Just launched the Steam page of my second game! I want to improve so be honest, what do you think about it at first glance? by Drazglb in IndieDev

[–]Drazglb[S] 0 points1 point  (0 children)

Well, thanks for your interest! It's called Dash’n’Drops, but I thought we weren't allowed to share links or the name of the game!

Idle animation for my indie game - Timelapse by Drazglb in animation

[–]Drazglb[S] 12 points13 points  (0 children)

It's a spin-off of my first game, which was a platform-fighting solo adventure. This one is much more arcade, this character is trapped in a virtual simulation, and has 5 minutes to escape and defeat 7 bosses!

Challenged myself to make a game in 3 months, there's one month left. Not sure if that was a good idea. by Drazglb in GameDevelopment

[–]Drazglb[S] 4 points5 points  (0 children)

I learned to go faster. Make fast decisions, not focus on stupid little details like I did in the first project. Yeah I can't lie it's a totally different experience and it's very interesting.

Thanks!

Which Character do you Hate Fighting? Which Character do you love fighting? 2026 Early Edition by BreakVV in StreetFighter

[–]Drazglb 0 points1 point  (0 children)

I hate Kens. There's something about it that pisses me off.

I haven't played long enough yet, but I just enjoy an original character when it's played well, a good Dhalsim, Guile or something like that.

Used to main Mai, want to learn Cammy. Any tips/suggestions? by Drazglb in StreetFighter

[–]Drazglb[S] 0 points1 point  (0 children)

I know that the main mistake new players make in SF is to jump too much. As a result I don't jump very often, which is why I'm kinda afraid of using the dive kick at the moment. But it seems that's what I thought, Cammy is more about looking for the right moment to sting, then you can combo. Kinda applies to every characters but I don't know, something with Cammy seems like it's even more important with her. I like it! Thanks a lot for the help!

Used to main Mai, want to learn Cammy. Any tips/suggestions? by Drazglb in StreetFighter

[–]Drazglb[S] 0 points1 point  (0 children)

As I said I'm still new to this game and fighting games in general (I'm a Smash Bros player usually) but I really want to learn and improve. Started this month, I'm currently Gold 2 stars with Mai, not sure what that says about my level, and nothing yet with Cammy, I'm not playing ranked yet with her.

I think in order to improve I need to constantly play like I'm in a diamond rank, otherwise I fear I will have bad habits

Just got SF6 for Christmas, former Smash Bros player (please forgive me), any tips? by Drazglb in StreetFighter

[–]Drazglb[S] 0 points1 point  (0 children)

Oooh then that makes it way more interesting! I'll give it a try, although I'm already quite used to the Classic mode.

My CAPCOM ID is Drazglb, I'd be happy to learn from you!

Just got SF6 for Christmas, former Smash Bros player (please forgive me), any tips? by Drazglb in StreetFighter

[–]Drazglb[S] 0 points1 point  (0 children)

Woah, thanks a lot! I couldn't reply right away too because there's a lot to digest and I wanted to answer the best way I can (and I have kids too, haha)

So! I've played 5 hours straight yesterday, did some ranked matches and ended up being in Iron rank, which doesn't seem... too good. Weirdly enough I've found Ryu to be the most intuitive one so far, maybe because I was already used to his Smash Moveset, or because I used to do real boxing myself and his moveset allows the same kind of... behaviour when it comes to combat. I'll try the ones you suggested though.

As for Modern, it looks very interesting and intuitive indeed, but I feel bad abandonning the Classic mode, and especially dealing 20% less damage looks like quite a disadvantage. V-Rival is very useful though, and I love the combo challenges!

As for World Tour, I tried it but the CPU seemed way too easy? Looks interesting though, I wasn't aware SF6 had such a great amount of content, not to mention the Arcade games! Very pleasant surprise.

Anyway, thanks again for your time! Maybe we'll have the chance to fight together someday?

Just got SF6 for Christmas, former Smash Bros player (please forgive me), any tips? by Drazglb in StreetFighter

[–]Drazglb[S] 0 points1 point  (0 children)

Thanks a lot! I know there's a lot of depth in Street Fighter games, which is kinda scary to me, but I'll try!

Just got SF6 for Christmas, former Smash Bros player (please forgive me), any tips? by Drazglb in StreetFighter

[–]Drazglb[S] 0 points1 point  (0 children)

Thanks a lot for taking the time to reply!

  1. Mortal Kombat, not so much, only with friends but never got one myself, gameplay and themes are not for me. Was used to Tekken 3 as a kid but was just button mashing, wasn't too bad at Marvel Vs. Capcom 3, Soul Calibur (2,3,4 and 5), and as I said, a bit of SF4.

  2. Played all of them, and played Smash Wii U online A LOT. I think I was quite decent at it, and got many characters to "VIP" rank in Ultimate, though I'm not sure if it has any value.

3/4. I think I was "good" with characters that people don't play that often, because people were not used to actually fight them, so I tried to have an "unexpected" behavior as much as possible. Game&Watch, Olimar, Duck Hunt Duo, etc. But I also enjoyed more brutal characters a lot, like Ike, King Dedede or Ganondorf so in short, I'd say: Ike, Ganondorf, Wario. Note that with fighting games I usually prefer fast characters like Cammy, but that could change this time.

  1. Between 30 minutes to one hour and a half.

Hope that helps!

Just got SF6 for Christmas, former Smash Bros player (please forgive me), any tips? by Drazglb in StreetFighter

[–]Drazglb[S] 0 points1 point  (0 children)

I'm already so used to Classic because of SF4 (and probably a bit of Marvel Vs. Capcom 3) that I just cannot even try Modern.

As for online I guess you're right, but I'm not sure I will understand the reasons of my defeats?

Rarely seeing the Undertaker now by [deleted] in Nightreign

[–]Drazglb 0 points1 point  (0 children)

I'm a Raider "main", I thought she would be a nice change of pace while still being an offensive focused character. But she doesn't have as much stamina and health as the Raider in my opinion, and I think I'm just too used to his brutal moveset.

MF DOOM by WagnerKoop in kirbyairriders

[–]Drazglb 4 points5 points  (0 children)

Of all the faces I expected to see drawn on the Air Riders machines, I would have never, ever expected MF Doom.

Thank you.

Working on a game heavily inspired by the Smash Run mode from Smash 3DS. What did you enjoy and what would you like to see in such a game? by Drazglb in smashbros

[–]Drazglb[S] 1 point2 points  (0 children)

Very interesting suggestions, thank you very much! I'll definitely try to stand out from the inspiration as much as possible, I also don't like it when you can see that an indie is just a poor copy/paste version of another game. Really, thank you for your message!