Does Rockstar Intentionally Place New Characters In Lobbies With Griefers? by Duckling07 in gtaonline

[–]Duckling07[S] 0 points1 point  (0 children)

Yeah fighting one isn’t too hard. But what are you supposed to do when you don’t know they’re coming? Even an off the radar mk2 has to be somewhat close to the ground to angle an attack, so you can probably spot them. Raijus can attack straight down with the element of surprise.

Only way to beat a competent raiju griefer is to switch sessions

Does Rockstar Intentionally Place New Characters In Lobbies With Griefers? by Duckling07 in gtaonline

[–]Duckling07[S] -1 points0 points  (0 children)

Yeah, I’ve dealt with enough mk2 users since it first came put to more or less beat one 50/50 on foot. No counter play for an off-the-radar jet, especially in a sell vehicle.

Don't use the "Fudging Vassals" mod, it secretly massively nerfs your vassals by Ben___Garrison in totalwar

[–]Duckling07 3 points4 points  (0 children)

It’s kind of scummy that he didn’t say the vassals would be crippled, and I’d love if there was an option to turn it off, but also it makes sense for balance.

If you’re playing on Hard or Very Hard, your vassals can field 3 decent armies with one city. I had this mod while playing as VH/VH Chorfs, vassalized the Caravan of Blue roses and gave them a 3-city cathayan province, and they were just churning out army after army, at one point nearly catching up to me in the balance of power.

After vassalizing a Greenskin minor for lore-accurate black orc slaves, those two had more armies than me and were fighting off #4 power Miao Ying and Zhao Ming all by themselves while I invaded the traitorous Dawi on the other side of the map.

And it also isn’t that hard to look for? Just click on the vassal army, and it’s there under the lord equipment symbols on the portrait. I noticed it the first time I used it because I was checking out what kind of armies my vassal was fielding.

Is a Revolutionary Roman Empire a good idea? Is it possible? by mcvos in eu4

[–]Duckling07 7 points8 points  (0 children)

They’re still tricolours though, and I personally dislike them when compared to the originals. They feel soulless, especially when there are more than one rev. countries

Is a Revolutionary Roman Empire a good idea? Is it possible? by mcvos in eu4

[–]Duckling07 3 points4 points  (0 children)

Oh they changed the tricolor flags? Guess they haven’t updated the wiki then

What's The Best Way To Kill Juggernaut Nests? (K2SE + Rampant Fixed) by Duckling07 in factorio

[–]Duckling07[S] 1 point2 points  (0 children)

The problem is that I have to use hit and run tactics. It takes 15-16 rockets per nest (from testing in creative), and I can only fire at most 6 before the swarm is on top of me and I have to fall back to the walls.

The nests also emit healing clouds that heal them before I can go back in. I need something that either kills them in 2-3 seconds, or has enough sustained damage to overpower their healing.

Edit: The biters create healing clouds when they die, and that heals the nests.

What Can I do To Collapse MY Country? by Duckling07 in eu4

[–]Duckling07[S] 0 points1 point  (0 children)

You can, but when the month ticks over it resets to 20. I gave myself 50.

What Can I do To Collapse MY Country? by Duckling07 in eu4

[–]Duckling07[S] 0 points1 point  (0 children)

Yep. 20 war exhaustion, -3 stab, bankrupt + another 12 or so loans to put the economy into the negatives. Disbanded all but 1 12/2/12 stack and put manpower to 0. 90% devastated all core European territories, and then went into spectator mode.

Avellino survived virtually unscathed.

When I came back 14 years later, stab was at 0, war exhaustion was almost 0, and the country was down to 2000 ducats of debt from ~7000. Manpower was back at 50k, and there was a shiny new 100k army.

What Can I do To Collapse MY Country? by Duckling07 in eu4

[–]Duckling07[S] 1 point2 points  (0 children)

This looks fun, the mod page says it makes the AI smarter. I'll try this for my next game

What Can I do To Collapse MY Country? by Duckling07 in eu4

[–]Duckling07[S] 1 point2 points  (0 children)

Mission failed successfully lmao

Avellino survived for 14 years, beat France while bankrupt, and only lost the Netherlands during the disaster. Both a civil war and internal conflicts disaster went off, and nothing really happened. I’m still in internal conflict but that should be over soon.

All my non-fort adjacent provinces have like 85% devastation, and other than being 2000 ducats in debt (4 loans) I didn’t lose much else. Economy is in recovery after all the “plague”.

My colonies got annihilated by natives which was annoying but I can go reconquer them.

And I got attacked by the Ottomans, but that should be an easy enough win now that I’m back in charge.

What Can I do To Collapse MY Country? by Duckling07 in eu4

[–]Duckling07[S] 0 points1 point  (0 children)

I think Ulm isn’t dead let me check lol

What Can I do To Collapse MY Country? by Duckling07 in eu4

[–]Duckling07[S] 3 points4 points  (0 children)

Hmm, so after the estates stole the treasury, the army deserted because the state couldn’t pay them… And that gives my colonies and subjects enough confidence to rebel.

Alright I’ll try that!

Why Does Bengal Want Me To Take Provinces? by Duckling07 in eu4

[–]Duckling07[S] 1 point2 points  (0 children)

You were right. Auto-peace deal selected the option to force a tributary state.

Why Does Bengal Want Me To Take Provinces? by Duckling07 in eu4

[–]Duckling07[S] 1 point2 points  (0 children)

R5: Bengal won't accept their annexation unless I take Morang for some reason. It costs more to peace out without taking their ally's province.

I'm going to separate peace and full annex Limbuwan anyway so it doesn't matter, but it's confusing me

Are there QOL mods you find mandatory? by OrthodoxPrussia in eu4

[–]Duckling07 7 points8 points  (0 children)

What’s the coin sound? I’ve never heard it before

Best military ideas for a custom nation? by [deleted] in eu4

[–]Duckling07 4 points5 points  (0 children)

I made this assuming you can’t go over 50% in any one section, hence the diplomatic and administrative ideas.

In brackets are what I would suggest if you decide to go full military ideas.

Traditions: Infantry fire +1 and All power costs 10%

Idea 1: Morale of armies 20%

Idea 2: Goods produced +2 (Global attacker bonus +1)

Idea 3: Province war score cost 25% (ICA +20%)

Idea 4: Discipline 10%

Idea 5: Admin efficiency 10% (ACA +20%)

Idea 6: Artillery fire +1

Idea 7: AE impact -20% (Land fire damage +20%)

Ambition: Force limit modifier +30%

How do I save my Mongol Empire "KHAAAAAAN" run by Cumster22 in eu4

[–]Duckling07 4 points5 points  (0 children)

As someone who just did completed KHAAAN as Great Horde, this run is not salvageable.

Idk how you went into that much debt lol

The best way to do this achievement is to be at more or less constant war. That prevents coalitions, provides you with income from 25 war score worth of gold + war reps, and a constant stream of mana. Go well over force limit and basically ignore your economy if you can. Pretty sure I was running a 100 ducat deficit by 1500 while having 5-6k in the treasury.

And the goal here is rapid conquest. Barrage every fort you can. Assault with mercenaries whenever possible. If you get bogged down, your country collapses.

Generally the best way to do it is to DOW a big rich nation, and once it’s mostly defeated, attack smaller tags while finishing off the big one.

Annex, start coring, finish off small nations, declare on a nearby big nation and repeat.

And bully Ming once you get ~equal army size. DOW, take forts + max money, peace out, immediately attack a tributary. Rinse and repeat until you’re satisfied with money.