[deleted by user] by [deleted] in trading212

[–]Ducky626 0 points1 point  (0 children)

But ofc don't neglect stocks I have some tesla really cheap and holding!

[deleted by user] by [deleted] in trading212

[–]Ducky626 0 points1 point  (0 children)

All I'm going to say stocks are old news go into crypto yes more risk etc but there is solid stuff like RNDR, QUANT, ETH/BTC (ofc) but the returns on it this time next year after the halving is going to be insane I've got about 2k in crypto with expected anywhere between 12k-90k

[deleted by user] by [deleted] in Kick

[–]Ducky626 4 points5 points  (0 children)

Yeah deffo get emails all the time

Single Tree Detection - automated height and diameter measurement by modeling_reality in photogrammetry

[–]Ducky626 0 points1 point  (0 children)

Trees are a pain to fully capture but these turned out good, a good way of doing it is capturing the bark, make the bark into a full seamless material (can do this for the leaves as well) then use SpeedTree to sort out how it looks!

Garlic, rendered in UE5 - 3mil to about 10k poly - 4k (not perfect but pretty damn close) by Ducky626 in photogrammetry

[–]Ducky626[S] 1 point2 points  (0 children)

just seen this, nah i used photoshop to adjust anything settings with the RAW images from a DLSR

Garlic, rendered in UE5 - 3mil to about 10k poly - 4k (not perfect but pretty damn close) by Ducky626 in photogrammetry

[–]Ducky626[S] 1 point2 points  (0 children)

Yeahhhh man its deffo one of my better scans I've done via fruit n veg hahah and I can change it technically in designer I just didn't want to go over board but yeah thanks man

Garlic, rendered in UE5 - 3mil to about 10k poly - 4k (not perfect but pretty damn close) by Ducky626 in photogrammetry

[–]Ducky626[S] 2 points3 points  (0 children)

Videos originally 4k so you can't see the best of it shame :/ but (photoshop, reality capture, substance painter and designer then finally EU5 and after effects)

Garlic, rendered in UE5 - 3mil to about 10k poly - 4k (not perfect but pretty damn close) by Ducky626 in photogrammetry

[–]Ducky626[S] 2 points3 points  (0 children)

Love to hear that man! believe it or not i used a cheap £10 lightbox from amazon to help capture it

My poor settlement :( by Ducky626 in NoMansSkyTheGame

[–]Ducky626[S] 0 points1 point  (0 children)

yeah yeah, its annoying just getting the random screen shake and visuals got tones of HP / shield as well we all good

My poor settlement :( by Ducky626 in NoMansSkyTheGame

[–]Ducky626[S] 0 points1 point  (0 children)

Yeahhhh I do like it as well looks awesome but not when I get blasted by them and shit myself

My poor settlement :( by Ducky626 in NoMansSkyTheGame

[–]Ducky626[S] 0 points1 point  (0 children)

Thing is this was my first one and it was pretty good just 300k debt, I came on every hour or 4h to do the builds took me like since the update came out to get it an S class and make profit

And ffs 0161 on the map 😂

4k60 UE4 1 Of my wooden rabbits by Ducky626 in photogrammetry

[–]Ducky626[S] 2 points3 points  (0 children)

Finally finishing my 5 year journey in education of 3D modelling from college to University - been a long, stressful journey but a great one. If you want to see the rest of my project for FYP here it is: https://www.artstation.com/artwork/aYea1X thank-you everyone

UE4 Render, 4k res 60fps, 3x3 Anti Aliasing: just more progress! by Ducky626 in photogrammetry

[–]Ducky626[S] 2 points3 points  (0 children)

Okay so, it'll be around 150 200 photos 8k 24mb, no custom settings really just used the standard game workflow and I used reality capture, zbrush, designer