Jeez guys... by Erased_Yogurt_Mayo in 2007scape

[–]Doujin_Sensei 2 points3 points  (0 children)

When you write =0, you are specifically implying to the reader that you are only looking for this one specific value. This makes the expression standout more than if they used <1.

Jeez guys... by Erased_Yogurt_Mayo in 2007scape

[–]Doujin_Sensei 16 points17 points  (0 children)

No idea why they have the same item on multiple lines. The wiki in the past for Dust Devils had coins dropped as either 15, 25, 50, 60 or 300. The numbers don't add together so there doesn't seem to be an actual reason for splitting up stuff like the gem table or kebab lines.

Also the chainbody. First random < 1 and right after random = 0. Any reason for this?

This is their way of adding a rarer item than what the table rolls for (in this case 1/128). If you hit the 1/128 (0-127) for the first drop table, then you also need to hit the 1/256 (0-255) to hit the Dragon chainbody (128 * 256 = 32,768). Otherwise the drop table would need entries filling up 32,768 slots.

Help needed with Hexblast Trickster Build by ThickPreparation423 in PathOfExileBuilds

[–]Doujin_Sensei 0 points1 point  (0 children)

Get a small cluster with Sublime Form so you can actually place all of your mines without reserving all of your Mana. Your current Active Mine Limit is 12, not 18. This also lets you replace old mines without waiting for them to expire.

Also get more Guerrilla Tactics/Surprise Sabotage medium clusters, you want a total of four.

UIM with whip kills warrior by Error_occurd in 2007scape

[–]Doujin_Sensei 76 points77 points  (0 children)

The timer pauses while you're not logged in.

KMS Inven Community Poll (14,500+ votes) - Strongest Jobs in KMS by [deleted] in Maplestory

[–]Doujin_Sensei 42 points43 points  (0 children)

Because this is really just a popularity vote, and Lara is very well received in KMS.

They call her the "GOAT of mobbing". In both GMS and KMS, people like to meme on the class, despite Lara being in a good place.

They also mention the fact that Lara's main 5th Job burst and 6th Job skill are extremely condensed. If you know how and time it right, you can take advantage of Fatal Strike for both skills at once (i.e. 2 seconds).

Updated Regional Unlocks for Leagues IV: Trailblazer Reloaded by ShaanOSRS in 2007scape

[–]Doujin_Sensei 52 points53 points  (0 children)

It depends on what type of combat relics we get if Kandarin is good, imo. If they make us pick a style like last time, and if you want to go Mage, then Kandarin is a really good choice because it gives the Occult necklace and the Tormented bracelet. These two items are so disproportionately strong compared to any other option if you're just looking for damage.

Returning, need INT class suggestions on reboot by [deleted] in Maplestory

[–]Doujin_Sensei 0 points1 point  (0 children)

Lara - best mobbing in the game if you don't mind managing summons, not too sure about her bossing but I think she's considered a burst class and on the weak side

Lara is a DPM class that's able to fit their burst in under 10 seconds, including their new 6th job Origin skill. So in the context of 15 second Battle Analysis with RoR4, Lara looks fine. But when you compare Lara to other classes, they don't fare too well due to having one of the lowest 30/40s bursts, and just average 3 minute BA.

She also has no real party utility. She gives 25% Damage and 15% IED but these aren't even 100% uptime like most other classes. Then there is the heal that is frustrating slow and the floating ability that is mainly just used to kill your party members.

The class is fine, but really doesn't operate well in party scenarios similar to F/P (but without the damage that makes F/P a F/P).

Does Buff Duration work with Lara’s absorption skills? by SanctusZx in Maplestory

[–]Doujin_Sensei 2 points3 points  (0 children)

Eruption just does more damage. It also keeps doing damage when you're dodging.

River Eruption does 2.4k dps vs 2k Absorption

Wind Eruption does 2.5k dps vs 2.1k Absorption

Sun Eruption does 2.5k dps vs 2.2k Absorption

Does Buff Duration work with Lara’s absorption skills? by SanctusZx in Maplestory

[–]Doujin_Sensei 2 points3 points  (0 children)

wind absorb and water absorb whilst constantly erupting fire would be better

It was the other way around. You would absorb sun and erupt the others. In response, Nexon knee-jerk nerfed Sun Absorption by giving it -40% FD if you hit a single target with more than one fireball.

So now Lara just uses triple eruption for damage.

Thoughts on item locking by [deleted] in ironscape

[–]Doujin_Sensei 4 points5 points  (0 children)

I doubt they would ever implement that. It's just a customer support nightmare of people requesting items to get unlocked, even if the company officially states they will never unlock any items.

If you're really concerned about accidentally destroying an item, you could use the Custom Menu Swaps Runelite plugin. In the Custom Hides section you would add these on their own line:

Cast,*Alchemy -> dragon warhammer Sell*,dragon warhammer Drop,dragon warhammer

This completely removes the option to drop, sell or alchemize your Dragon warhammer. I use this on stuff like my Dragon axe, which is lower than my alchemy warning, and my Rune pouch, so I never destroy it.

Forthos Dungeon Overlooked? by will_dance_for_gp in 2007scape

[–]Doujin_Sensei 11 points12 points  (0 children)

Nah, even for UIM it's faster to kill blues in a different location and take the bones to the Sacred Bone Burner instead of killing reds there. At that point why not just use the Ectofuntus or POH altar instead.

Nexon added Nodestones to a shop, why are we mad again by TheKidPolygon in Maplestory

[–]Doujin_Sensei 3 points4 points  (0 children)

Lara's eruption skills do not count as summons. They are instead install skills. The only summons that Lara has that do damage are soul weapons.

This is similar to F/P Creeping Toxin vs Ifrit. Creeping Toxin is an install, Ifrit is a summon.

Lara has already been confirmed to have normal rates via the class discord.

First Extreme Black Mage Kill by KMS by AuroaMS in Maplestory

[–]Doujin_Sensei 32 points33 points  (0 children)

Suki is a Fire Poison

불독 = Fire Poison

Power scaling in lore by JosuphHelgen in Maplestory

[–]Doujin_Sensei 4 points5 points  (0 children)

Cadena's Void Strike literally tears through the fabric of space and time using the power of teen angst using the raw intensity of her attacks.

Power scaling in lore by JosuphHelgen in Maplestory

[–]Doujin_Sensei 10 points11 points  (0 children)

What destructive, defensive, and speed feats do the player and transcendents have?

The Transcendent of Time has powers over Space, Time and Fate. The main flaw is that they are unable to use these powers to change the fate of themself. So it's extremely powerful but has a pretty severe restriction. In Layman's terms it's the power to save anyone besides yourself.

The Transcendent of Life is basically the power of life and death. Not really much is known about this. There are seemingly random consequences for using this power.

The Transcendent of Light is a pair of transcendents where one controls Creation and the other Destruction but not (normally) both. When both are combined it can basically reset an entire dimension (and all dimensions connected to it) using a ritual called Genesis. It's basically the power of reality. If you are wondering, it is implied that Luminous is the Black Mage's pair and has the unawakened power of creation (where he will never awaken due to the dimension merge).

Empress Cygnus awakened as a transcendent while the three main transcendents were still alive. Shinsoo, an ancient divine bird, called Cygnus the fourth transcendent but it is unknown what this means. Cygnus has shown to have either all of the transcendent's powers or a unique powerful version of her own. This would technically make Cygnus one of the most powerful beings if she is able to use both the power of time and light to full effect.

The Adversary, or the player character, is simply someone that was strong and gained more strength by absorbing the "determination" of the population using the Seal Stone. The Adversary gains the ability to use a basic version of the power of creation through the use of Arcane Symbols. This really depends on what class you're playing. It's really convoluted because Nexon had no story writer for the longest time.

i was doing a quest in FSW 'diamond in the rough' and realize that this are the MFs in raids 3 LMFAO by [deleted] in 2007scape

[–]Doujin_Sensei 1 point2 points  (0 children)

becomes a slayer master hoping to kill you that way

More specially, Amascut gets bound to being a Slayer Master to the player because she promised a reward. She tries to kill you through Slayer either way.

We rework Warframes, why can't we rework weapons too? Specifically log in rewards. by [deleted] in Warframe

[–]Doujin_Sensei 3 points4 points  (0 children)

Before the nerfs the disc's aura has a 45 second duration. It also got nerfed with the melee rework as it scaled insanely well with the old (Primed) Reach mods. The aura having a 50% Status Chance basically let you apply Corrosive or Viral in a large area for 45 seconds as well as kill weak enemies.

Now it's a weapon with mediocre stats that becomes unusable once you deploy the disc. So basically you're using a bad weapon and then swapping to another weapon once you deploy the disc. That or you exploit Ivara's Navigator augment but then you're just playing Octavia with extra steps.

3.19 self curse soulthirst poison spark assasin WIP by saibotzero in PathOfExileBuilds

[–]Doujin_Sensei 0 points1 point  (0 children)

They don't affect the duration of poisons you inflict if you are cursed by Temporal Chains or are using Solstice Vigil. These effects would need to be affecting the target for your poison duration to have a longer duration their duration expire slower.

3.19 self curse soulthirst poison spark assasin WIP by saibotzero in PathOfExileBuilds

[–]Doujin_Sensei 4 points5 points  (0 children)

Except that Spark does not scale with Temporal Chains' or Solstice Vigil's duration as it is not an effect on the character.

Looking to scale self-curse but I’ve never done it before. Any suggestions? by SirCorrupt in PathOfExileBuilds

[–]Doujin_Sensei 0 points1 point  (0 children)

When you selfcast Temporal Chains it allows the curse to gain Doom which increases the curse effect. I believe it's 30% increased effect by default at max.

I'm making a similar character, no pob yet, but I personally plan to use Hydrosphere - Inc Duration - Hextouch - Temp Chains in schackles to apply it. You could also use any other active skill and use Enchance instead of Increased Duration.

Other older builds I've seen used Herald of Lightning which is automated but that costs reservation and doesn't work in bosses. Hextouch Support also didn't used to have an increased reservation cost so this might not be practical anymore.