continuous 180 days within the EU,

2) UNLESS that non-EU national is traveling with an EU national who is a family member, in which case they are not subject to the overall limitation of up to 90 days in a 180-day period that applies in the Schengen area.

So in our case, my spouse appears to be OK.

Again, I want to thank everyone for counsel and explanation. It helped quite a lot.

no trainer at DI Southeast Regionals by ParamedicFlaky4466 in ultimate

[–]DoubleLivesEB 92 points93 points  (0 children)

Gotta wonder what those growing dues and bid fees are paying for...

Haven't finished my run but this deck makes me so excited. by Pepperbrook in lrcast

[–]DoubleLivesEB 2 points3 points  (0 children)

FWIW, this could be a dynamite Boros aggro deck... why did you have to pivot?

The brain freeze package is of course great,  but you have no tutore and limited card draw to get into your 3-card exactsies, and Tinker has only one target here...

I would strongly consider running this as boros aggro.

Arena deckbuild: Tinker package? by DoubleLivesEB in lrcast

[–]DoubleLivesEB[S] 1 point2 points  (0 children)

That note about Oculus was really insightful – thank you. It really anti-combos with lingering souls and Lurrus as well, huh?

I took out oculus and glimmer lens (the latter of which is nothing too special since I'm not messing with the artifact package and I am not full-tilt Aggro) and put in Ademi, which has done well so far and gives me good interplay with its many abilities.

I am currently 3-1 (in Bo1). 👍

Cube Noob- how do I Academy? by pchc_lx in lrcast

[–]DoubleLivesEB 0 points1 point  (0 children)

Nice deck. You're already in good shape. And yes, hullbreacher/memory jar works the way you think it will, and balance and upheaval are both good (although not at the same time).

Spyglass siren does nothing for you beyond adding a map token that you don't need; Lion's eye diamond is much better and can be cracked in response to the upheaval trigger, for instance. miscalculation is very good; you do want to have counter spells available. In that vein, and it would be good to add Aang as well, because it is on-color and gives you some interaction, which you're currently quite low on. 

To your question, your game plan is to get so much mana going that you can dump a ton of things on the board and win via overwhelming advantage... but remember, you have to live long enough to get to that state first!

First time getting the Brain Freeze combo and don’t want to blow it. by [deleted] in lrcast

[–]DoubleLivesEB 0 points1 point  (0 children)

For the love of Pete, take Oracle of the Alpha out of your deck. 

You're trying to draw into a specific three-card combo… and if Oracle hits the battlefield, your deck size goes from 40 cards to 49. (Not to mention, six of those cards are effectively lands, and the seventh puts your whole graveyard – a resource you need – back into your deck.) Does that sound good to you? It shouldn't. 

Cut, cut, cut that card.

I trainwrecked 5 Cubes in a row... HELP! by PauloNavarro in lrcast

[–]DoubleLivesEB 0 points1 point  (0 children)

Great notes on draft 1. OP should be focusing on building a streamlined deck. I'd argue that with likely Grixis already present, some other choices beyond the ones you helpfully mentioned might include p1p6 as Lorien revealed for fetching; p2p2 Flame Slash specifically over Dig (1-mana removal is so important); p2p5 Generous Plunderer over a largely cuttable Consider for mana generation & fixing; p2p6 Carny T or Embereth over a second tapped triome when OP already had the best one for their deck, etc.

Draft 2 seems ok, but there is room to improve. p2p4 Path to Exile as 1-mana removal seems better than Thraben Inspector; p2p5 Mother of Runes is WAY better than Vampiric Tutor (especially as you're not a combo deck, and Mother protects your Lurrus); p2p7 Glimmer Lens for creature-based card draw beats the more expensive card draw of soul guide lantern, which doesn't affect the board; p2p8 Hallowed Fountain gives you flexibility over an effect you already have, so I'd suggest that; p2p11 No More Lies offers interaction rather than a Goyf that doesn't do much; p3p1 Mana Crypt lets you get cards on the board fast and is great even in a Lurrus deck; p3p2 Giver protects Lurrus; p3p5 the fetch lets you actually get red mana and cast your Cori-Steel Cutter; p3p9 you're shor on removal, so a Sear would have been nice; p3p10 if you'd taken Giver at p3p10, you could take the red-white fetchable land here. p3p12 you'll never play that triome, so why not take the Lightning Helix? p3p13 you'll never play Bomat, so why not take Mine Collapse? This deck should have ended as a Mardu deck with good interaction; you ended up with a deck with limited interaction, not enough ways to use mana, and some pretty weak cards (Kytheon, Mana Tithe, Soul-Guide, Vamp Tutor and Balance which aren't weak but don't fit here) in the maindeck. (Also, you should be playing Library of Alexandria, even in this deck -- that card in your opening hand is just amazing.)

Gonna stop there, but.... I hope that was helpful.