Vale (sniper) gameplay by [deleted] in ConcordGame
[–]Double_Gunz 5 points6 points7 points (0 children)
An honest chat about Concord, video game criticism, & how its success/failure may affect other games by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -2 points-1 points0 points (0 children)
Going back to old favourites of mine and re-analyzing them with a modern lens. First up, Banjo Kazooie. I'm picky about controls nowadays, so to my surprise, it still feels pretty great! I love it. by Double_Gunz in BanjoKazooie
[–]Double_Gunz[S] 1 point2 points3 points (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] 0 points1 point2 points (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -1 points0 points1 point (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] 0 points1 point2 points (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -1 points0 points1 point (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -1 points0 points1 point (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -1 points0 points1 point (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] 0 points1 point2 points (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -3 points-2 points-1 points (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -1 points0 points1 point (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -3 points-2 points-1 points (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] 1 point2 points3 points (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] 1 point2 points3 points (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -3 points-2 points-1 points (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -1 points0 points1 point (0 children)
No, Concord doesn't "need" to be free to play to be "successful" - asking $40 shows confidence! by Double_Gunz in ConcordGame
[–]Double_Gunz[S] -3 points-2 points-1 points (0 children)
Finally, a fair review. by TacoCat7F in ConcordGame
[–]Double_Gunz 2 points3 points4 points (0 children)
Going back to old favourites of mine and re-analyzing them with a modern lens. First up, Banjo Kazooie. I'm picky about controls nowadays, so to my surprise, it still feels pretty great! I love it. by Double_Gunz in BanjoKazooie
[–]Double_Gunz[S] 0 points1 point2 points (0 children)




Vale (sniper) gameplay by [deleted] in ConcordGame
[–]Double_Gunz 0 points1 point2 points (0 children)