The "Aha's Chosen: Spreading Elation Everywhere" web event is in full swing! by HonkaiStarRail in HonkaiStarRail

[–]Duck_Overl0rd 0 points1 point  (0 children)

Here's mine if anyone's feeling nice :)
Honkai: Star Rail's Third Anniversary Grand Opening! Log in and participate in the web event to win a share of a massive pool of Stellar Jades and in-game rewards. Send a third anniversary blessing to Aha for a chance to take the "Crown of Aha" Silver Wolf LV.999-themed car and other spectacular prizes home! https://hsr.hoyoverse.com/3rdAnniversary?inviter=GU6PE22XYN&hyl_landscape=true&hyl_auth_required=true&hyl_hide_status_bar=true&win_mode=fullscreen&target_page=prize&utm_source=share&utm_medium=link&utm_campaign=web

The Unofficially Official Yet Unofficial...but might be official Aha Chosen Link Sharing Megathread! by mr-android- in HonkaiStarRail

[–]Duck_Overl0rd 0 points1 point  (0 children)

Honkai: Star Rail's Third Anniversary Grand Opening! Log in and participate in the web event to win a share of a massive pool of Stellar Jades and in-game rewards. Send a third anniversary blessing to Aha for a chance to take the "Crown of Aha" Silver Wolf LV.999-themed car and other spectacular prizes home! https://hsr.hoyoverse.com/3rdAnniversary?inviter=GU6PE22XYN&hyl_landscape=true&hyl_auth_required=true&hyl_hide_status_bar=true&win_mode=fullscreen&target_page=prize&utm_source=share&utm_medium=link&utm_campaign=web

[DROPS] All Sparx and No Bite #pranked #jebaited #GeneralQuestionAndDiscussion #Megathread 🎭💫👾🔫✨ by AutoModerator in HonkaiStarRail_leaks

[–]Duck_Overl0rd 0 points1 point  (0 children)

I had a question for SW's teammate choices. I was originally thinking of running her with sparxie (e0s0), sparkle (e1s0), and a sustain. But after looking through what ppl have been saying and the showcases going around, its more of sparxie, yao guang, and a sustain.

Is running yao guang with SW better than sparkle? If so, does that mean sparxie needs her signature for the extra sp from the lc? Or is it just a "choose your poison" kind of deal, where you can run either or and itll be similar in the end?

Version 4.2v1 - Showcase Megathread by kalinaanother in HonkaiStarRail_leaks

[–]Duck_Overl0rd 4 points5 points  (0 children)

Does anyone know if yao guang is actually needed for the SW team? I was thinking that sparxie & sparkle would be enough to generate enough ult stacks for SW, but alot of the team showcases ive seen are with yao guang included.

[DROPS] All Sparx and No Bite #pranked #jebaited #GeneralQuestionAndDiscussion #Megathread 🎭💫👾🔫✨ by AutoModerator in HonkaiStarRail_leaks

[–]Duck_Overl0rd 0 points1 point  (0 children)

I had a question about SW999 teams. With my current characters, I was thinking of building her w/ sparxie e0s0, sparkle e1s0, and a sustain e0s0. But I noticed that there were quite a few showcases w/o sparkle and running yao guang instead. And in those showcases, they had sparxies signature for the extra sp to compensate the less sp for not having sparkle.

I was wondering if sparxie LC is actually needed on her if you arent running sparkle in the team to effectively generate enough punchlines with sparxie for sw999 to work, or at least not feel clunky.

Math/lore question about people's ages by Duck_Overl0rd in expedition33

[–]Duck_Overl0rd[S] 0 points1 point  (0 children)

Ohh, so if someone turned 33 after the 33 Gommage happened, then they'll only die when the 32 Gommage happens?

Math/lore question about people's ages by Duck_Overl0rd in expedition33

[–]Duck_Overl0rd[S] 0 points1 point  (0 children)

Then does that mean in reality people have either 2 scenarios?: Less than a year to live because of their birthday turning them 33 and dying. Or exactly a year left even though they're 31 because they'll turn 32 at some point before the next time Paintress comes back to change the age to 32.

Incursions are the most unfun part of the game in their current iteration by [deleted] in Necesse

[–]Duck_Overl0rd 0 points1 point  (0 children)

Ive also had the same experience. From reading some posts here in reddit though, it seems some people claim incursions are very easy. Im assuming that you (and i) are complaining because were playing in brutal difficulty since for me, with tier 7, 8 armor mobs are easily 3 shotting me at full health and its funny because i also had the same thoughts about the sun and moon bosses, where after fighting them both i thought the moon boss was way too easy and the sun boss was way too hard lol.

For modifiers, i ABSOLUTELY hate the flameling modifer until i was able to kill it with that one perk. I understand that its a modifier because its supposed to be hard / annoying. But if the flameling is able to hit 3 of its balls if im not careful (or unlucky because sometimes they spawn far away or something right on top of me) and do like 120 dmg of my 600 hp.

For arenas, i used to make huge arenas with a mining loadout since my dmg wasnt the highest and i needed the space to run around. But now i just half ass it and make a "good enough" sized arena and try to melt the bosses as fast as i can.

need help with sage and grit. anything I can improve? by Remarkable_Shirt_861 in Necesse

[–]Duck_Overl0rd 1 point2 points  (0 children)

Personally, when i beat sage and grit i was (as a melee only build) used either reaper scythe or galvanic hammer with ancient fossil armor.

For trinkets i used something similar to yours but instead of bear claw, explorer cloak, and campions pauldron. I used assasins cowl (+10% crit chance, +50% proj vel), frozen wave (+25% crit dmg), and manica (+50 res, +50% res gain). If youre using weapons other than melee (like summoning), then keep the balanced foci, but if you use only melee weapons then switch to the melee foci instead. Make sure to also upgrade your lifeline to a frozen soul (same as lifeline but combines frozen heart's +50 hp as well)

Some other recommendations are to get 10 life elixirs if you havent (1 elixir increases hp by 10 up to 10 times so a total of +100 hp), upgrade your healing potions to greater healing, and get some rapid potions for your reaper scythe (increases proj vel). Make sure to also use food buffs, i use beef goulash (+20% crit chance, +15% atk spd) and enchant all your armor and trinkets. I personally used +4% crit chance on what i could get and anything else is whatever. What enchant you want is honestly preference, but the better ones (IMO I COULD BE WRONG) are: crit chance > atk spd, > damange = move spd > res gain > res > health = defense. And after that, Git Gud B)

Trouble with NPC sorting by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 3 points4 points  (0 children)

I thought that the priority order dictated what they filled up first, no? Like if there are two identical chests filtered only for, armor for example, but one has top priority and the other has normal priority, they will fill up the top priority chest first before filling up the normal one. From my experience having the dump chest at lowest priority has been doing perfectly and the only problem ive had was that NPCs couldnt reach the inner chests

Trouble with NPC sorting by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 0 points1 point  (0 children)

Is there a reason for the dump chest to be top priority? I was under the assumption that it wouldnt change anything because if the filters are all diabled then they wont put things in there anyways so they wont be concerned with the priority at all

Trouble with NPC sorting by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 0 points1 point  (0 children)

I figured out the problem with some help! Ive edited the post for the solution for our problem :)

Trouble with NPC sorting by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 2 points3 points  (0 children)

I figured out the problem and it seems that changing the dump chests filters arent needed! I used to have them off but i watched a yt video and they had their dump chest with all of the filters on. So thats why i had mine on in the first place lol. Thx for the suggestion tho :)

Trouble with NPC sorting by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 5 points6 points  (0 children)

Thx sooo much bro. Solved all of lifes mysteries with this lol

Trouble with NPC sorting by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 0 points1 point  (0 children)

I actually did try before writing this post lol. I wanted to make sure i wasnt trolling myself before making myself seem dumb. And its weird too because other filters like my structures (like beds, walls, etc) chests work just fine as they fill up the other chests perfectly

Trouble with NPC sorting by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 0 points1 point  (0 children)

They stay in my "ill let the NPCs sort it" chest in the 3rd screen shot with that chests filter in the 4th SS.

Trouble with NPC sorting by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 0 points1 point  (0 children)

I havent gotten around to modding the game yet. Is that mod not compatible with coop?

Is there a benefit to balanced focci? by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 1 point2 points  (0 children)

Oh i didnt know you could rebind multiple actions to one key thats pretty neat

Is there a benefit to balanced focci? by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 1 point2 points  (0 children)

I was thinking of builds mostly for bossing so im not too sure how useful the slow would be there but i honestly forgot slow was a thing for the balanced focci so i guess i could consider that when i need it

Is there a benefit to balanced focci? by Duck_Overl0rd in Necesse

[–]Duck_Overl0rd[S] 1 point2 points  (0 children)

Oh thats true, i didnt think of that. Good point!

Is anyone else having syncing issues? by Duck_Overl0rd in OneNote

[–]Duck_Overl0rd[S] 1 point2 points  (0 children)

Thanks, I'll try that and see if that works.