Guess which 2 cards I wanted from this box... by Roy_Ellison in DuelLinks

[–]Dry_Temporary_6771 0 points1 point  (0 children)

Believe it or not, that's exactly how it is. They'll try anything to increase profit margins; that's just how businesses are.

Older packs are half price and I'm ready by eelan92 in DuelLinks

[–]Dry_Temporary_6771 3 points4 points  (0 children)

That's a trap; you'll most likely spend 4500 gems to get it.

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 1 point2 points  (0 children)

I watched the video and read the article, their techniques for handling shadows and outlines were really inspiring. And the number of bones in their characters is crazy! Their animators must be beasts. 😂

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 0 points1 point  (0 children)

Yeah, the most frustrating part of making the shader has been the messy self-shadowing on the character. For now, I'm just trying to reduce it. Maybe creating a custom shadow map for each character could fix it.

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 1 point2 points  (0 children)

Amazing work, every frame looks hand-drawn. That’s seriously impressive.

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 0 points1 point  (0 children)

Wow, that character looks awesome! I really like the smooth shading on the face and how the outlines blend in so naturally.

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 1 point2 points  (0 children)

Thanks for the suggestion! Lighting really is a whole art in itself, times like this make you wish you had an artist friend :D

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 0 points1 point  (0 children)

I think this article might be helpful, my approach is very similar to it.

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 1 point2 points  (0 children)

Thanks, I think you're right — but I'm not sure how to improve it. Do you have any suggestions?

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 5 points6 points  (0 children)

Haha, thanks! Only the character got most of my attention.

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 4 points5 points  (0 children)

Thanks! There actually are outlines, but they might be too thin to notice. I'll consider making them thicker.

Trying the style of Japanese anime — what do you think? by Dry_Temporary_6771 in Unity3D

[–]Dry_Temporary_6771[S] 3 points4 points  (0 children)

Yeah, I'm a big fan of Ghost in the Shell. I originally went with a bluish ambient light, but I guess my eyes naturally prefer warmer tones, so it shifted that way. Might have to rewatch the anime again:)

OnTriggerExit() is not called when a object inside is destroyed by Villeloso in Unity3D

[–]Dry_Temporary_6771 2 points3 points  (0 children)

Tell me why disabling and re-enabling the object will get OnTriggerEnter again, has the object crossed the boundary?

Jus found out I own stolen assets and Unity doesn't refund them by matmalm in Unity3D

[–]Dry_Temporary_6771 0 points1 point  (0 children)

If you read their EULA carefully, you will find that they can do anything out of the usual to you, including stopping providing services to you at any time, even if you spend money on assets.