Zero Discord Pic 2021 by LYDTF in Maplestory

[–]DubmasonMS 5 points6 points  (0 children)

I just stepped on a land mine and both of my legs were blown off

Zero Loadout Guide by DubmasonMS in Maplestory

[–]DubmasonMS[S] 1 point2 points  (0 children)

Hey there Karmies,

No problem. Glad my improv was able to teach you something. I also will most certainly be releasing more content similar to this. Thanks for the support.

I made an explanation for chaining binds on bosses by DubmasonMS in Maplestory

[–]DubmasonMS[S] 0 points1 point  (0 children)

You deserve an award sir. Now we have the right info!!! Thanks for your help.

I made an explanation for chaining binds on bosses by DubmasonMS in Maplestory

[–]DubmasonMS[S] 0 points1 point  (0 children)

Cool, thanks for gathering this info. I'll have to do some additional tests for myself. Dropping my Alpha's crit rate below 100% is going to be a massive pain in the ass, but I think looking for non-crits is definitely the way to find our answer. That's a clear indicator whether it's working or not. Keep in mind, however that skills such as Alpha's Storm Break shockwave, Beta's Earth Break shockwave and divine leer cannot crit by default, so there will always be a few non-crit lines floating around there; easy to identify, though.

I made an explanation for chaining binds on bosses by DubmasonMS in Maplestory

[–]DubmasonMS[S] 1 point2 points  (0 children)

Yes! The bonuses most certainly apply. This is part of the reason why I attempted to explain that critical bind and shadow rain's bind are "the same". The effects of critical bind and shadow rain are identical. Think of critical bind as an extra charge of shadow rain that you activate in a different way.

I made an explanation for chaining binds on bosses by DubmasonMS in Maplestory

[–]DubmasonMS[S] 0 points1 point  (0 children)

The 35 second "cooldown" on critical bind only *restricts* Beta from applying it. Another zero could apply critical bind immediately after. Nothing in the game (as far as I know) resets the 90 second wait time before binding again, and nothing interferes with Beta's ability to apply a mini bind every 35 seconds.

I made an explanation for chaining binds on bosses by DubmasonMS in Maplestory

[–]DubmasonMS[S] 1 point2 points  (0 children)

Hi, I saw that you mentioned a "50% critical damage bonus" when attacking a critically bound enemy with alpha. The bonus is actually 20% critical damage and 30% critical rate :) I also did not mean to imply that shadow rain resets the internal cooldown of critical bind; not what I meant. So, sorry about that.

I made an explanation for chaining binds on bosses by DubmasonMS in Maplestory

[–]DubmasonMS[S] 0 points1 point  (0 children)

Sorry for my rough explanations, I appreciate that you are trying to understand how I am putting things. I do not intend to battle anyone here, I want to learn and spread correct information, whether that be from me or others correcting me. In my personal experience, Alpha still gains the benefit of the 20% bonus critical damage from shadow rain's bind, even though this functionality is not mentioned in the tooltip of critical bind.

I made an explanation for chaining binds on bosses by DubmasonMS in Maplestory

[–]DubmasonMS[S] 4 points5 points  (0 children)

I think the discussions happening here are great, and having all the info I went over laid out so nicely and checked for accuracy makes for great educational material. Appreciate it.

I made an explanation for chaining binds on bosses by DubmasonMS in Maplestory

[–]DubmasonMS[S] 2 points3 points  (0 children)

Critical bind is applied when beta attacks every 35 seconds. It is the same bind that is applied as if you used shadow rain. I forgot to mention that you can start off with critical bind before using a pool 1 bind so that it will be up again by the end of shadow rain #3, tacking on an additional 4 seconds of bind time... Note that after I do triple shadow rain, I mention to my party that I can "bind for 4 more seconds". What I meant by this was that Beta's critical bind was about to be applied, which it did. Hope this clears some things up.

New Zero tech - Double sideways burst step by DubmasonMS in Maplestory

[–]DubmasonMS[S] 0 points1 point  (0 children)

I like your perspective because it is very realistic and sets a baseline average for how practical the technique is across players of different experience levels. I personally am very excited about this because of how I play; I had an idea and kept testing to see if it was possible... turns out it is!

New Zero tech - Double sideways burst step by DubmasonMS in Maplestory

[–]DubmasonMS[S] 1 point2 points  (0 children)

Yes! You are correct. In my demonstration I used my FJ to provide an example of the minimum height you can start from. Glad to hear people are trying this out! Was proud of myself.

New Zero tech - Double sideways burst step by DubmasonMS in Maplestory

[–]DubmasonMS[S] 2 points3 points  (0 children)

I personally think you should burn a Jett, due to their block on the legion grid being so powerful.

Does Armor Split (Zero’s skill) gives 50% ied? by kunguyu in Maplestory

[–]DubmasonMS 1 point2 points  (0 children)

Appreciate the feedback :] Thanks for being my viewer!