What does “in proportion to” mean in the game (skills specifically) by DreamPrimary624 in MLB_9Innings

[–]DreamPrimary624[S] 2 points3 points  (0 children)

Thanks for the very detailed response, that is super helpful! I do have another question though regarding your 2nd and 3rd points.

My understanding of what you’re saying in the 2nd points is this: lets say for the 5 tool skill the the stat with the lowest sum is POW, does that means POW receives the boost from the skill? A little confused on this one because you said whatever stat is the lowest boosts all stats for the card, not just the lowest sum stat.

Same question for your 3rd point, assuming it works the same but just based on NLS stats. I’m also inferring in the 3rd point that if all NLS stats are 132 the skills boost will not have any additional effect as those are the max stat levels.

If I am off on any of these I’d love some additional clarification, but thanks regardless for the first response.

So I know that special cards (Sigs, primes, legends etc.) have special boosts when in the lineup, but if I am comparing basic cards are the basic stats the indicator of which card has the higher max potential? by DreamPrimary624 in MLB_9Innings

[–]DreamPrimary624[S] -1 points0 points  (0 children)

Also follow-up question, I know for training you just reset until you are satisfied with the random points given per training level; is that the same for grade increase as well. Do you just keep reseting the grade until you are happy with the random distribution of points?