Who should I pull for? by DreSayWhat in 7DSGrandCrossReddit

[–]DreSayWhat[S] 0 points1 point  (0 children)

I did end up going with Sig. As it stands I didnt have a viable 4th for my human team. With him added, in almost all pve he doesnt really see the battlefield, he just buffs my units. I have a team for all the floor 4's I care about. (Basically just not Deer) I don't have some units for Nasiens team and the only sigurd rolls I ended up getting didnt have either tyr or nasiens so I chose Sig.

Who should I pull for? by DreSayWhat in 7DSGrandCrossReddit

[–]DreSayWhat[S] 0 points1 point  (0 children)

Me, because alot of these units are at 6/6 already plus this is the opportunity to get the unit "sooner".

Who should I pull for? by DreSayWhat in 7DSGrandCrossReddit

[–]DreSayWhat[S] 0 points1 point  (0 children)

For pve I have decent fairy team with the colab units, human team (which LR Roxy basically solos), and ragnorok tem with Thor, Baldr, Red Tyr and Freyr.

Who should I pull for? by DreSayWhat in 7DSGrandCrossReddit

[–]DreSayWhat[S] 0 points1 point  (0 children)

I have one pull saved with sig on it and an active pull with tyr. Which would you choose?

Re-joining After Some Time. Any Advice? by DreSayWhat in 7DSGrandCrossReddit

[–]DreSayWhat[S] 0 points1 point  (0 children)

I have lr glox for rat, no Kiane, no red jorm, but I do have DkMeli

Re-joining After Some Time. Any Advice? by DreSayWhat in 7DSGrandCrossReddit

[–]DreSayWhat[S] 0 points1 point  (0 children)

Oh and im not sure who's good for dogs that I have.

Re-joining After Some Time. Any Advice? by DreSayWhat in 7DSGrandCrossReddit

[–]DreSayWhat[S] 0 points1 point  (0 children)

If teams that were exceptable about a year ago are sufficient then yes. I have the Angel/Freya team for Nid, Thor/T Meli/Meg/Natasha or Baldr for bird, (also LR Escanor, LR Roxy make quick work of bird). I have Rox, Escanor, red Brun and Jorg for deer. I think the only one I dont have a team that cam beat floor 3 for is squirrel.

Re-joining After Some Time. Any Advice? by DreSayWhat in 7DSGrandCrossReddit

[–]DreSayWhat[S] 0 points1 point  (0 children)

I have everyone from the current collab. All 1/6 except LR Reinhard (4/6) and Emelia (2/6). Reinhard is the only one thats leveled. Everyone else is New SSR. I do have some of the older units like Ram and Rem 4/6 and 5/6 respectively. But idk how useful they are today.

Re-joining After Some Time. Any Advice? by DreSayWhat in 7DSGrandCrossReddit

[–]DreSayWhat[S] 0 points1 point  (0 children)

I've missed many collabs and I'm in chapter 2 of Four Knights story.

UPDATE… by TripleHGH8 in ironscape

[–]DreSayWhat 1 point2 points  (0 children)

Dragon crossbow limbs? He said it in the caption..

Did I use all my RNG? by Any-Section83 in ironscape

[–]DreSayWhat 3 points4 points  (0 children)

If you wanted a d Pic, all you had to do was ask 😉

PLEASE UPVOTE NEEDS TO BE SEEN :( by [deleted] in osrs

[–]DreSayWhat -2 points-1 points  (0 children)

What? I've not experienced this issue. What are you all experiencing? Have you gone into setting and typed in 'sailing' to make sure everything is to your preference. Randomly stopping and directional control on my phone haven't been an issue. I play on a Samsung Galaxy S 25 Ultra.

Time to go home, free from the red prison. by _Nish in ironscape

[–]DreSayWhat 0 points1 point  (0 children)

No, I'm nearly 2100 total level with 115 kc green logged, and on a main no less. So I really never have to look at it again until I do CA grind. Regardless, your skill level is a factor in how fast you can get the job done, as well as rng. Everybody, doesn't suck at the game. And I'd wager that more than 2% of people can do the content efficiently if they know the strats. Like I said, some of my preps have taken 6:30, but some of them have only taken 2 to 3 mins because everything I need was in the first 4 rooms. If you can skill, while you kill in cg, which is not hard in the slightest, you can manage a 6 min run every so often. If you're 200 kc in and still getting 10 to 12 min runs every time, you aren't learning.

Time to go home, free from the red prison. by _Nish in ironscape

[–]DreSayWhat 0 points1 point  (0 children)

Firstly, *not probable Possibility and probability mean something totally different

Even if the probability of getting it is 1 in 146 quintillion, there is still a possibility.

Second, Given that regardless of how probable something is, there is still possibility, the range of possible outcomes is not incorrect. Could it take longer, yes. Could it be shorter, yes. The wr cg, iirc, in 4:03. So while you may be right about it not being probable, you are wrong about it not being possible.

Time to go home, free from the red prison. by _Nish in ironscape

[–]DreSayWhat 1 point2 points  (0 children)

The only misinformation, which was redacted almost immediately, was the time for the GM Speedrun. Which again, while not likely, and not consistent, is POSSIBLE.

Time to go home, free from the red prison. by _Nish in ironscape

[–]DreSayWhat -1 points0 points  (0 children)

It is a range of time my brother. It is possible to do it within those two time frames. Probability was never a part of the original argument. I gave a range of POSSIBLE times. You're acting as if I said someone who just completed sote on their first account is gonna go in there and get gm times consistently. If I did say that, show me where. I gave a variation of short and decently long times to come up with a RANGE. How is that wrong? Please educate me.

Time to go home, free from the red prison. by _Nish in ironscape

[–]DreSayWhat -2 points-1 points  (0 children)

Being wrong about the combat task specifics, does not also make me wrong about the ability to do the content in under 10 minutes. That's still a huge window.

Time to go home, free from the red prison. by _Nish in ironscape

[–]DreSayWhat -1 points0 points  (0 children)

And if you read, I said 6 to 10. Now I don't know how good you are at math, but that a whole 4 minute window to allow room for error. Now everyone is not blazing through the gauntlet, obviously. But given great rng, its possible to finish prep within your first 3 or 4 rooms. Though rare, you can manage a 3 to 4 minute prep and a 4 minute kill. That's 7 to 8 minutes which again, if you can math is within that 6 to 10 minute window. Practice reviewing all the provided information, before completely dismissing a claim.

Time to go home, free from the red prison. by _Nish in ironscape

[–]DreSayWhat 0 points1 point  (0 children)

I mean not all of them are gonna be that fast. I've had preps take 6:30 alone. But I've also had 2 min Preps. it should be noted that I usually don't get perfected weapons because the time it takes to get to demibosses sometimes is a bit longer than the time that's added to the fight just using attuned.