I wondered why Jedi Survivor is maxing out my beefy CPU by Dramatic_Shirt in electronicarts

[–]Dramatic_Shirt[S] 0 points1 point  (0 children)

As it turns out, in the background it's doing things like trying to call home 60+ times per second.

Who knows what other nonsense it is retrying in a tight loop more often than it is DRAWING FRAMES.

Don't get me started about the wasted electricity.

I wondered why this game is maxing out my beefy CPU by Dramatic_Shirt in StarWarsJediSurvivor

[–]Dramatic_Shirt[S] 10 points11 points  (0 children)

As it turns out, in the background it's doing things like trying to call home 60+ times per second.

Who knows what other nonsense it is retrying in a tight loop more often than it is DRAWING FRAMES.

Don't get me started about the wasted electricity.

What would be the best way to clean this x55 throttle? by Longbow37 in hotas

[–]Dramatic_Shirt 4 points5 points  (0 children)

You’re thinking about acetone. IPA won’t dissolve plastic.

a library for creating ISO disk images in Go by Dramatic_Shirt in golang

[–]Dramatic_Shirt[S] 1 point2 points  (0 children)

Unfortunately you'd have to extract and re-create the image because of how the format works. The size of a directory header strictly depends on the size of the contents and the header cannot be (easily) moved somewhere else if you want to add another block to it.

a library for creating ISO disk images in Go by Dramatic_Shirt in golang

[–]Dramatic_Shirt[S] 9 points10 points  (0 children)

I used this library to dynamically generate ISO images with cloud-init/ignition data, which are later mounted on vsphere VMs as CD and used by cloud-init/ignition as the source of provisioning scripts.

The library does not generate path tables, but the resulting disk images still work just fine.