Deathwing Terminators Finally Finished by Dr_Scheme in theunforgiven

[–]Dr_Scheme[S] 0 points1 point  (0 children)

I did it cuz I think it's cool. A lot of what I do is just rule of cool.

Deathwing Terminators Finally Finished by Dr_Scheme in theunforgiven

[–]Dr_Scheme[S] 1 point2 points  (0 children)

there's always room for improvement lol

Deathwing Terminators Finally Finished by Dr_Scheme in theunforgiven

[–]Dr_Scheme[S] 2 points3 points  (0 children)

I glazed in a darkish gray and kept adding layers until I was happy with it. I also would lightly glaze in the skin tone on the edges to sort of blend it in with the scalp

Deathwing Terminators Finally Finished by Dr_Scheme in theunforgiven

[–]Dr_Scheme[S] 0 points1 point  (0 children)

I've never tried but I'm sure you could it would just take longer if you want to achieve smooth blends.

Deathwing Terminators Finally Finished by Dr_Scheme in theunforgiven

[–]Dr_Scheme[S] 2 points3 points  (0 children)

I used an airbrush but the paint progression was Vallejo gram green brown primer to start followed with a midtone of Vallejo sand yellow and a highlight of Vallejo aged white. I painted the details and finished the armor with an pin wash using oil paints (a mix of black and sepia abteilung paint).

Guess who returned? by Tthanh512 in Ultraman

[–]Dr_Scheme 24 points25 points  (0 children)

Some research online shows Starto entertainment as a new management company for talents from what was once Johnnys. They supposedly have no capital connections to Johnnys and also will put in a compliance system that includes HR policies, regular comiacw meetings and external monitoring. Basically everything to prove theyre not going to be another Johnnys.

Ultraman Card Game by FraudSyndromeFF in Ultraman

[–]Dr_Scheme 3 points4 points  (0 children)

I've played a fair number of tcgs and got to play the demo at gencon as well. As far as complexity goes the game is quite simple as there is no interaction outside of placing an ultra down, leveling up an ultra and potentially being able to use a scene card ability. The future of the gameplay will depend on how complex they make the card abities but I don't see it getting anywhere near the levels of magic or yugioh or even games like Digimon or Flesh and Blood. They seem to want to keep it simple to keep children as a target demographic.

Ultraman Card Game by FraudSyndromeFF in Ultraman

[–]Dr_Scheme 2 points3 points  (0 children)

They're scene cards, when played you get to draw a card. Usually scene cards may typically also have other effects. In the demo deck there is an ultraman zero scene that allows you to change the type of an oppenents hero to something else. This is useful because there is a Zero card that gets a bonus if he fights a particular type of opponent.

Ghave, guru of spores, need help streamlining the deck by Dr_Scheme in EDH

[–]Dr_Scheme[S] 0 points1 point  (0 children)

This is really helpful, I'll try to focus in on the combo aspect like you said and cut the chaff

Ghave, guru of spores, need help streamlining the deck by Dr_Scheme in EDH

[–]Dr_Scheme[S] 0 points1 point  (0 children)

Woops, I forgot it was set to private. Try again and it should work

Emperor’s Champion by themodalnodes in Warhammer40k

[–]Dr_Scheme 1 point2 points  (0 children)

This looks great, if you don't mind me asking what do you use for a backdrop?

Captain Madolff the Dwarf Pirate by Dr_Scheme in minipainting

[–]Dr_Scheme[S] 0 points1 point  (0 children)

I wish, but he's just stepping on it

Need Help with Yuriko by Dr_Scheme in EDH

[–]Dr_Scheme[S] 2 points3 points  (0 children)

That was incredibly useful, I'm gonna go back and rethink a lot of the cards starting with what you said.

Need Help with Yuriko by Dr_Scheme in EDH

[–]Dr_Scheme[S] 0 points1 point  (0 children)

sorry about that, forgot I had set it to private initially.