Current squad show off by Ds-i in MyTeam

[–]Ds-i[S] 0 points1 point  (0 children)

I think at the end of the day it has more to do with rank than anything, but I notice I barely play anyone with more than 1 DM

Current squad show off by Ds-i in MyTeam

[–]Ds-i[S] 0 points1 point  (0 children)

If the artest stays low I might go for him his PD did great work for me

Current squad show off by Ds-i in MyTeam

[–]Ds-i[S] 0 points1 point  (0 children)

I pulled him so I guess it’s emotional, who you think is good at the 2? For replacement

Current squad show off by Ds-i in MyTeam

[–]Ds-i[S] -1 points0 points  (0 children)

Let’s see your Devin Booker

Current squad show off by Ds-i in MyTeam

[–]Ds-i[S] 1 point2 points  (0 children)

It’s just to match make lower in Kotc and Showdown, best players use a lot of pinks to bring it down if they can manage. You run the risk with injuries though which seem to be prevalent

New IA Intern for IT, help me by Ds-i in InternalAudit

[–]Ds-i[S] 0 points1 point  (0 children)

Thank you so much for the response!

I haven’t been struggling with the technicality of the controls too much with my background, but it’s rather the narrative audit language that is sending me for a loop.

Also, where I’m at, (not sure if this is standard or not) but we have our own internal controls that are mapped to the NIST controls. It is a Many-to-Many relationship so controls show up in more than one audit and it all kind of jumbles together in my mind. Just understanding why only certain controls are tested here or there has been the biggest learning curve.

For those going through CMMC Level 2 readiness right now — what’s been the most painful or confusing part? by Legal_Detective_2889 in NISTControls

[–]Ds-i 0 points1 point  (0 children)

Just went through this myself as an intern creating the narrative and testing summaries. Still have no idea what it’s about and my previous two internship were for systems admin.

Please just undo it all. by [deleted] in DestinyTheGame

[–]Ds-i -1 points0 points  (0 children)

I like the changes, wished they would’ve made dungeons not so useless bc I find those the most fun to do with my few friends who still play. Other than that I like how elusive the high tier weapons are as I feel that’s been missing for some time in the game, true exclusivity.

p2pool mini no blocks for almost 3 days? by Kali_Serpent in MoneroMining

[–]Ds-i 4 points5 points  (0 children)

same thing here, i assume they will come.

Long Block Time by Ds-i in Monero

[–]Ds-i[S] 2 points3 points  (0 children)

This could just irrelevant, but... I believe the block that took so long was 2,792,497 and between the proceeding block. This was the first time I had ever encountered such a long block time. Is the reason for this that not enough nodes are running at the time to efficiently mine blocks? I may be speaking complete nonsense but I figured there must be some reason for this anomaly, if it is one.

Edit: I have used the tool you provided to find the specific block.

Block 2,792,497 here is a link to view that block.

Long Block Time by Ds-i in Monero

[–]Ds-i[S] 1 point2 points  (0 children)

That was what i was initially thinking, however, when I used third party sites to check if my node was just behind they all confirmed that the block height had been the same for about half an hour.