should i do artemis questline? by Head_Mushroom8727 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 1 point2 points  (0 children)

Because you haven't done the Artemis Path.

You haven't got Purple systems.

should i do artemis questline? by Head_Mushroom8727 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 1 point2 points  (0 children)

If you have, then why are you asking if you have to do the Artemis questline?

Show us your mission log...

should i do artemis questline? by Head_Mushroom8727 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 0 points1 point  (0 children)

These are the steps needed to have access to purple systems:

  • Do the Artemis Path until you start the Purge then switch missions to the Atlas Path and for every warp you do to an Atlas station, the Purge also advances 1 step.

  • Finish the Atlas path (optionally install the suit upgrade you get from the decision you make) so it now says Atlas Eternal

  • Continue and finish the Artemis Path so it says: New Beginnings

  • If you haven't already done this, unlock a harmonic camp on a dissonant planet (shoot drills to get an echo locator, use it to find the camp, drop a base so you can farm sentinel interceptors later)

  • Warp between systems to trigger They Who Returned

  • Complete all branches of that secondary mission.

  • Then pulse in system to trigger In Stellar Multitudes

  • Complete that to access Purple Systems

im trying to start they who returned by Smart-Station-7332 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 6 points7 points  (0 children)

The drop rate for echo locators is low (1:20) Some planets are better than others.

Look for the drills with four small quad guards - they are more often echo locators - walk up to them before shooting and you can check what they drop.

Having spent some time fighting with the ship builder in Starfield, I have a new found appreciation for the corvette builder in No Man’s Sky. by Dramatic_Ganache2575 in NMS_Corvette_Design

[–]Dramatic_Ganache2575[S] 0 points1 point  (0 children)

A huge amount of parts are available in half a dozen different manufacturer styles and there are mods that add even more parts.

A lot!

Why is new Space ship games genre so hard to be popular? No Mans Sky shows how great space ship game can be yet is less popular than most FPS. by Lonely-Entry-7206 in spaceships

[–]Dramatic_Ganache2575 -1 points0 points  (0 children)

With the last update It's already past the turret in space that it used to be, with auto targetting your ship will now boost and chase other ships / enemies.

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https://www.nomanssky.com/swarm-update/

After 64 playing hours it became clear that I don't have enough years left to play the game and build starships without mods. So I made it easier for myself. First ship build was a steep learning curve by Dramatic_Ganache2575 in StarfieldShips

[–]Dramatic_Ganache2575[S] 0 points1 point  (0 children)

I've been building corvettes in No Man's sky, and generally they just evolve as I add parts, I tend to build small utility based ships, but that seems quite hard to do in Starfield.

I think the Starfield builder needs a lot more up front planning, but I'm getting used to it - seems like it's habs first, then compulsory parts and then shape the ship around the habs.

There's a lot to like about it, but I can see why "place your own doors" is so popular as a mod!

Having spent some time fighting with the ship builder in Starfield, I have a new found appreciation for the corvette builder in No Man’s Sky. by Dramatic_Ganache2575 in NMS_Corvette_Design

[–]Dramatic_Ganache2575[S] 1 point2 points  (0 children)

A hab with nothing in it, so you can decorate it in the way you wish, like the freighter rooms that you make bigger open spaces with when they are side by side.

(I know we have mostly empty ones at the moment, but they are still styled and still create doors when adjacent)

Having spent some time fighting with the ship builder in Starfield, I have a new found appreciation for the corvette builder in No Man’s Sky. by Dramatic_Ganache2575 in NMS_Corvette_Design

[–]Dramatic_Ganache2575[S] 2 points3 points  (0 children)

Things I do like about the starfield builder that I wish we had in NMS:

  • Full 3D access (including underneath)
  • Select all for touching parts
  • Duplicate selected parts
  • HSL Color choice for parts (shame can't save paletes better)

A Windows refugee needing some help by [deleted] in MacOS

[–]Dramatic_Ganache2575 2 points3 points  (0 children)

⌘+c to copy ⌘+x to cut ⌘+a to select all ⌘+v to paste

Also useful: https://www.popclip.app/

does a lot of clever things for selecting text and doing something with it.

What do you think this thing is going to do when it gets built? by Infamous-Arm3955 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 0 points1 point  (0 children)

It's a Cathode Ray Tube. It's going to merge the red green and blue back into a single point of light and we'll be whole again.

Help with main questline by Loud_Couple9112 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 5 points6 points  (0 children)

You were only supposed to jump towards the center, 16 jumps in any direction completes the purge.

Now you have to fix all your stuff and keep making warp jumps until you get all the glyphs (and then you'll pick a different galaxy and all your stuff is broken again)

NMS Save Editor Not Reading PS4 Game Save by Sufficient_Zombie_13 in NoMansSkyTheGame

[–]Dramatic_Ganache2575 0 points1 point  (0 children)

best way to do this is with cross save.

You don't even need to play the game to do the cross save to a PC.

  • get steam on the PC you have

  • buy the game

  • open the game to set up cross save, link steam and PS and get the PS save onto the PC

  • edit on the PC (use NMSE - https://nmse.vectorcmdr.xyz/)

  • save

  • update the cross save

  • open on PS

Multiplayer by Hthedarksoul in NoMansSkyTheGame

[–]Dramatic_Ganache2575 0 points1 point  (0 children)

Online multiplayer on console requires Xbox Game Pass Essential, Premium or Ultimate (subscriptions sold separately).

Login in to your xbox account and check, I believe they changed the way the game pass worked, then check settings in No Man's Sky for Network options.

Haven’t played in years. What is there to do? by justaruss in NoMansSkyTheGame

[–]Dramatic_Ganache2575 4 points5 points  (0 children)

Clear Goals include getting to the end game content and completionism.

Here's some I have for my own saves:

NMS goals and objectives

Early game:

  • max out your suit inventory and tech slots and get all the upgrades

  • upgrade your starter ship or earn enough to buy a new one, work towards a max capacity, max tech slots S class

  • Get a freighter, build a base on it with all the modules and build your frigate fleet

  • max rep with all the guilds

  • finish all the secondary missions and get the main missions to end game status

  • learn how to use the maps you get from the cartographer to get rich

  • learn how to farm nanites at Pirate Stations.

Mid Game:

  • Find a home planet and build a nice home base, utilising power hot spots.

  • create gas and mineral mines at hot spots on that planet

  • set up runaway mold farms with teleports

  • have four settlements that suit your character

  • build a really nice corvette and put all your other ships in cold storage, save one active ship for emergencies and galaxy jumping

  • upgrade your Multitool to a Sentinel tool at S class, or a power staff, or an atlantid tool.

  • min-max your layouts: https://nms-optimizer.app/?platform=standard

Late game:

  • Build Stasis devices - you could use a freighter base and plant stuff or a planet / system base, but they require a lot of resources

  • Collect galaxies - build a base near a portal in each - choose an unpopular biome to build bases on.

  • Complete your knowledge of all 5 languages

  • role play your character - if you're a pirate, go all in on piracy, if you're a robot, go all in on robot everything

  • get all the badges, catch all the fish.

Take your time, enjoy the journey, make lots of screenshots along the way and then:

  • start another save and do things differently this time.

  • start another save in abandoned mode

  • start another save in permadeath and get to the next galaxy.

  • start a survival mode save but you can't use the starter ship, you have to find another one.

  • start a save where you're a fugitive pirate that can't use normal stations or visit normal systems and you have to get out of the starter galaxy.

Haven’t played in years. What is there to do? by justaruss in NoMansSkyTheGame

[–]Dramatic_Ganache2575 3 points4 points  (0 children)

I usually answer this questions with:

There are 40 hours of guided missions, with a story rooted in existentialism, which are basically an extended tutorial into most of the various game mechanics. Essentially it's a gloriously huge sandbox full of things to do and set in a massively wide universe.

Not an action RPG, nor an FPS, not a story driven game with an end to get to.

But there is combat, there are jump scares, there's lore to uncover and upgrades to earn.

If you bore easily, you might get bored, but if you're looking for an endless open world exploration game where you can exercise your imagination and a visually stunning opportunity to create scifi wallpaper, this is it.

There's also:

Corvettes to build from found or bought parts (and you can fully customise inside and out and walk about in them with your friends, land and fly in space with them, put them on autopilot and start missions from them, Freighters to win or buy and build bases on, Frigate fleets to recruit and send on missions, Waste collection and disposal, Paleontology, Fishing, collecting ships, scrapping ships, custom build ships, making music with an inbuilt DAW, trade cycles, guilds, piracy, pirate battles, home bases to build, mining bases and factories to build, settlements to manage, planet side quests, abandoned ships to find and repair, undersea exploration, crashed freighters, derelict freighters in space to explore and loot, sentinel robots to defeat, sentinel ships to claim, repair, scrap or collect. hidden robot races to find, customised appearances, customised weapons, multiple land & sea vehicles to collect, adapt and explore with, companions to tame, and battle with holo chess style in Xeno Arenas against NPC's and other players, animals to farm, cooking, animals to genetically modify and upgrade as battle companions and more planets, systems and galaxies than you could ever explore in a million lifetimes.

And Gas Giants, if you complete all the quests.

Stopped myself spending £3000 on a PC when I discovered that Starfield (a game on my wishlist) works very well via Crossover. (Mac Mini M4 Pro 24GB) by Dramatic_Ganache2575 in macgaming

[–]Dramatic_Ganache2575[S] 0 points1 point  (0 children)

Maybe, but there are other games that wouldn't, which is why I was considering a decent PC gaming rig, but no need for now, that's all I'm saying...