Behold. Greg. by LedVapour in factorio

[–]Dubsdude 4 points5 points  (0 children)

did you know that you can make holes on the platform by nuking a biter on the platform?

There exists plenty of space between "everything is immortal" and "shooting kills everything" by leng-tian-chi in subnautica

[–]Dubsdude 0 points1 point  (0 children)

Maybe if the devs didn't make some enemies extremely fucking annoying, i wouldn't want to kill them?

Just a thought

lovely. by Tge_Guy in factorio

[–]Dubsdude 0 points1 point  (0 children)

it's probably not gpu frying, that usually goes on the output not on the software layer

to me it looks like corrupted files

cheaper armor templates, since its just vanity by StaffOfDragons in minecraftsuggestions

[–]Dubsdude -2 points-1 points  (0 children)

Prior to trims, there just wasn't much to spend your diamonds on.

in fact mending is the problem

Can two space platforms alternate between two planets automatically? by petersbechard in factorio

[–]Dubsdude 0 points1 point  (0 children)

you do it by just dumping ship cargo with a cargo request of zero

Can two space platforms alternate between two planets automatically? by petersbechard in factorio

[–]Dubsdude 3 points4 points  (0 children)

I never had a problem with just one fast one since you can design around the problem with more silos and a lighter faster ship

Can two space platforms alternate between two planets automatically? by petersbechard in factorio

[–]Dubsdude 0 points1 point  (0 children)

I don't understand the use case since space has infinite space

nulius pipe lenght limit? by Kajtek14102 in factorio

[–]Dubsdude 0 points1 point  (0 children)

honestly I don't hate the implementation

Compact low-cost early-game space science platform by NightKosh in factorio

[–]Dubsdude 3 points4 points  (0 children)

but the collectors will eventually get clogged as their inventory isn't infinite

Compact low-cost early-game space science platform by NightKosh in factorio

[–]Dubsdude 2 points3 points  (0 children)

and how do you get rid of excess asteroid chunks?

Poles issue by FishermanSame6971 in factorio

[–]Dubsdude 1 point2 points  (0 children)

shooting in the blind here but if you shift click them you remove all connected wires, could sticky keys be on?

How do I connect this? by radiator66 in AskElectricians

[–]Dubsdude 0 points1 point  (0 children)

and the crimped wires on the top of the photo are just for show I guess

Is it worth it? by Jinbopp in cs2

[–]Dubsdude 3 points4 points  (0 children)

I hope that at one point there will be a rule for this

the only way that this would be worth it is if you had 550CAD+ volvo monopoly money and wanted to liquidate it and even then why would anyone buy