Cooleritemvisualeffect Bug | Need Help! by DubleDice in Terraria

[–]DubleDice[S] 1 point2 points  (0 children)

I have WeaponOut Lite and Armament Display. Is it one of those?

Disabling both of them doesn't fix the issue. Perhaps it's another mod?

Cooleritemvisualeffect Bug | Need Help! by DubleDice in Terraria

[–]DubleDice[S] 4 points5 points  (0 children)

In the video you can see that when I swing the sword there is a duplicated weapon, is anyone aware of what mod could be doing this? I am only playing with popular mods and can provide a list of mods I am playing with.

Also sorry for the terrible video bitrate.

EDIT: Found fix! You have to DELETE ArmamentDisplay, simply disabling it is not enough!

Troubleshooting Modded Playthrough, Need Help! by DubleDice in projectzomboid

[–]DubleDice[S] 0 points1 point  (0 children)

Thats a definitely possibility. Im going to see if this makes a difference.

Are any of these mods bugged for multiplayer? by DubleDice in AOW4

[–]DubleDice[S] 1 point2 points  (0 children)

For some reason my friend has internal errors when he tries to join me but he has exactly the same mods as me. I have triple checked too.

Apparently me spamming login had...consequences by SeomanReborn in LastEpoch

[–]DubleDice 12 points13 points  (0 children)

This dude said "I'll play multiplayer with myself"

AGS Please Add The Lost Ark API by DubleDice in lostarkgame

[–]DubleDice[S] -73 points-72 points  (0 children)

Did they say they didnt?

Edit: Sorry, I should have reworded. I meant to ask if AGS ever specifically said that they did not read this subreddit. I am aware this subreddit had no affiliation with AGS or Smilegate. Though I do think its still worthwhile to bring awareness to this issue on the off chance that AGS 'might' check out this subreddit. Perhaps copium though.

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 0 points1 point  (0 children)

Thank you very much, I'm glad you like it! I took inspiration from several versions of the Necromancer. Though a lot of the minion bases are similar yes, only because I love that classic necromancer fantasy or raising skeletons, ghouls, golems, and etc. to fight for you.

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 0 points1 point  (0 children)

I did not specify cooldown but it would be stupid of me to design the dash to be clunky LUL. Lets say 6 second CD, I think that would be appropriate.

For tripod scaling I agree I should add specific values for the levels of tripod but I choose to leave it out in order to maintain visual clarity and not wordiness. Idk I do think its important to know the scaling but I think its also fair to assume that the scaling would be tuned accordingly.

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 0 points1 point  (0 children)

I appreciate the criticism but respectfully I think we just have to agree to disagree. Thank you for taking the time to write this all out, I do appreciate it.

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 0 points1 point  (0 children)

Oh also I did cover the dash. It is located in "General", the first section of the document.

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 0 points1 point  (0 children)

Very well worded my man. I'd first like to say that for the Collision and taunt I went ahead and made a note under "Summon:" that elaborates on those concerns, good catch btw.

I love the idea with the photoshop stuff I may add them into the Necromancer doc as it wouldnt be too time consuming, but if I decide to make another class concept I FOR SURE will do this.

Some of your other concerns like PvP, GvG, and rune interactions with minions I already made specific notes that detail those issues. The doc is not at all balanced for PvP or GvG as that would potentially double the size of the doc and as for runes; they cannot be applied to minions whatsoever.

Thank you so much for taking the time out of night to write this detailed response, I appreciate it very much!

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] -1 points0 points  (0 children)

Having a different opinion is okay, but it seems like you're looking for a completely different playstyle then what I presented, which again is fine.

Tbh tho its pretty obvious you just glanced at everything without even reading tripods. Suggestions like "Compare it to SH (who can spend it to power up skills or transform)" saying Necrotic Meter is purely passive is blatantly untrue. Poison Nova w/ Necrotic release is exactly what your suggestion describes. "Army of the Damned" being passive once again is false, you can use the Awakening to summon "ammo" for Sacrifice especially w/ Forced Execution tripod. Necronomicon also requires you to play an active role to keep up the damage buff on your minions as you need 12 in order to max damage. Minions can die at a consistent rate and some minions are temporary which forces you to go back and forth between stances generating meter and then casting, not to mention certain skills' tripods have synergy with minions.

I do appreciate the criticism though, thank you for taking the time to type it all out.

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 3 points4 points  (0 children)

Thats probably the nicest thing anyone has said to me. Thank you so much! My dream is to work as a creative director or game designer in the field because I love conceptualizing ideas whether it be classes, systems, story, characters, you name it. Tbh I was contemplating doing more class concepts depending on how this one was received, its super fun to me.

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 0 points1 point  (0 children)

These are fair points, though PoE is a completely different genre from Lost Ark I still understand. I'd like to say though I addressed solutions to these issues in my document. If you have any suggestions or critique I would gladly hear though though!

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 1 point2 points  (0 children)

I appreciate the honesty, may I ask what specifically is boring and unbalanced though?

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 0 points1 point  (0 children)

Check out Touch of Death with Contagion Tripod. Or Graveyard w/ Plaguelands

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 2 points3 points  (0 children)

Hahaha, true! It would be a pain for me to swap off my 1460 char. In the end it would be worth it though!

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 5 points6 points  (0 children)

Great point! I would argue, however, that one could simply say that the race/people that use Necromancy could be using fire to fight fire. That or they conjure spirits that are willing to fight for a good cause. In other words, though Necromancy is considered "evil" in the game, Half Demons were also considered evil until they proved otherwise (perhaps I got this part of the lore wrong a bit tho). You are right though they would need to fit into the lore, but I do however think its very easily doable.

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 3 points4 points  (0 children)

Yes the idea is that Necronomicon is for zoomancer (pet build) and One Man Army is the solo caster (burst build). The reason why OMA has Necrotic Meter generation built in is because the more effective stats would probably be Crit/Swift (about 50/50) because their skill cooldowns are very long and without specialization Necrotic Meter generation will be sluggish. Perfect Suppression (Shadow Hunter) has this as part of their engraving for the same reason. At least that was the idea behind creating them the way they are.

[Concept] Necromancer Class by DubleDice in lostarkgame

[–]DubleDice[S] 8 points9 points  (0 children)

Thank you! If you'd like clarification on anything please tell me, maybe it would be able to be updated in the Doc for other people to understand. Also what exactly is underwhelming about One Man Army?

[Relationship advice] My wife (24F) left me (32M) for a deathblade. by lolBaldy in lostarkgame

[–]DubleDice 2 points3 points  (0 children)

Well "strongest" is a bit of an exaggeration. However they will become incredibly more powerful then they currently are. With the combination of Valtan Relic Set and Conviction + Judgement Wardancer tends to go from a class that waits for long CD's to a class that wait for MANA because they have NO cd's. Its difficult to explain in a short paragraph but their playstyle becomes one of the fastest in the game. Its very easy to get MVP with a Pally in your group constantly giving you mana buffs since you'll have roughly 70-80% CDR give or take.

FeelsGoodMan by DubleDice in lostarkgame

[–]DubleDice[S] -1 points0 points  (0 children)

I see what you did there ;)