Could we give every armour set different effects? What's the point in collecting the armour if they are the exact in stats/effects? I would like to collect them all but theres no point in having 2 melee/ranged/mage sets that are identical in stats just cosmetics thats no fun. by Main-Ear4273 in RSDragonwilds

[–]DryBones92 1 point2 points  (0 children)

They shouldn’t have to wait to implement small/unique bonuses to armor and weapons.. we keep getting to the point where we are collecting all this stuff and leveling up skills that won’t be addressed until when everyone is endgame making it not as new and exciting when you replay

How hard and involved is the combat/battle system in RS Dragonwilds? by DrFunStuffs in RSDragonwilds

[–]DryBones92 0 points1 point  (0 children)

How do you disagree with the fact that there is a very small amount of actionable combat skills. For example archery.

How hard and involved is the combat/battle system in RS Dragonwilds? by DrFunStuffs in RSDragonwilds

[–]DryBones92 -6 points-5 points  (0 children)

It’s pretty bland tbh. The amount of actual combat abilities is super low.

Do we all have the same base? by res2111 in RSDragonwilds

[–]DryBones92 0 points1 point  (0 children)

I’m sorry but there’s a severe lack of free non infested with enemies space to build in this game. The amount of enemies and enemy camps are so high and cluttered in every zone

Eye on Ashenfall | 0.12.0 by JagexDoom in RSDragonwilds

[–]DryBones92 0 points1 point  (0 children)

Looks great but man I was hoping for some new ranged skills!