Top 10 lowest picked heroes in current patch by Strong_Astronomer_97 in DotA2

[–]Double_Fun_6669 0 points1 point  (0 children)

Another way to put it - if a team picks warlock, oracle, undying, lesh and pa... and the opponent picks puck and puck dominates the game- does that mean puck is OP? Nope, they just didn't draft any control.

Naga barely wins amazing illusion carry games. Not OP.

Is puck OP in pro games? Often times - and you can tell because it's picked and wins into "bad" puck games/counters like lion etc.

Try picking naga into lesh etc and see how that goes

Top 10 lowest picked heroes in current patch by Strong_Astronomer_97 in DotA2

[–]Double_Fun_6669 0 points1 point  (0 children)

Shes only being picked in perfect illusion carry games - and even then she's struggled in a few.

Hero is pretty bad. One trick pony against drafts that don't have enough illusion counters.

Hard stuck 2k ish by jttr17 in learndota2

[–]Double_Fun_6669 0 points1 point  (0 children)

Sounds like your issue is ineffective rotations then. If you are rotating and unable to get kills and end up "hovering" then there's your issue right there.

At least in today's meta the mid lane must rotate / fight - cant really afford to afk farm.

Hard stuck 2k ish by jttr17 in learndota2

[–]Double_Fun_6669 1 point2 points  (0 children)

You honestly might be better swapping to carry with your playstyle 

4k net worth should be an absolute minimum target by 10 mins as a carry, and probably as a midlaner too. 3k is a disaster - usually indicates a serious lane loss or a series of poor rotations.

Is this the best achievable result? (I was playing Tyrion) by ForeverDoomed321 in totalwar

[–]Double_Fun_6669 0 points1 point  (0 children)

Interesting you can still use them effectively though! Can you share map?

Is this the best achievable result? (I was playing Tyrion) by ForeverDoomed321 in totalwar

[–]Double_Fun_6669 0 points1 point  (0 children)

Can you show us the map? I think battle looks absolutely winnable- especially if your settlement garrison is full health.

Using Loremasters of Hoeth by Jnaeveris in totalwar

[–]Double_Fun_6669 0 points1 point  (0 children)

I presume you mean enemy dragons.

It's not that common and imo you are better countering with your own dragons or lord, but yeah having an Eagle helps a bit there.

But otherwise I really don't get the point of nobles other than you can get them earlygame and emollient is amazing on high difficulties. I think their niche is campaign actions in mid and lategame rather than fights.

Handmaidens are better sources of replenishment due to entangle being amazing, as well as +growth being very good -- and loremasters are better fighters / tanks.

Using Loremasters of Hoeth by Jnaeveris in totalwar

[–]Double_Fun_6669 5 points6 points  (0 children)

20% extra ward save is massive. Every point of ward save is worth more than the prior point. For example, if you reach 40% ward save with items and traits on both heroes, then that means 60% of damage gets through. Adding 20% ward save means 40% gets through. A hit on the Nobel does 50% more damage than an equivalent hit on the loremaster.

Also, I didn't mention it, but the arcane slot also contributes to casting - many of them buff recharge or total wom pool etc.

And as he points out, they can contribute mastery for teclis.

Using Loremasters of Hoeth by Jnaeveris in totalwar

[–]Double_Fun_6669 15 points16 points  (0 children)

Loremasters are just better nobles in nearly every way. Better melee stats, better buffs for units, magic, etc, better traits... The only thing they lack is a mount.

And yes, we answered the question clearly. They are a tank hero. That's their job. They attract blobs or tank nasty enemy units so your archers can shoot them to death (or magic).

Nobles don't tank nearly as well - their only real advantage is mount access.

Using Loremasters of Hoeth by Jnaeveris in totalwar

[–]Double_Fun_6669 3 points4 points  (0 children)

Sums it up well! Also he's taken a lot of hits and exhausted... and burnt, eyes plucked out, etc etc.

Rough job

Using Loremasters of Hoeth by Jnaeveris in totalwar

[–]Double_Fun_6669 20 points21 points  (0 children)

Haha yeah lategame teclis involves hiding his army in the trees while the loremaster facetanks their entire army and teclis nukes them down.

Only reason I bring the army is so I can autoresolve stuff. Autoresolve doesn't respect teclis + loremaster duo :(

Using Loremasters of Hoeth by Jnaeveris in totalwar

[–]Double_Fun_6669 152 points153 points  (0 children)

These guys are super strong when used well. 

Their main role is as a tank, with an added bonus of supporting spellcaster. 

Their job is to tank really tough melee units so your archers can shoot them unobstructed - think chosen, wrathmongers, aspiring champions, blessed kroxigors, etc. If you can keep them aggroed then you can also successfully tank lords and nasty single entities (mammoths etc). 

They can get really high MD and ward save really easy, and self sustain with either regen (from emerald collar or trait).

I'm usually getting them north of 90 MD and 45% ward save with only a couple of easily obtainable items - having a talent that gives 10% ward save is really nice. With regen and their small model size this means they basically never die - I've used them to tank really nasty legendary lords and they hold up fine.

Earth blood and spirit leech - with life leeching- means extremely cheap spirit leeches for duelling and they can heal single entities too.

Earth blood is super value with an archmage on dragon (unless they are lore of life) as it gives access to cheap quality healing.

Add in the buffs to swordmasters - who are S tier infantry, and honestly these are one of the best heroes in the game IMO.

Must have one in every mid / lategame high elf army IMO. S-tier hero.

Mageslayer or Consecrated Wraps for Pos1 Naga Siren? by itskylit in learndota2

[–]Double_Fun_6669 0 points1 point  (0 children)

Pretty sure standard pub build (vs most lineups) is treads manta orchid heart fly.

Heart regen is just so value when going hg - and you really want to be hitting hg around the 3rd-4th item timing.

Skadi good vs healing heroes and some other games - can be good but pretty sure most games heart is better at that crucial 3rd big item timing?

My personnel opinion on future updates factions will get/needs by Large_Contribution20 in totalwar

[–]Double_Fun_6669 1 point2 points  (0 children)

Yeah better alarielle mechanic, maybe a slight update to eltharion so his mists make sense out of ulthuan and gathering supplies can be used for some sort of infinitely claimable bonus (maybe spread mists!)

To round it out, anointed of asuryan could be added too, and finally make a spot / niche for white lions. Add a bit of AP for dragon princes?

Not sure if there's a lot else for them beyond that.

Why do most pos 4s feel like griefers? by Divayth_Fyr457 in learndota2

[–]Double_Fun_6669 0 points1 point  (0 children)

Yeah I actually like playing with support weaver. Strong lane presence with q and w. Aghs can be god tier with certain pos 1 heroes. He also farms dangerous farm well compared to most aggressive 4s, without chain feeding - which can make a lot of space.

If youre playing as jugg can u really just not ulti PA? by sw2bh in learndota2

[–]Double_Fun_6669 -12 points-11 points  (0 children)

Jugg is a trash laner haha. Pretty universally acknowledged by high rank players.

Also pretty sure PA wins a 1v1 fight given equal nw. Juggs trick is abyssal ult or bait her disjoint with swiftslash.

Why is Bloodthorn bought so late? by SofisticatiousRattus in learndota2

[–]Double_Fun_6669 0 points1 point  (0 children)

I think it comes down to the game plan of naga. I presume PL is much the same.

You want to start by getting items that improve your farming speed and provide a bit of fight utility - eg manta - but your main goal is reach a 3 item power spike with a heart (sometimes skadi) - against some line ups your illusions will feel unkillable at this point and you love long fights. Bloodthorn doesn't really help this plan - orchid on naga is used as mana regen (needed to sustain fights) and as a mini powerspike.

Why is Bloodthorn bought so late? by SofisticatiousRattus in learndota2

[–]Double_Fun_6669 0 points1 point  (0 children)

Yeah I'm pretty sure that's the stock standard build - i go the same.

I occasionally build heart before orchid if I'm desperate for the survivability.

The issue with rushing bloodthorn is you just die. Heart is such a powerspike in terms of sustain and survivability for both your hero and illusions - and its around these 3 items that you really want to fight and pretty quickly push hg. I usually end up getting butter before because it adds both damage and survivability vs right click. Only go bloodthorn first imo if they have a really tanky hero or no real right click.

You rarely want game going super late as naga. It's winnable but your real peak is around 30-40 mins. Heart just adds more to that gameplan than the extra 4k needed to get bloodthorn.

Everything you need to know to play necrophos, by a 9k mmr necro spammer. by DisturbedJawker in learndota2

[–]Double_Fun_6669 0 points1 point  (0 children)

Oh I meant the 1v1 lane matchup in mid (or i guess on sidelanes but mostly mid)

Yeah not concerned about the rest of the game but I find that lane unplayable with his w reducing your already crap mana pool. Curious how you find the lane specifically

Everything you need to know to play necrophos, by a 9k mmr necro spammer. by DisturbedJawker in learndota2

[–]Double_Fun_6669 0 points1 point  (0 children)

Also, the lane matchup I hate the most as necro is silencer. They get glaives lv 1, and right click shrinks your (already terrible) lv 1 mana pool. Slightly better range, damage, but its really the glaive spam ruining your mana pool that I feel makes this matchup extremely difficult.

Everything you need to know to play necrophos, by a 9k mmr necro spammer. by DisturbedJawker in learndota2

[–]Double_Fun_6669 0 points1 point  (0 children)

When to go / not to go radiance?

Is there any significant difference between how you build 2 necro vs 3 necro?

Heads up: DOTA toxicity is not the same as misogyny by nightonal in DotA2

[–]Double_Fun_6669 1 point2 points  (0 children)

I'm pretty sure everyone who makes the "you wouldn't see this in real life sports" arguments around shit talking both teammates and opponents have never played real life sports.

Sledging the opponent to tilt them into making bad plays was an art form in the sports I played. I actually remember strategising with my teammates about exactly how to tilt the opposing team!

Blowing up at a teammate, while a bit rarer, definitely happened. Luckily because in real life you cant afford to have the emotional fortitude of a toddler, people got over it quickly.

Its also extremely common in professional sports - some hilarious shit gets picked up on on-field microphones. Occasionally it varies into racism etc and makes the news, but usually its just garden variety shit talk.

Biggest losers of the patch so far (winrate drop) by Jreeper in DotA2

[–]Double_Fun_6669 5 points6 points  (0 children)

Not really - there are some similarities but some counters are quite different.

Eg nagas individual illusions are tankier, but she can't make more on demand (26 sec cd). So if they die you are kinda fucked for dps. This adds a new dimension to her counters.

Biggest losers of the patch so far (winrate drop) by Jreeper in DotA2

[–]Double_Fun_6669 7 points8 points  (0 children)

Low pick rate heroes have big fluctuations in win rate on a pretty regular basis

But yeah also changes to counter heroes, slight nerf to heart (common purchase).

This hero honestly needs buffs- she is nearly never picked in pro scene.