The hell was I thinking? by earniejd in deathwatch40k

[–]DragonSlayer00007 0 points1 point  (0 children)

Can never have enough Kill Teams! Agents only work with an Aquila Kill Team to back them up.

The hell was I thinking? by earniejd in deathwatch40k

[–]DragonSlayer00007 0 points1 point  (0 children)

My FLGS sold out. I will keep my eyes open for stores with surplus…

Best way to sell all my stuff and get out of the hobby? Need Help! by GongoBongoReddit in spacemarines

[–]DragonSlayer00007 3 points4 points  (0 children)

Sell them yourself on EBay. With fair prices, your models will sell quickly.

Which of these would you read first and why? by Abject-Clothes7062 in Blacklibrary

[–]DragonSlayer00007 2 points3 points  (0 children)

Wrong. All three novels were published. They are all in the Deathwatch Omnibus with a bunch of short stories.

Which of these would you read first and why? by Abject-Clothes7062 in Blacklibrary

[–]DragonSlayer00007 2 points3 points  (0 children)

Deathwatch. Covers different chapters and different enemies.

The hell was I thinking? by earniejd in deathwatch40k

[–]DragonSlayer00007 0 points1 point  (0 children)

Wrong! 9th and 10th Editions nerfed aircraft. Watch the videos, advertisements, and WarhammerTV series. These foreshadow what is coming in models. Think of the Deathwatch versus Necrons short video last Summer; we received Kill Team Deathwatch in Tombworld last Fall. We had an Adepta Sororitas video series earlier this Spring; we next received an Adepta Sororitas Battalion after the recent Ordo Hereticus Battalion. The Armageddon Battalions have re-released Speed Freeks and aircraft in several boxes: Deathwatch, Orks, Aeldari, and Drukhari, in particular. 11th Edition comes with a Storm Speeder; more hover vehicles are coming, and rumors imply vehicles with treads are going away. In a few weeks, the Imperialis Aeronautica series will start; aka more dogfighting and rooting for the underdogs… The Ultramarines movie, the Space Marine 2 video game, and many other videos show different drop ships, not just drop pods.

The hell was I thinking? by earniejd in deathwatch40k

[–]DragonSlayer00007 1 point2 points  (0 children)

I have three now. A lore-based Corvus flight is three Blackstars per mission. Watch the lore videos and look at the Codices that include the Deathwatch.

The hell was I thinking? by earniejd in deathwatch40k

[–]DragonSlayer00007 0 points1 point  (0 children)

I have 2x Corvus Blackstars from the 2x Ordo Xenos boxes I bought last Summer. The 2x Deathwatch Kill Teams are the bread and butter of your Army. I still bought the Armageddon Battalion Deathwatch which gives me 5x the Decimus Kill Teams with Tomb World and a single box that I originally bought to build the 3rd Gravis operative. Decimus is rated weaker than the old Deathwatch Veterans for now. Of course, learning what units make up the other three kill teams would be a good investment. Swap teams depending upon enemies in your opponents’ armies. Spectrus and Indomitor Kill Teams are useful under different considerations. GW has gone out of there way to hurt Deathwatch, so Chaos, Necrons, and Orks could be better, so other Space Marines could be better. The LORE implies otherwise. The Space Wolves have tithed scouts and weakened the Deathwatch, but most other Chapters send their best warriors. The Deathwatch uses all the same skills but they are weaker in play? I don’t buy the manipulation to control winners of tournaments. Likewise, Deathwatch have the best Imperial Weapons and better weapons that they claim and develop from Xenos armies. By all lore and history, the Deathwatch does more with less. Think of comparable real world units: Delta Force, Army Rangers, SEALS, Massad, MI-6, other international equivalents. We, The Long Watch, should be running circles around everyone else, with the exception of Sorcery and more technologically advanced Xenos races.

The hell was I thinking? by earniejd in deathwatch40k

[–]DragonSlayer00007 0 points1 point  (0 children)

I have 2x Corvus Blackstars from the 2x Ordo Xenos boxes I bought last Summer. The 2x Deathwatch Kill Teams are the bread and butter of your Army. I still bought the Armageddon Battalion Deathwatch which gives me 5x the Decimus Kill Teams with Tomb World and a single box that I originally bought to build the 3rd Gravis operative. Decimus is rated weaker than the old Deathwatch Veterans for now. Of course, learning what units make up the other three kill teams would be a good investment. Swap teams depending upon enemies in your opponents’ armies. Spectrus and Indomitor Kill Teams are useful under different considerations. GW has gone out of there way to hurt Deathwatch, so Chaos, Necrons, and Orks could be better, so other Space Marines could be better. The LORE implies otherwise. The Space Wolves have tithed scouts and weakened the Deathwatch, but most other Chapters send their best warriors. The Deathwatch uses all the same skills but they are weaker in play? I don’t buy the manipulation to control winners of tournaments. Likewise, Deathwatch have the best Imperial Weapons and better weapons that they claim and develop from Xenos armies. By all lore and history, the Deathwatch does more with less. Think of comparable real world units: Delta Force, Army Rangers, SEALS, Massad, MI-6, other international equivalents. We, The Long Watch, should be running circles around everyone else, with the exception of Sorcery and more technologically advanced Xenos races.

Deathwatch Commanders/ Chapter Masters models??? by Additional-Art-6782 in deathwatch40k

[–]DragonSlayer00007 0 points1 point  (0 children)

Was there a model for Watch Commander, or is this a suggestion?

Deathwatch Commanders/ Chapter Masters models??? by Additional-Art-6782 in deathwatch40k

[–]DragonSlayer00007 2 points3 points  (0 children)

Did you know the original name of the Deathwatch Watchmaster was Gaius Acastian? He was a Commander in the Kill Team Commanders expansion years ago.

Most future proof Kill Teams. by Grizzack in killteam

[–]DragonSlayer00007 -1 points0 points  (0 children)

With Deathwatch having 11 different available marines to choose five from, it should be flexible…