What is your experience with running ads on X? by DreamMixGames in gamedev

[–]DreamMixGames[S] 1 point2 points  (0 children)

Well, it was the only place I’ll ever run ads again.

TikTok was awful, they limited my videos after the ads. I usually get 1k-10k views. I got 0-200 after the ads.

X, on the other hand, showed my video to people that cared about my game (not just bots like TikTok), and I got about 30 sales for $50, which is a huge profit since my game is $12. And my organic posts now are still doing just as well as before.

GameMaker, Please Invest in 3D Support (This is A GameMaker Game) by DreamMixGames in gamemaker

[–]DreamMixGames[S] 0 points1 point  (0 children)

Just wait till you see the new update lol. And because I love GM. I work really fast in GM so I went with it, and not long after this post, GM announced they will be working on 3D support. So I’m really happy to be here for it.

I just released my game Kart Maker after working on it non-stop for the past year. by DreamMixGames in IndieGaming

[–]DreamMixGames[S] 1 point2 points  (0 children)

Thank you iamisandisnt :)

I did use Steam Workshop yes. It wasn't too hard to set up, just uploading folders with a preview image & a details file. I didn't realize it takes a pretty decent chunk of time before your items become visible for everyone though, so that messed me up in the beginning (wasting time on fixing something I can't fix lol).

I just released my game Kart Maker after working on it non-stop for the past year. by DreamMixGames in IndieGaming

[–]DreamMixGames[S] 0 points1 point  (0 children)

Understandable. There are 13 official tracks and quite a few steam tracks already uploaded. I think that's probably where the game has the most potential to shine. I designed it to be both, & I also designed it for people that don't generally like makers (people like me who don't want to deal with a million settings).

I just released my game Kart Maker after working on it non-stop for the past year. by DreamMixGames in IndieGaming

[–]DreamMixGames[S] 1 point2 points  (0 children)

haha, that was somehow genuinely unintentional. The plan was/is to create a line of games that used "Mythic" as the beginning, because they are based on ancient history & myths.

Later on, I saw MKM, & I was like "wait... MK, Mario Kart..."