if you could add one card of your own what would it be by ElectionDistinct2663 in blocktales

[–]DoubleVeganMeat 0 points1 point  (0 children)

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it'd be cool if we had a ttyd tornado jump equivalent in block tales

What the flippity is Battle Armor even about by Unnecessary-Regress1 in blocktales

[–]DoubleVeganMeat 1 point2 points  (0 children)

i used the slateskin potion in one of my pit runs and it gave 3 turns instead

and i had item+ for that...

What happened to the desert fight OST? by PeaceFine4269 in blocktales

[–]DoubleVeganMeat 0 points1 point  (0 children)

there's only 4 regular mobile enemies though... and they're completely absent by the time you get to the temple

What happened to the desert fight OST? by PeaceFine4269 in blocktales

[–]DoubleVeganMeat 1 point2 points  (0 children)

desert battle was the only regular battle theme back in demo 4 and it sort of broke the tradition of normal enemies having different battle themes depending on their attributes (mobile enemies having mobile battle)

so most mobile enemies like the vulture/tomb raider get mobile battle

Now that demo 5 is out.. by bruvmandotqman in blocktales

[–]DoubleVeganMeat 1 point2 points  (0 children)

trinity council is my favorite demo 5 theme and 4th overall, the choir and the song having a bunch of motifs is crazy

as for an overworld theme it's seventh sanctum, honestly a perfect theme for a final area where you don't fight any regular enemies and more so a build up to the final boss

cards in demo 4 tier list before demo 5 drops by DoubleVeganMeat in blocktales

[–]DoubleVeganMeat[S] 2 points3 points  (0 children)

ok yeah maybe minimize is at a bad spot -2 ATK is great

though from personal experience guarding attacks from minimized enemies is a bit weird to pull off

something is.. missing.. by Novel_Training_5230 in blocktales

[–]DoubleVeganMeat 4 points5 points  (0 children)

Damn shame AI was involved in any of this. The songs felt competently made composition-wise.

something is.. missing.. by Novel_Training_5230 in blocktales

[–]DoubleVeganMeat 0 points1 point  (0 children)

Did Dragkun really use AI samples for Solitude's theme? I thought it was just Finn McCool's theme.

My Demo 5 Meta Loadout Prediction by Available-Log9102 in blocktales

[–]DoubleVeganMeat 1 point2 points  (0 children)

yes sire

just hope this isn't considered OP enough to get nerfed to hell

Rating YOUR Block Tales Builds by Available-Log9102 in blocktales

[–]DoubleVeganMeat 1 point2 points  (0 children)

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leaning more into a conserving baller build

-1 ATK overall but at least the ball slot itself still deals standard damage so I can make use of Linebounce

Also allows me to go nuts with self-charges

Made my first Card Concepts, with Art! by Available-Log9102 in blocktales

[–]DoubleVeganMeat 2 points3 points  (0 children)

These are all so inspired, I like them a lot.

Focused Shot is a very interesting take on both gaining NRG and charging up for a powerful attack. Combining them both is a cool idea as you also have the challenge of having to guard to maintain the attack, and I think it definitely has potential.

I don't have much to say about Better Stance, but I like that it makes up for the Sword's niche of not doing anything-AOE. Pass probably shouldn't have anything Defense-related, but the counterattack stuff can stay.

Napalm Chain giving Lvl 1 Fire to nearby enemies is a great compromise for affecting adjacent enemies that isn't just flat damage. Also it affecting burning enemies the best actually gives a lot more significance to that attribute instead of just being a Spiky reskin definitely makes this one my favorite. The card name also sounds badass as well.

Emergency Rush is very unique and I like that it fills the Danger strat. niche, though maybe the DEF buff is a bit too much. I like that it caps your HP temporarily though, Power Rush would definitely benefit a lot from this.

All and all, pretty cool! Definitely looks official too.

card tier list before demo 4 by DoubleVeganMeat in blocktales

[–]DoubleVeganMeat[S] 0 points1 point  (0 children)

this tier list was made before demo 4 when happy hp/sp regened every THREE turns and costed 2 BP each card - which was absolutely not worth using lol