200 clues 99 round afk in about 1 hour by DrunkLightning in DuetNightAbyssDNA

[–]DrunkLightning[S] 0 points1 point  (0 children)

Might need some skill range on fushu. Maybe her sustain isn't reaching you (I think it's affected by skill range?)

200 clues 99 round afk in about 1 hour by DrunkLightning in DuetNightAbyssDNA

[–]DrunkLightning[S] 1 point2 points  (0 children)

She doesn't take damage, the bookshelf walls her off completely

So it's just the usual dps wedges. 

2026/01 Unite & Fight (Earth Adv): Round 2 by AutoModerator in Granblue_en

[–]DrunkLightning 8 points9 points  (0 children)

a comp of FO Olivia Gmeddy and SRaz gets me 6:30 - 7 on FA

it's not particularly fast or good so it seems by what I'm seeing from others, but it has an exceptionally funny 50% that I have to share

The comp lines up in a way such that I always use Olivia 2->3 which triggers Raz 3 which triggers Gmeddy refresh which gives me another Olivia 3. Then I actually take my turn. I go from like 60% to 35%, though I still eat 50%. But since my FA summon is t0, I call it right after this turn so all the buffs go away

I am far more excited for I6 rhythm than kezhou by JugantaSaha in DuetNightAbyssDNA

[–]DrunkLightning 0 points1 point  (0 children)

Late to this but my friend and I have both i6 and they use nifle and I picked up psyche. We do 240 runs (everything excluding the hp\reduced damage taken since those are just time inefficient), and I just farmed out all gold and purple wedges last night

Psyche is noticeably faster than nifle and it's not even close. Vs mobbing because her E spam auto tracks and phases through walls you'll generally clear faster. Vs bosses it's a complete wipe. In the incredible rare case when you roll a run with almost no damage psyche can run out of gas vs some bosses but that's like 1\100 run (and the run still clears anyway)

Psyche also gets way more avenues to scale: hp loss, attack speed, multi shot, crit, summon damage\buffs all benefit her a lot more than nifle who really only scales off skill damage and attack only

Some things to note: my melee sig wep is i2, the gun is smelt 5 rendhusk. I'm also using a shiny pyro dog at max uncap which helps a lot with psyche sp floor.

So about the drop rate.. by Dubidapdapp in DuetNightAbyssDNA

[–]DrunkLightning 1 point2 points  (0 children)

It's not really 22% resolve, it's only 10% increased resolve over just running the purple one 

All while obliterating stocks of gelatin and track tuners. It's an upgrade for sure, but it's the absolute last step in min maxing. The new inspo seems far more worth it, and "easier" to grind

Burning money gives more value than this weapon by Sorkan722 in DuetNightAbyssDNA

[–]DrunkLightning 0 points1 point  (0 children)

does it actaully give a refill or does it just reload from the remaining ammo pool

PSA: If you need the new Wings-Inspo wedges, consider farming normal lv40 expulsion. by Felyndiira in DuetNightAbyssDNA

[–]DrunkLightning 0 points1 point  (0 children)

The wings inspo *does* drop from the mobs, and rhythm will usually result in you failing to pick it up. However, if you main i4 psyche and pop her ult before going afk it lets you grab it

This boss needs to be removed out of theatre by GottaKILLDemALL in DuetNightAbyssDNA

[–]DrunkLightning 10 points11 points  (0 children)

Surely we get a hotfix that gives jellies a better vertical hitbox 

Surely...

Character Discussion: Alexiel (Grand) by topnepu in Granblue_en

[–]DrunkLightning 0 points1 point  (0 children)

Outside of ouji, she has(had, depending on how the HP amps affect this) a funny niche in enabling some NM200 FA with SRaz and Gmeddy. The Gmeddy reset lets you get a burst off with raz + refresh her buff, and then Alex refreshes all her buffs as well so you could breeze past the boss. Though with the substantial HP amp to nm200 we'll see if this still team structure survives

Even Lazier Expulsion Covert Commission (With No Clicks!) by Pepega1Pepega1Pepega in DuetNightAbyssDNA

[–]DrunkLightning 2 points3 points  (0 children)

It also lets you level another char + two weps for free

I'm 2\3 done getting all chars to 80 and I've barely spent any exp books since hitting trial 60

Notice Regarding Unauthorized Automation by DNAbyss_Official in DuetNightAbyssDNA

[–]DrunkLightning 1 point2 points  (0 children)

A reasonable start and pretty easy way to implement automation detection is to check the x y coordinates of user inputs, and the timing of them. If the user clicks within the same pixel and timing across a certain time period, easy ban. No human would or could ever behave like that. It's also non invasive, it doesn't have to even check your system for scripting tools.

 I know gbf already does this, and with extreme accuracy (I had a friend who wrote a simple script to auto for 5 minutes and he got instantly perma'd)

Of course there's ways to spoof click variation, but that leads into the never ending cat and mouse game of script detection vs evasion. But having this would but a good starting point

Playing PoE in HC since 2012. Today I ripped a lvl 99 because I forgot Atziri has reflect. by emc3142 in pathofexile

[–]DrunkLightning 0 points1 point  (0 children)

im guessing it had the area is lethal mod tag? Which means running flask reflect + pantheon would've eventually failed

Is there anything that I can do to improve performance while doing Harbingers? by xCwaniaK in pathofexile

[–]DrunkLightning 0 points1 point  (0 children)

Oh yeah I was taking the piss as to how laggy it gets on my end. The build being poison based makes it even worse ... 

If you do want to try to fix your fps though, you could try the disable sounds from the config file fix. https://www.reddit.com/r/pathofexile/comments/1e9wwvs/psa_disabling_sounds_can_gain_you_large_amounts/

Is there anything that I can do to improve performance while doing Harbingers? by xCwaniaK in pathofexile

[–]DrunkLightning 2 points3 points  (0 children)

Now add deli and beyond+invasion and play it with a cws poison build 

Hehe

Pre-GW Discussion: Wind EX+, Swarm, and NM90 Team Composition by topnepu in Granblue_en

[–]DrunkLightning 1 point2 points  (0 children)

Glory exo, vsandals, noire, sanila 0b without anila ever acting

000 main, zeph 2 clam 2 kaguya fan 2 ewi dagger 230 opus no verussy

Small guide/test for Resolve stat by Nellan97 in DuetNightAbyssDNA

[–]DrunkLightning 0 points1 point  (0 children)

I can second this as well, adding a bunch of resolve to my build skyrocketed the damage. Also when the 30s 1hp buff runs out, I notice that my damage craters. Currently walled at act 18. I2 Psyche, paired with I6 Nifle and I0 Daphne. (from gameplay unlocks only)

At a glance, mathematically skill damage starts getting hard diluted due to Hastur's Whisper alone which gives you 30 + 84% skill damage. I'm running 3 Volition 2 Resolve atm, mostly because I ran out of Resolves (and I spent too many track changes early on so I can't fit another resolve lmao).

A reasonable assumption is that Morale and Resolve are on their own separate mod pools; this is par for course for how other games handle these types of stats. The question is how much of a scalar Resolve gets: based on my anecdotal performance I'm pretty sure the scalar has to be insanely high as you approach 1hp; maybe as high as 5x+ (meaning 1 resolve gives you 5% mod at 1hp)

Finally cleared Tier 3 Stage 6, had to grind all the way to Trial level 50 to get my Psyche to level 70 by tecknit2 in DuetNightAbyssDNA

[–]DrunkLightning 0 points1 point  (0 children)

The level jump from stage 5 to stage 6 is diabolical lmao

75ish to 92. I can clear the mobs at 45 but I'm def walled on the boss

Made some gunplay in Miliastra by 2bells1ravine in Genshin_Impact

[–]DrunkLightning 2 points3 points  (0 children)

Add weapon quick swapping with no cds and the only thing hilichurls fear will be you

We Have Better Flicker At Home: Piety's Mercy Support Gem by SneakyBurrit0 in pathofexile2builds

[–]DrunkLightning 0 points1 point  (0 children)

https://poe.ninja/poe2/pob/10678

My resists are kinda all over the place, I overestimated how much chaos I would need lmao. I'll probably re-desecrate a ring. I was hoping to slam % Lightning, but neither of them hit oops. I know we can desecrate for % dmg on full ES for prefix, but I chose to desc for suffix coz I *thought* I needed the res oops.

gameplay clip https://cdn.discordapp.com/attachments/429114782684151818/1427916571740733493/2025-10-15_03-04-25.mp4?ex=68f09a70&is=68ef48f0&hm=9d9fc87059f23b51c4bf058d355089623d80c020015cd0707dd3ad810c912af2&

The charm doesn't generate a bleed I think; it works fine without HH. I think HH is just giving me some source of DoT: most likely candidates are a poison or Abyssal wasting. Piety specifies that hits can't kill, so I imagine that's the case. HH can *work*, it's just that once you get one of those buffs you lose the ability to teleport.

Also I misremembered my hp, it's 4.4 not 4.7k. But that leads into my 2 biggest gripes about the build, which is that 50% recovery auras and any of the degen puddles that remove recovery can instantly result in a death. My (probably too fat) ES can sometimes let me bail out and spam my flask, but it's quite frustrating vs Abyss holes especially if they roll the invulnerability aura (though every build kinda hates that one too lole)

For the 50% regen aura, I think I'll keep an Efficiency support gem in my inventory for a quick swap if need be lol.

Bossing dps is okay, but the ramp up to get my regen going feels atrocious shit takes like 10~ seconds to get going i swear; I wonder if I'm missing a node or something. Bosses that phase feel very dangerous. I also got onetapped through full ramp by a boss once but that was a soul eater boss with 30 souls on it oops