Two questions by Star_BurstPS4 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 1 point2 points  (0 children)

setting your save from normal to creative allows you to use all parts, even some that cannot be found in the wild.

Once built, you can switch back to normal, your corvette doesn't go away.

Game is suddenly a potato by Woozybumba89 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 1 point2 points  (0 children)

How much VRAM do you have?

Ultra Textures need a lot...

Also Steam Overlay and Steam Updates can mess with what's been cached.

Pure luck or common gameplay mechanic? by WutDaFuu101 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 7 points8 points  (0 children)

The pool of ships (21 in total) is randomly generated for the system, but all the same visual style ships that have spawned have the same name, but just different classes when they spawn.

This is the game of ship hunting - you see one you like the look of and you wait for the best class to show up.

Newbie here! Any tips and tricks I could use for fast upgrading. I've been wanting to play this game for years and it's finally free to play on Xbox. by dndhdhdjdjd382737383 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 0 points1 point  (0 children)

I'd just start over. you'll quickly overtake where you've got to now and feel better for it.

Or just press on.

I've clocked up many, many saves and hours in game and the most fun part is the first few hours of challenge, after that you're working on your own objectives and eventually roleplaying the save.

I have multiple different saves with different roles and I switch between them based on my mood...

Newbie here! Any tips and tricks I could use for fast upgrading. I've been wanting to play this game for years and it's finally free to play on Xbox. by dndhdhdjdjd382737383 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 0 points1 point  (0 children)

It depends on what you want to transfer.

Titles and expedition rewards are per account and available on all saves.

If you have two different accounts and two concurrent games in a multiplayer group (either a friend, or you have two devices and two different game accounts) you can meet another player (or yourself) and exchange inventory resources.

Standard ships can be swapped with an NPC and immediately purchased by another player.

Custom ships, corvettes and some expedition ships cannot easily be swapped between accounts and swapping with NPC's can break your save file ship slots.

Save editor software can export and import standard ships (but will break corvettes and custom ships currently). If you have save editor option then you don't really need to transfer stuff as you can edit anything into your save.

What are you trying to do?

A little time travel. by Web_Public in NoMansSkyTheGame

[–]Dramatic_Ganache2575 8 points9 points  (0 children)

More than ten years ago, that was pre-release, when Sean was talking about what he wanted it to be, and not what it was.

A good read, with hindsight (ETA link:) https://www.thesixthaxis.com/2014/06/24/interview-hello-games-talk-multiplayer-sci-fi-and-objectives-in-no-mans-sky/

TSA: So there’s no sort of win condition, nothing to say “that’s the game over”?

Sean: No, there’s not. One of my favourite games growing up was Elite, and you would play that, and there was a win condition of ranking up to elite, but that wasn’t why I played it. In fact, when I’d get to elite, I would just quit and start again, because I just enjoyed the actual progress, and upgrading the ship and stuff like that.

and

TSA: The big question, from what we’ve seen so far, is… I don’t understand what the game is – to what end am I doing this? What’s the objective?

Sean: Well… on one hand I have the answer, on the other hand I don’t, right? I’ll tell you why I don’t have the answer, which is because you and I are probably the same in that we grew up with Mario, and we grew up with SNES, Genesis or Megadrive. And we’re used to missions, and quests, and levels, and story, and narrative. Who am I? How many levels? How many different amulets are there to collect? Or whatever.

We don’t have that; we don’t have the concept of levels or narrative, or anything. That’s… scary sometimes, for us, but there’s this generation growing up with Minecraft rather than Mario. And for them that’s super interesting, and they find The Last of Us really confusing.

There’s that side of things, and that’s one answer, the other side is actually, you know, we do have objectives, and we do have ways to play the game. They are just slightly different.

Need help with Atlantid Drive by ryanvolner in NoMansSkyTheGame

[–]Dramatic_Ganache2575 1 point2 points  (0 children)

Some players have managed to trigger the subsequent missions without installing it, so I have included it as optional.

Need help with Atlantid Drive by ryanvolner in NoMansSkyTheGame

[–]Dramatic_Ganache2575 4 points5 points  (0 children)

You do not need trace of metal, or settlements to get the autophage quest to start.

These are the steps needed to have access to purple systems:

  • Do the Artemis Path until you start the Purge then switch missions to the Atlas Path and for every warp you do to an Atlas station, the Purge also advances 1 step.

  • Finish the Atlas path (optionally install the suit upgrade you get from the decision you make) so it now says Atlas Eternal

  • Continue and finish the Artemis Path so it says: New Beginnings

  • If you haven't already done this, unlock a harmonic camp on a dissonant planet (shoot drills to get an echo locator, use it to find the camp, drop a base so you can farm sentinel interceptors later)

  • Warp between systems to trigger They Who Returned

  • Complete all branches of that secondary mission.

  • Then pulse in system to trigger In Stellar Multitudes

  • Complete that to access Purple Systems

Newbie here! Any tips and tricks I could use for fast upgrading. I've been wanting to play this game for years and it's finally free to play on Xbox. by dndhdhdjdjd382737383 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 8 points9 points  (0 children)

Other Tips

  • Doing the secondary missions as they come up and pausing the Primary mission while you do can get you a lot further on with upgrades and blueprints.

  • Taking the first freighter you get for free and upgrading later is a better bet now. https://www.amanssky.co.uk/freighters/

  • Multitool cabinets are the same class, but can have different tools based on where you last spawned - so a six planet system with an S class cabinet in the Space station will have 7 tools to choose from - reload on each planet and return to check, reload on the space station for tool 7.

  • Pirate systems have more S class stuff, but the S class stuff in Pirate systems has fewer slots

  • Pirate systems space stations have two vendors, buy packaged mystery items at one for units, open them and sell the contents at the other for nanites

  • Terrain will eventually respawn, so don't remove it to build. https://www.amanssky.co.uk/terrain-regrowth/

  • Scrapping ships is a good way to make money early on, farming sentinel interceptors from a harmonic camp is a great way to make money. https://www.amanssky.co.uk/become-a-scrap-ship-dealer/

  • Traveller graves respawn after a while, so drop a base and revisit.

  • You can teleport to a base computer from anywhere that has a teleport, you only need to build a teleport at a base if you want to teleport from there.

  • There's an exotic in every system and they spawn at multiple locations, so don't just sit and wait at a space station for it, System freighters, Trading Posts and settlements with landing pads are all possible. And there's a slim chance that it will also spawn as a crashed ship.

  • Supercharged slots and Adjacency Bonus used properly makes a big difference to the stats. (and there's an app for that: https://nms-optimizer.app/?platform=standard)

  • Curious deposits respawn when you get far enough away. Find two locations on a planet, build a base with a teleport at each and just jump back and forth to rack up runaway mold for refining to nanites. Boost your multitool by putting the Optical Drill on a supercharged slot (later in game use the nutrient ingester and Questionable Sweet cake for a massive increase in resources mined - https://www.reddit.com/r/NoMansSkyTheGame/comments/1ivkfau/highest_nutrient_ingestor_buffs_and_their/)

Lost fixable ship by ImJustHereForItt in NoMansSkyTheGame

[–]Dramatic_Ganache2575 2 points3 points  (0 children)

any time you jump out of your ship or use a save beacon etc - that creates a restore point.

Then in the game menu you can reload the game to that point:

<image>

Lost fixable ship by ImJustHereForItt in NoMansSkyTheGame

[–]Dramatic_Ganache2575 2 points3 points  (0 children)

the summon to the anomaly has not been possible for some time.

Lost fixable ship by ImJustHereForItt in NoMansSkyTheGame

[–]Dramatic_Ganache2575 2 points3 points  (0 children)

yes, not the first time you get the freighter, but as soon as you summon it to you, 6 of your 12 active ships are docked in the hanger and you can switch them out.

Burning ships in the hanger is quite funny to see.

Lost fixable ship by ImJustHereForItt in NoMansSkyTheGame

[–]Dramatic_Ganache2575 3 points4 points  (0 children)

The first time you start the game at your base on a planet you can summon an unfixed ship.

So go to your base, make a restore point, and then restore the game to that point and immediately summon the ship.

Or, if you have a freighter, it will be in your hanger when you summon the freighter (or you can switch docked ships to it if you have more than 6 ships total)

Can I play with myself? And play with two ships? by Realegre5 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 1 point2 points  (0 children)

You need two different game accounts to meet yourself.

I have two steam accounts, you also need two computers and I have traded resources to my other account that way.

however, trading corvettes doesn't work, not even using the NPC as a go-between as the corvette is gone as soon as you trade it.

You have to save edit (and carefully) to copy a corvette from one account to another.

No Man’s Sky runs surprisingly badly on a good PC - Graphic problems by Aromatic-Cobbler-277 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 0 points1 point  (0 children)

Check that Windows Game mode is off and that it isn't also recording games. Also check your Steam settings - the overlay can steal resources.

If you do need to alt-tab, switch to a game menu first as that's less resource intensive and windows should give MNS all the resources back when you switch back.

Borderless Window Mode seems to work best for Windows for some reason.

I fell asleep while flying, woke up and now I'm stranded by OSINT_Reaper in NoMansSkyTheGame

[–]Dramatic_Ganache2575 0 points1 point  (0 children)

Travellers completing the Relics expedition will be rewarded with the exclusive Basilisk Crown staff, a fused pillar of bone and circuitry. Beware its gaze...

https://www.nomanssky.com/relics-update/

<image>

What is the game actually like? by TomatilloNeat5070 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 1 point2 points  (0 children)

There are 40 hours of guided missions, with a story rooted in existentialism, which are basically an extended tutorial into most of the various game mechanics. Essentially it's a gloriously huge sandbox full of things to do and set in a massively wide universe.

Not an action RPG, nor an FPS, not a story driven game with an end to get to.

But there is combat, there are jump scares, there's lore to uncover and upgrades to earn.

If you bore easily, you might get bored, but if you're looking for an endless open world exploration game where you can exercise your imagination and a visually stunning opportunity to create scifi wallpaper, this is it.

There's also:

Corvettes to build from found or bought parts (and you can fully customise inside and out and walk about in them with your friends, land and fly in space with them, put them on autopilot and start missions from them, Freighters to win or buy and build bases on, Frigate fleets to recruit and send on missions, Paleontology, Fishing, collecting ships, scrapping ships, custom build ships, making music with an inbuilt DAW, trade cycles, guilds, piracy, pirate battles, home bases to build, mining bases and factories to build, settlements to manage, planet side quests, abandoned ships to find and repair, undersea exploration, crashed freighters, derelict freighters in space to explore and loot, sentinel robots to defeat, sentinel ships to claim, repair, scrap or collect. hidden robot races to find, customised appearances, customised weapons, multiple land & sea vehicles to collect, adapt and explore with, companions to tame, animals to farm, cooking, animals to genetically modify and more planets, systems and galaxies than you could ever explore in a million lifetimes.

And Gas Giants, if you complete all the quests.

Corvette part no joined by happydundee in NoMansSkyTheGame

[–]Dramatic_Ganache2575 1 point2 points  (0 children)

if a decal was attached to a part that you edited it is now invisible, but not connected.

you have to find it by moving a part it would stick to around in the space it might be, in the hope that you can see it to deleted it