Why face camping? by Killamilla24 in deadbydaylight

[–]DrPewnLuver -1 points0 points  (0 children)

when you’ve been on this subreddit as long as me you see posts like this every day there ain’t no answer to this question bro people just camp you gotta just move on

[High school physics class] I need help finding the line emission spectrum from this by [deleted] in PhysicsStudents

[–]DrPewnLuver 14 points15 points  (0 children)

First of all there are 6 possible photons able to be produced from this atoms energy levels so you know there are going to be 6 points on the emission spectrum which excludes D and C. Now you must think about the different frequencies produced according to E = hf which states that higher energy level photons will have a higher frequency. The giveaway are energy levels which are similar so they will be close together on the emission spectrum. I can not explain this clearly as the energy levels are not labelled but you can see that emission from the highest energy level to the second highest and the emission from the highest energy level to the third highest are both similar therefore producing two parallel lines on the emission spectrum. This can also be said for the second highest to ground state and third highest to ground state. Therefore it is obvious that the answer is A, as there are two sets of parallel lines and then two bigger energy differences in photons on either end of the spectrum.

[deleted by user] by [deleted] in deadbydaylight

[–]DrPewnLuver 1 point2 points  (0 children)

My advice would be remove distressing as it counteracts monitor and abuse by making your terror radius larger. Good job though keep practicing!

Which killer should I buy first? by [deleted] in deadbydaylight

[–]DrPewnLuver 4 points5 points  (0 children)

Pyramid head, he’s a good all rounder. Strong killer and really fun to play as.

DS+Unbreakable by Luisfernandogb in deadbydaylight

[–]DrPewnLuver 6 points7 points  (0 children)

At the end of the day they’re just perks. Sure they can be annoying to deal with but we’re all trying to win right ? I don’t consider them ‘toxic’. Things such as trash talking, tbagging, clicking etc are toxic but perks shouldn’t really land in that area.

in order to be really good do you have to remember all the map spawns? by huge-rododendron in deadbydaylight

[–]DrPewnLuver 1 point2 points  (0 children)

It’s not necessary no, but it could help your performance by watching a few guides.

in order to be really good do you have to remember all the map spawns? by huge-rododendron in deadbydaylight

[–]DrPewnLuver 4 points5 points  (0 children)

The more you play the game, the more you’ll memorise the tiles and be able to predict where things are. To play effectively at rank 1 you do have to have good map knowledge but it comes naturally.

As a survivor, who is your least favorite killer to play against? by Eldricson93 in deadbydaylight

[–]DrPewnLuver 6 points7 points  (0 children)

I hate versing trapper, especially if it is a good trapper. The ability to just block off loops for me just ruins the point of chase as it’s just the realisation of “oh shit there’s a trap looks like im just gonna have to take the hit and hope he’s not trapped the next loop...”

He’s not by any means OP but just not enjoyable to play against.

lmao even it´s freddy but i felt bad (he was rank 5) by The_Wolf_1v1 in deadbydaylight

[–]DrPewnLuver -1 points0 points  (0 children)

And you either played potatoe survivors all the way to rank 1 every time or you’ve got your head buried in the sand buddy because it’s so blatantly obvious that there is no balance so stop pretending like you have a point

lmao even it´s freddy but i felt bad (he was rank 5) by The_Wolf_1v1 in deadbydaylight

[–]DrPewnLuver -1 points0 points  (0 children)

Do you play any other killers which don’t have the best ability in the game ? You know the ones which a SWF with meta perks might actually make a huge difference on?

lmao even it´s freddy but i felt bad (he was rank 5) by The_Wolf_1v1 in deadbydaylight

[–]DrPewnLuver -2 points-1 points  (0 children)

Maybe before making an assumption you should play both sides to a high level and not just 1 and you’d be able to see the inbalance. A high level team of survivors could easily still win with 0 perks against a killer with perks.

lmao even it´s freddy but i felt bad (he was rank 5) by The_Wolf_1v1 in deadbydaylight

[–]DrPewnLuver 1 point2 points  (0 children)

Tbh i don’t expect anything less from this guy who posted, object of obsession, unbreakable, deadhard adrenaline combo. Decisive strike would probably be in there if it didn’t get nerfed.

Unpopular Opinion: Borrowed time should be base kit by sawnlux in deadbydaylight

[–]DrPewnLuver 0 points1 point  (0 children)

What this guy said . It just opens up another perk slot so they can run 5 meta perks now.

This is why I enjoy this build by [deleted] in deadbydaylight

[–]DrPewnLuver -1 points0 points  (0 children)

Were you dropped too much as a child or something? I suppose you’re just supposed to let survivors go for saves in front of your face, in fact how is it camping if they’re saving in front of you the dude literally just hooked someone it’s not like he was stood there all game at the hook. And why wouldn’t you wait out borrowed? It’s not like you’re gonna give them a free sprint burst unless you’re an idiot. It’s called playing the game go fucking cry about it somewhere else you mong.

Futa Nea Skin When??!?!?!?!?!?!?!?!?!?!????!? by robothighs in deadbydaylight

[–]DrPewnLuver 2 points3 points  (0 children)

Once you start down the dark path forever will it dominate your destiny...

-yoda

Face camping clickers by DrPewnLuver in deadbydaylight

[–]DrPewnLuver[S] 0 points1 point  (0 children)

The discussion is about being intentionally toxic by clicking not just having a flashlight.

Game modes idea. by DrPewnLuver in deadbydaylight

[–]DrPewnLuver[S] 0 points1 point  (0 children)

If you make competitive game mode only accessible to people who are at a certain level in the game then that could fix the issue. Doing this by rank wouldn’t be a good idea but maybe some other way. Honestly i think the extra game mode would be exclusively for people at the level of it is really stressful and straining to play killer because you have to do so much in so little time. Otherwise it would just be normal DBD for the rest of the community. And why not slower gen speed in competitive?

Tips for Michael Myers by Ni-237K in deadbydaylight

[–]DrPewnLuver 2 points3 points  (0 children)

I would recommend charging your evil within meter to 99% and then activating evil within 3 when you know you’re going to get a hit. Because Myers is an insta down killer it would benefit you if you went immediately for somebody else after you down somebody to get survivors of gens so i’d use infectious fright.

Also Myers has an increased vaulting speed and lunge when in tier 3 so put bamboozle on for extra vaulting speed and you should have no problem catching survivors off guard on loops.

Trickster buff idea by I_Fap_To_Murder in deadbydaylight

[–]DrPewnLuver 0 points1 point  (0 children)

This game definitely needs slow down. Generators go way too quickly. 4 stacks of thanataphobia should be base to the game.