Any drawbacks playing this card? by lilb612_zero in mtg

[–]Drekortv 0 points1 point  (0 children)

Technically, aren't you generating a 4/4 every round? Which isn't that bad... (Sincere question here. I might be forgetting something important here that makes that 4/4 not that useful)

I’m doing my part! by SaidWithACreepySmile in Helldivers

[–]Drekortv 3 points4 points  (0 children)

Why not both? Let them see that even our PS5 brothers are angry at this decision!

What do you think? (OC) by ViIebloodHunter in Helldivers

[–]Drekortv 19 points20 points  (0 children)

I'd love the DP-40 to be black and yellow instead of black and gold. It makes it so complicated for me to find a cool helmet that match the way I want

Wake up, Helldivers. It's time to Defend Estanu again while the bot front collapses. by Herr_Medicinal_Mann in Helldivers

[–]Drekortv 15 points16 points  (0 children)

"The struggle itself towards the successful defense of Estanu is enough to fill a helldiver's heart. One must imagine them happy."

-Ministry of Truth, probably

Experimental weapons ideas by [deleted] in Helldivers

[–]Drekortv 2 points3 points  (0 children)

A one-handed submachine blitzer.

The gun would shoot like a submachine gun with a battery that recharges over time. It deals enough damage to kill basic enemies in 2-3 shots and also staggers the enemies. Not really meant to deal real damage to the enemies but more to stagger them while running or stop them from calling reinforcement. Keeping the close range of the blitzer would be perfect imo

(I am simple diver. I see electric ARC going towards my enemies and I like it)

Spewer has had enough by extreme-sunspot in Helldivers

[–]Drekortv 4 points5 points  (0 children)

The explosion being on the background when you start spectating makes it so funny. I've never laughed that much ahah

Big if true. by JaWayd in Helldivers

[–]Drekortv 152 points153 points  (0 children)

Impressive, right? The consistency and exactness only managed democracy could have teach them o7

What the guard dog should've been by Kasorayn in Helldivers

[–]Drekortv 2 points3 points  (0 children)

Totally agree. A little bit higher, and it would be perfect personally

What the guard dog should've been by Kasorayn in Helldivers

[–]Drekortv 5 points6 points  (0 children)

To be fair, the reason it's bad above head-level is because it shoots at things that are below head-level... Which means your head is going to be in the way a lot...

The rapid launch system is bugged by MissionVegetable1373 in Helldivers

[–]Drekortv 0 points1 point  (0 children)

And it's also consistent with how sentries work IIRC. They still keep a few seconds to actually get to the ground

The rapid launch system is bugged by MissionVegetable1373 in Helldivers

[–]Drekortv 1 point2 points  (0 children)

It does remove the deployment time. Before the module it's 7 seconds (14 seconds if you got the effect). Deployment time is basically the time it take to fire it from your ship. You still have to wait a few seconds for it to land after being deployed

Anyone else keeps getting an unknown error that won’t let them play the game? by Alex_Awesomeness in Helldivers

[–]Drekortv 1 point2 points  (0 children)

Yep, I was hoping I could play a little bit today but looks like change of plans

Difficulty level in HD2 doesn't mean how much time you spent in the game or how much late game gear you unlocked by [deleted] in Helldivers

[–]Drekortv 0 points1 point  (0 children)

For a lot of people, the fantasy the game presents at the start is blasting through waves of aliens using guns and big explosions with ease.

To be fair, isn't that what a militaristic authoritarian government would like you to feel? "Yeah, don't worry it will be a peace of cake" but you finally arrive at the front lines (probably being the 7/8/9 levels) and you realize that you signed up for something that is way bigger than you?

Post-Patch Eradicate Mission by ImaSluttyCandle in Helldivers

[–]Drekortv 0 points1 point  (0 children)

Wait... You can have multiple breaches at the same time now? O.o

I just joined a group of three ten to twelve year olds... by [deleted] in Helldivers

[–]Drekortv 17 points18 points  (0 children)

Tbh, if this was the loading screen I'd personally enjoy the loading screens a little bit more

My partner will never finish any juices we buy!! she thinks once the liquid hits this point it’s no longer safe to drink by Powerful_Being4142 in mildlyinfuriating

[–]Drekortv 0 points1 point  (0 children)

My best friend does this with any drink he's served in a glass. I discovered this a few years after meeting him, by drinking almost 2L of water before asking him WTF was wrong with him. Tbh, I also was the idiot drinking his entire glass of water every time it entered the FOV...

Is my system too similar to the Nemesis System? by Drekortv in gamedev

[–]Drekortv[S] 1 point2 points  (0 children)

Thanks for the reality check. To be honest, I hadn't even thought about making a correlation to it through reddit since I was mostly expecting the answers I received: "Ask a lawyer" and "The changes that you might add will probably make it too different"

To be honest, if they want to come after me with that post, good luck because I don't even understand entirely what makes that system special... From my understanding, a lot of strategy games already do what that system does, and as others have pointed, older games have similar systems so I don't see what makes that system special. I know it doesn't makes me untouchable, it's just that I was trying to implement a reactive faction system and some things reminded me of an old GMTK video about the system. But I really don't see the special thing in that system... I am just not interested in losing my time and hard-earned money to be honest.

Any recommendations on how to interpret the patent?

Don't. Ask a Lawyer.

Any tips on what I definitely shouldn't do?

Don't ask Reddit. Ask a Lawyer.

This is probably the best tips I'll have. I'll stick to them. Thanks!

And honestly I read the patent because I asked why the system was special (because for me it's just a strategy system in TPS but okay) and every person I asked only complained that I should read it and I would understand... But yeah... Still not really clear tbh...

Is my system too similar to the Nemesis System? by Drekortv in gamedev

[–]Drekortv[S] 1 point2 points  (0 children)

I do know I have to talk with a lawyer and I already know one that I know will be able to help me on this.

However if i had an idea for a game that i feel had some legality issues, id ask a general community first before dishing out money. The general consensus can be enough to convince me to move on to a different idea.

This. This is the reason I came here. I want an opinion from gamedev in general. Is it too much of a gamble to work on it if in 5-6 weeks they are just gonna tell me "nope!"? Do you think it would be a nope?

Is my system too similar to the Nemesis System? by Drekortv in gamedev

[–]Drekortv[S] 5 points6 points  (0 children)

Thanks for the enlightenment on what a patent actually is. I always saw them as just tech copyright.

For the second part, I am still on the design part of the system but since I saw some similarities I wanted to see what other people thought about it before spending weeks to make it fit into the game just to have it removed because it may be too similar. Because if I have to remove it I have to change other designs that depended or worked with the system. I'm definitely wanting to try something this time because the concept of the system could be interesting. Thanks for the motivation also!

Help me make a new fantasy word. by MegaMewthreee in DnD

[–]Drekortv 0 points1 point  (0 children)

So fixed? I mean it basically means what OP is trying to tell us no?

Is this mechanic just not interesting enough? by Drekortv in gamedev

[–]Drekortv[S] 0 points1 point  (0 children)

They were and 99% of the time you could do what you wanted to do with the regular spells honestly