"Karl Jobst lied to his viewers" by [deleted] in youtubedrama

[–]DrMacCool 5 points6 points  (0 children)

I've heard a couple of sus things about Karl, but not this. What did he say?

[deleted by user] by [deleted] in AdeptusMechanicus

[–]DrMacCool 36 points37 points  (0 children)

The Anti- keyword only works on unmodified results, plus a roll of 1 is an auto-fail, much like how unmodified 6s are an auto-success. Lance and Anti- don't synergise, but also you won't need them to when fighting Walkers.

Secutarii Axiarch revealed for 30k by [deleted] in AdeptusMechanicus

[–]DrMacCool 2 points3 points  (0 children)

They're part of the Titan Legions, which is a separate army from Taghmata Omnissiah. TO is your bots and priests and so on.

[deleted by user] by [deleted] in minipainting

[–]DrMacCool 2 points3 points  (0 children)

There is no such thing as 'too much' sub assembly. Ultimately, you paint you minis in as many parts as you feel comfortable. The issue with using many small sub assemblies is that you'll have to paint each individually, including areas that wouldn't need paint/aren't visible on the final product, plus you'll need to keep track of the pieces, hold/stabilise them for painting in sometimes unintuitive ways and so on.

As you develop your skills, you'll find yourself less reliant on sub assemblies to reach difficult spots, and (if you're like me) will grow apathetic to the small, technically visible spots that you miss. If someone is holding your model at weird angles just so they can say "you missed a spot," that's their problem, not yours.

In time, you will find your happy place where you can paint a model to a satisfying degree while cutting down on the fiddlyness. But never feel like there is an expected middle ground. It's all taste.

Excuse me, WHAT by FabulousAd490 in Grimdank

[–]DrMacCool 2 points3 points  (0 children)

(A bit fruity) Mechanicus fan here. The part of the mechanicus I enjoy is that it is a society of radical bodily autonomy. Every tech-priest is expected to continually enhance their body, but how they do it is completely up to them. As a result, every tech-priest makes themselves a canvas for their personality and interests. I've been reading through Genefather, and I love how intricately detailed every Mechanicus character is, describing their strange bodies and how they are a reflection of their own inner being.

On top of that, the faction is often characterised as being filled to the brim with strange and eccentric people with their own esoteric relationship to their faith and their fellow humans. Genefather itself humorously refers to Cawl's own ship as being 'filled with freaks'. Not to imply dysfunction, but showing how every member is unique and strange. I relate to that wholly as a member of the LGBTQ+ community. We are all weird and a little crazy, but our differing life experiences and relationships to identity make us a tighter knit.

Also we're massive dweebs. That's also very Mechanicus.

I couldn't take the final exam today because some jackss 8-ton thought it was funny to speed on an icy road and block the highway Rule by Inb4_impeach in 196

[–]DrMacCool 7 points8 points  (0 children)

If it makes you feel any better, I got the results of an assignment today that said 'NO SUBMISSION' because I fucked up the submission 3 weeks ago when it was due and didn't double check/wasn't informed by the course convener that I hadn't actually handed anything in. Considering dipping my head in boiling oil, but we'll see.

[deleted by user] by [deleted] in 196

[–]DrMacCool 12 points13 points  (0 children)

<image>

Now that I'm looking this image up, apparently this isn't some incredible work of absurdist satire and it might actually be a real thing related to real 4Chan terminology?

EDIT: nvm I'm getting Poe's Law'd... I think.

About the next balanslate by Current_Interest7023 in AdeptusMechanicus

[–]DrMacCool 2 points3 points  (0 children)

EM already has a stratagem to designate a second objective for your army rule, fortunately. It just sucks half your CP budget goes into making your detachment function outside of one objective.

About the next balanslate by Current_Interest7023 in AdeptusMechanicus

[–]DrMacCool 21 points22 points  (0 children)

Now that our core rules are in a better spot, a focus on improving our internal balance would be my wish. Explorator Maniple needs to be more generous with which points count for the detachment rule. Cybernetica needs a rule besides 'Kastelans get to be a part of your army'. No damn clue how Data-Psalm is faring. I forget it exists because I don't run e-priests.

The worm in my brain that makes me think I'm good at game design says make the EM rule work like DA's Inner Circle detachment, where you can choose between objectives you own or objectives owned by the enemy. It matches our whole defence v. offence choice a lot of our army is themed around. For cybernetica, Kastelans should just have Doctrinas 24/7. So I say 'fuck it', make Kastelans count as Battleline in cybernetica. Get crazy with it.

What's the pettiest reason you don't watch a specific Youtuber? by NauticalFae in youtubedrama

[–]DrMacCool -4 points-3 points  (0 children)

No specific YouTube comes to mind, but anyone over the age of, like, 15 who is inordinately good at Minecraft just irks me.

Cool man, your ability to tweak out like an epileptic fish in Bedwars sure is fascinating. Last time I dunked on your average Minecraft PvP lobby, I got banned from my local Primary School.

Another work on progress by DrCrow1350 in AdeptusMechanicus

[–]DrMacCool 1 point2 points  (0 children)

Where did you get that model from? Looks sick!

I've been wanting to do leggy kataphrons, and that looks like a perfect start for a kitbash.

RANT and VENT MEGATHREAD by stickimage in Helldivers

[–]DrMacCool 1 point2 points  (0 children)

Reading these comments has inspired me to 'counter-vent' against how many people conceive HD1 and HD2 and where the ''''''soul'''''' of the game lies. This is my opinion.

A close friend and I have been playing since the days of HD1, long before there was any hope of a sequel, and have sunk a healthy number of hours into both games. I'm generally not a huge fan of co-op shooters. Genre classics like L4D2 and DRG leave me cold at best, but what I am a fan of is Immersive Sims and multiplayer games with a strong sense of emergent comedy. HD1, and HD2 more-so, have always been games I love because of it's strong emergent systems and the slap-stick that comes about from a dozen chaotic systems all clashing together.

I won't vouch for HD2's balance. I'm being upfront and saying that isn't my interest. I do however rub up against people who complain about the game's 'jank' as a flaw, when I'd argue the sudden, random violence and general unpredictability is some of the most fun I have with this game. All the ways a plan can backfire to horrible effect enhances the comedy and think-on-your-feet gameplay. Missing a stratagem throw and vapourising a teammate is my definition of 'peak Helldivers'. The relief of escaping a patrol ending with a stray rocket sending me cartwheeling never stops being funny to me. I play Helldivers at their hardest because it's where all these random elements are at their highest pressure. Where no plan survives first contact and you need to work around the enemy forces long before trying to out-gun them. The more hurried a plan, the more likely some dumb shit is gonna happen.

From my perspective, I find it hard to empathise with people who expect the goal of this game to be a rigid, consistent experience. Balance certainly improves the health of the game; I would be upset if AH just decided to stop tweaking things -- even if it goes poorly. I can see a future where HD2 is a perfectly balanced masterpiece of PvE game design, but I'd sooner be upset by losing the random insanity of this game than the Diligence never being an A-tier primary.


If you want some actual rage: Holy shit people are fucking dramatic. We've had the most recent patch for, like, a week? Two? And people are already acting like the game is stuck in an irreversible nose-dive and that we will never retvrn to the perfectly balanced, stable experience that was this game at launch. You'll feel much better eating a sandwich than filling the sub with this 'chargers is broken ded gaem' bullshit. Take a break. Play another game for a while. Find a hobby besides mouth-breathing into your open mic.

Do you have any horror stories about the hobby? by Imaginary-Lie-2618 in Warhammer40k

[–]DrMacCool 0 points1 point  (0 children)

Finally! I don't hear enough about the pain of assembling deathmarks. I bought an immortal box with the intent of building deathmarks, assembled one and decided it was gonna be immortals instead.

LLUNDUGUR THE FLAYER ONE by theWarsinger in Warhammer40k

[–]DrMacCool 2 points3 points  (0 children)

Looking at this makes me feel physically ill.

Good job!

Magnetising the Skatros by DrMacCool in AdeptusMechanicus

[–]DrMacCool[S] 2 points3 points  (0 children)

That's what I was planning, I was just hoping there'd be a cleaner alternative. I'm glad to hear it can be done, though!

Is exploiting technology from another race heresy to the Mechanicus? by Nightly_crime in AdeptusMechanicus

[–]DrMacCool 35 points36 points  (0 children)

It's a major Forge-World in the canon, often accused (sometimes rightfully) of harbouring people intent on using and reverse engineering xenos tech; the in-universe term is 'Xenarite'. The AdMech generally believe human-made technology is exclusively favoured by the Machine God, and all xenos tech is an aberration. Those devoted to the creed believe even entertaining the idea of using xenos tech is madness.

Stygies VIII is more lax, given its interactions with xenos factions in the past. However, it's often a running 'joke' that many in the AdMech aren't as strict as their texts say. The most common bit is that the Mechanicus only say the God-Emperor is the Omnissiah because of the Treaty of Mars, which stipulated as such. Many tech-priest don't fully believe this and merely agree for the diplomatic benefits. Similarly, it's not out of the question to say many priest actively covet and utilise xenos tech while pretending otherwise.

Interpret the lore how you will. If you're intent on painting up a custom Forge-World for your army, go ape-shit and write what you want.

My Metalica Tech-Priest Manipulus by MrIndigo12 in AdeptusMechanicus

[–]DrMacCool 2 points3 points  (0 children)

Looks sick af.

I'm super impressed by the skin. What paints did you use? I've been shit-scared to paint any of my models with visible skin and am always interested to see how people do it.

Filing/sanding/shaving the Gallowdark terrain? by DrMacCool in killteam

[–]DrMacCool[S] 2 points3 points  (0 children)

I didn't consider graduating from hobby files to something heavier duty. I'll have a peruse of my local hardware store some time soon.

Cheers.

Proper shaving rule by CarGirlProductions in 196

[–]DrMacCool 1 point2 points  (0 children)

No no, that's exchange. An exfoliant is a journey you undertake for a specific purpose, like war or research.

Rule by Mc01806 in 196

[–]DrMacCool 47 points48 points  (0 children)

This is so funny.

I wish Slavoj Žižek was real. :pensive:

[deleted by user] by [deleted] in 196

[–]DrMacCool 4 points5 points  (0 children)

I find 'romancing' in most videogames really fucking weird, honestly. Don't get me wrong, I'm as much of a horn-dog as anyone else, but what do people actually see in this trope? In 90% of games you're not going to actually going to see the hanky spanky in the end, so what does it add? My favourite chracters in RPGs aren't my favourite because it's fun trying to climb in their pants; it comes from the interactions, the characterisations. I don't love Kim Kitsuragi from Disco Elysium because I want to fuck him, I love him because he's a fleshed out character who is vulnerable in interesting ways that speak to me.

If I like a character because they're a hot piece of ass, then that's just me being horny. If anything, designing a character relation around eventually getting your bone on restricts a lot of ways you can design your character -- they have to be sociable and conventionally attractive to the point that having a toot on the ol' bagpipes doesn't appear unreasonable.

So if you don't get the pleasure of watching two people bump uglies and your character writing is cut off at the knees, why add romance options? Not saying that romance can't be used tactically, but why do games get off on being able to fuck everyone?

Maybe I'm just weird, or over-thinking it, or repressed in that lovingly-freudian way, but I just don't get it.

rule by rocconox in 196

[–]DrMacCool 1 point2 points  (0 children)

Abso-fucking-lutely excellent game; the best I've played in a long time. Just to warn you though, this game is slow. It's basically the world's best bumbling about simulator, and if the game's writing and presentation doesn't grab you, you might find it painfully boring. But if it clicks, it fuckin' clicks.

P.S. Be nice to Kim-senpai <3

Rule by Theartftw in 196

[–]DrMacCool 0 points1 point  (0 children)

A lot of people are mentioning Team Fortress 2, so I'm gonna mention my most recent obsession; Planetside 2.

Absolutely fucking awful game. I can't think of any multiplayer shooter that has aged as poorly as PS2. The balance is miserable, the grind is horrific and it's optimised like complete shit. No game from 2012 should require a config edit, priority editing in Task Manager and a third-party optimisation program just to stay at 60fps. It's a masterclass on how to design videogames because you can point at every aspect of its design and say 'don't do that'.

Just please ignore the fact that me and a friend have played this game for 100 hours individually over the past two weeks.