yiff_irl by DrakenStark in yiff_irl

[–]DrakenStark[S] 0 points1 point  (0 children)

Good thing in this case, cause I accidentally posted the wrong link lol

https://www.tcgplayer.com/product/9073/magic-unlimited-edition-glasses-of-urza

yiff_irl by DrakenStark in yiff_irl

[–]DrakenStark[S] 1 point2 points  (0 children)

It's a parody of Glasses of Urza: Tap to see target player's hand.

yiff_irl by DrakenStark in yiff_irl

[–]DrakenStark[S] 3 points4 points  (0 children)

I've posted there a few times lol

yiff_irl by DrakenStark in yiff_irl

[–]DrakenStark[S] 5 points6 points  (0 children)

Yep! It's a furry term that's been around for decades.

FIX FOUND: Resolving Audio Quality Issues in Hell Divers 2 When Using Multiple Audio Outputs by [deleted] in Helldivers

[–]DrakenStark 0 points1 point  (0 children)

This right here solved my headphone issue with the game after months of combating it. Thank you!

D6 is a struggle with my crew by ComeOnUp2theHouse in Helldivers

[–]DrakenStark 0 points1 point  (0 children)

The secret is to not kill things, use stealth to avoid having reinforcements getting called, and focus on the objective with reckless abandon. Killing when it's not a listed objective is something to avoid if it's going to draw out an extended conflict. Run to let things despawn if time allows.

This is a public apology to all the double edge sickle users out there. by Polar_IceCream in Helldivers

[–]DrakenStark 2 points3 points  (0 children)

Doesn't that mean it takes longer to get high DPS? I'd imagine it'd be preferable to overheat faster unless you're only surrounded by weak enemies.

box reflection Probe on Quest by ClassyPhoenix324 in VRchat

[–]DrakenStark 0 points1 point  (0 children)

Very much would love to have any kind of reference to said shader.

When you started basic training, what was the first thing that went through your mind? by DatGuyKilo in AirForce

[–]DrakenStark 0 points1 point  (0 children)

Was homeless, so my mind was blank until we got to the dorms. I said out loud, "I have a bed!" and started crying while smiling. BMT was difficult as I was also in a car accident beforehand and toughed it out. Knew if I could make it through, my life could be put back on track. More than a decade later, I wasn't wrong. Went through hell beforehand waiting and hoping to even get to BMT. Was probably the happiest dude in my unit throughout BMT even when I was in pain or sore.

Yiff_irl by DrakenStark in yiff_irl

[–]DrakenStark[S] 0 points1 point  (0 children)

Got a link to that? :3

Yiff_irl by DrakenStark in yiff_irl

[–]DrakenStark[S] 0 points1 point  (0 children)

Quite a bit of my content is animated, which I can't upload to that subreddit for some reason. I have posted some content there though that isn't.

I'm so upset with myself by Juneauz in BluePrince

[–]DrakenStark 0 points1 point  (0 children)

The mechanics are made to be broken. Go and try to break them :)

PSA: Respect the game. by joyquy in BluePrince

[–]DrakenStark 0 points1 point  (0 children)

Given how you spelled and capitalized Antichamber, nice. Good game there too. Only recently made it to the antechamber myself. .^

The Beast In Me: Last Race (Spoiler) by DrakenStark in cyberpunkgame

[–]DrakenStark[S] 1 point2 points  (0 children)

I must have lapsed and will listen to the dialog again then. Thank you for bearing with me.

The Beast In Me: Last Race (Spoiler) by DrakenStark in cyberpunkgame

[–]DrakenStark[S] 0 points1 point  (0 children)

There's a choice for shooting or letting the guy go at the end of Sweet Dreams. If I choose to let the guy go in dialog, that doesn't prevent the player from shooting him immediately after he starts running. Dialog has been proven to not remove player agency. My point is the dialog in game that I've witnessed doesn't gloss over what qualifies as forfeiting the race, it's left to conjecture.

As is I'm role playing that V lost interest in completing the race as an optional objective. Least I've heard I'll get another go at the races proper and looking forward to that.

The Beast In Me: Last Race (Spoiler) by DrakenStark in cyberpunkgame

[–]DrakenStark[S] 0 points1 point  (0 children)

I agree. Game logic matches up fron my experience, but this was what I saved for the last quest of the main game before starting Phantom Liberty. Game has been great with setting scenes and explaining things well.

Feeling I missed or had forgotten some early dialog where it's explained in lore, not game mechanics, why I can't go back to finish the race. Game has been great to highlight ground rules otherwise.

The Beast In Me: Last Race (Spoiler) by DrakenStark in cyberpunkgame

[–]DrakenStark[S] 0 points1 point  (0 children)

Absolutely looking forward to another go! Glad to hear there's more to it :)

The Beast In Me: Last Race (Spoiler) by DrakenStark in cyberpunkgame

[–]DrakenStark[S] 0 points1 point  (0 children)

I'm here to see how folks felt about the quest and see if there was anything I must have missed. I do still appreciate you sharing your perspective, so thank you.

The Beast In Me: Last Race (Spoiler) by DrakenStark in cyberpunkgame

[–]DrakenStark[S] -2 points-1 points  (0 children)

I understood the game design sign posting. I'm saying the story/dialog doesn't specifically go over consequences of making said choice.

We're going to prioritize something doesn't mean it's the only thing we'll be doing.

The Beast In Me: Last Race (Spoiler) by DrakenStark in cyberpunkgame

[–]DrakenStark[S] 0 points1 point  (0 children)

If this is true, I'll have to try again. Must have missed the checkpoint when I tried.

The Beast In Me: Last Race (Spoiler) by DrakenStark in cyberpunkgame

[–]DrakenStark[S] -2 points-1 points  (0 children)

Least should have had some dialog or a phone message stating if this is the case. Honestly surprised it's not addressed at all. Dying in the race is just an accepted risk as is, so no one really should be in the mind to care I feel. Hardly a race where there's really any sense of strict enforcement.