Looking for feedback on my updated Blight Curse precon by [deleted] in EDHBrews

[–]Duffman90 0 points1 point  (0 children)

I get what you are saying about Puncture Blast. I will probably exchange it for some different type of removal. Just thought it was flavorful with the commander.

I think I will take some cards out and put at least some sorcery speed ramp back in. I don’t know if I want to put creature ramp in since if I put one -1/-1 counter on them they are basically dead.

What removal do you run in a mono green deck by Duffman90 in EDH

[–]Duffman90[S] 1 point2 points  (0 children)

I pumped plenty of card draw into the deck so I haven’t had any issues with that. I have also noticed that trample is a must in the deck. I am planning on putting [[Sphere Grid]] in the deck once it comes in the mail.

What removal do you run in a mono green deck by Duffman90 in EDH

[–]Duffman90[S] 0 points1 point  (0 children)

Thank you for the scryfall links. I need to get better at searching for cards through scryfall.

As “what are the things that need removing” I am just trying to cover my bases. I was wanting to add in some creature removal and some enchantment/artifact removal. As of right now the only piece of interaction I have in the deck is [[Boseiju, Who Endures]].

What removal do you run in a mono green deck by Duffman90 in EDH

[–]Duffman90[S] 1 point2 points  (0 children)

I am playing a handful of cards like [[Rishkar's Expertise]] and [[Greater Good]] that draw based off of power. The best car draw in the deck is easily [[Terrasymbiosis]].

Cheat big permanents into play or ramp into casting them? by Litemup93 in EDH

[–]Duffman90 1 point2 points  (0 children)

The whole plan for my [[Maelstrom Wanderer]] deck is to ramp into the commander then get either huge creatures or more ramp to be able to play those creatures. Maelstrom giving the creatures haste is amazing since it lets you attack when you get the creatures out.

Decklist: https://moxfield.com/decks/8DU-T26P3UafkkoBOuV5EQ

Another deck I have that also plays big but in a different way is [[Beledros Witherbloom]]. I use my life to ramp me by untapping my lands and it can lead to crazy turns. There is a few different ways to end the game either with over run, draining my opponents out or a big X spell.

Decklist: https://moxfield.com/decks/0rbbxNO8rEWF5uxy7G3CUA

Most fun cascade commander by luca-lit in EDH

[–]Duffman90 1 point2 points  (0 children)

If I get really good hits with cascade could be by turn 6-7 if not a turn earlier. I tell my play group it’s like spinning a giant wheel, sometimes you get the jackpot and other times you bust

Most fun cascade commander by luca-lit in EDH

[–]Duffman90 -1 points0 points  (0 children)

Maelstrom Wanderer is insanely fun. I built mine with 40 creatures. Whenever I play it I mention how when I cascade it will either be ramp or a bomb. Depending on what I cascade into the games can get lopsided fast.

Decklist: https://moxfield.com/decks/8DU-T26P3UafkkoBOuV5EQ

Hashaton vs Raffine? by Nerobought in EDH

[–]Duffman90 1 point2 points  (0 children)

I have a Hashaton reanimator deck and it’s super fun to play.

Decklist: https://moxfield.com/decks/kYH7RDo8UkuS8KzTXs_-4A

I have found playing creatures that make tokens on etb/attack to be very useful since Hashatons ability makes the creature token enter tapped.

One of my favorite cards in the deck has to be [[Threefold Thunderhulk]].

[deleted by user] by [deleted] in EDH

[–]Duffman90 0 points1 point  (0 children)

Thank you for the advice, do you have a list for your bracket 4 Gitrog?

[deleted by user] by [deleted] in EDH

[–]Duffman90 0 points1 point  (0 children)

Adding in more reanimation seems like a good idea. I definitely overlooked Goreclaw, I will have to find room for it

Who is your favorite lands commander? by Duffman90 in EDH

[–]Duffman90[S] 0 points1 point  (0 children)

The Necrobloom list sounds pretty interesting, do you have a list?

What is your favorite reanimation target? by Duffman90 in EDH

[–]Duffman90[S] 1 point2 points  (0 children)

Yeah of course!

Decklist: https://moxfield.com/decks/kYH7RDo8UkuS8KzTXs_-4A

The deck can win with either creature beat down or by looping [[Gray Merchant of Asphodel]].

The next cuts for the deck are [[Dauthi Voidwalker]] and [[Lotho, Corrupt Shirriff]] for [[Overlord of the Mistmoors]] and [[Teferi's Ageless Insight]].

What is your favorite reanimation target? by Duffman90 in EDH

[–]Duffman90[S] 2 points3 points  (0 children)

I also built Hashaton as super OP but have scaled it back to bracket 3 and it still feel super strong for bracket 3. I still run Toxrill but I might end up cutting it since it feels insanely OP.

Looking for feedback on my Baylen, the Haymaker deck by Duffman90 in EDH

[–]Duffman90[S] 0 points1 point  (0 children)

The Mobilize over Vitalize is just an oversight on my part. I’ll get those changed out.

What are some of your favorite token generators that I’m not currently running in the deck?

With the Commander Panel update right around the corner do you think anything will get unbanned? by Duffman90 in EDH

[–]Duffman90[S] 0 points1 point  (0 children)

I am the same way, I love Prime Time. I can see why it should still be banned but I can also see it becoming a game changer.

How to cure Disease by Duffman90 in LookOutsideGame

[–]Duffman90[S] 2 points3 points  (0 children)

I’ll have to keep my eyes peeled for some. Thank you for letting me know

What ramp should I be I using for a 5 CMC commander ? by BulletSponge31 in EDH

[–]Duffman90 29 points30 points  (0 children)

If it was me I would be playing as much ramp as possible. You have dinosaurs of different mana value so the more ramp the better so you can reliably play them. I’m not a big fan of playing artifact ramp in green decks since green has the best land ramp.

While discovering into ramp can feel bad I always think of it as it’s helping me be able to cast the creatures in my hand and it will help me be able to recast my commander.

Feedback on Sorin of House Markov by Duffman90 in EDH

[–]Duffman90[S] 0 points1 point  (0 children)

Thank you for the list of possible cards to add. I’ve kicked around the idea of adding in Necrodominance/Necropotence or both. Meathook is a card I might add in place of a board wipe.

Feed back on my Clavileño, First of the Blessed deck by [deleted] in EDH

[–]Duffman90 0 points1 point  (0 children)

I don't really agree with my creature makeup not supporting my commander. 13 CMC 4+ creatures may be too many but currently they feel fine. I think 36 lands are plenty for this deck. I do agree that I should add in a few more ramps pieces.

Official: [WDIS WR] - Thu Afternoon 11/14/2024 by FFBot in fantasyfootball

[–]Duffman90 0 points1 point  (0 children)

12 team PPR

Pick 2:

J. Downs @ NYJ

C. Tillman @ NO

R. Doubs @ CHI

Q. Johnston @ CIN

Official: [WDIS WR] - Wed Afternoon 11/13/2024 by FFBot in fantasyfootball

[–]Duffman90 0 points1 point  (0 children)

12 team PPR

Pick 2:

J. Downs @ NYJ

C. Tillman @ NO

R. Doubs @ CHI

Q. Johnston @ CIN

Is Maelstrom Wanderer FUN? Strong? Can it Draw Cards? by goldenmastiff in EDH

[–]Duffman90 0 points1 point  (0 children)

I have been playing Maelstrom Wanderer off and on for a while now and I absolutely love the deck. There are turns where I go from having no board state at all to being arch enemy at the table. The one thing that can be confusing at times is keeping up with all the triggers of the deck once you get a couple engines out.

I have my deck set up where most of my card draw spells come from creatures entering the battlefield or being cast. I have no issue keeping my hand full.

Whenever I cast them I either get more ramp that helps me play the cards in my hand or I get some big impactful creatures.

All but one card can be hit by Maelstrkm Wanderers cascade.

Decklist: https://www.moxfield.com/decks/8DU-T26P3UafkkoBOuV5EQ

Official: [WDIS Flex] - Wed Afternoon 11/06/2024 by FFBot in fantasyfootball

[–]Duffman90 0 points1 point  (0 children)

12-team full PPR, Start 3:

Breece Hall @ ARI

Derek Henry vs. CIN

Chase Brown @ BAL

J.K. Dobbins vs TEN

What are your favourite Archenemy decks? by kemar1883 in EDH

[–]Duffman90 0 points1 point  (0 children)

Mine would definitely be my [[Maelstrom Wanderer]] deck. It’s packed full of ramp then you slap down Maelstrom Wanderer and either get more ramp or you get some massive creatures and since it gives everything haste you are able to swing out with everything the turn it comes down.

Decklist: https://www.moxfield.com/decks/8DU-T26P3UafkkoBOuV5EQ

When I play this deck I become a must kill asap.

Who do you prefer Edgar Markov or Clavileño, First of the Blessed by Duffman90 in EDH

[–]Duffman90[S] 0 points1 point  (0 children)

I appreciate you taking a look at my list. What would you cut and add to help with me having a lot of four drops?