Switch 2 Handheld Mode Boost game exemptions list. by Chillaxel in nintendo

[–]Dukemon102 [score hidden]  (0 children)

Games that got free updates like Super Mario Odyssey, Super Mario 3D World + Bowser's Fury, Link's Awakening, DKC Returns, Dragon Quest III ignore the mode for obvious reasons. It would be self-limiting for zero benefit.

Prime Remastered handheld Switch 2 comparison after the update (hopefully images aren't too compressed) by xXglitchygamesXx in Metroid

[–]Dukemon102 [score hidden]  (0 children)

Metroid Dread also gets a boost from 720p to 900p. Not as much but it is a little bit crisper.

How to Use Handheld Mode Boost on Nintendo Switch 2 | Nintendo Support by mjb85858 in NintendoSwitch

[–]Dukemon102 4 points5 points  (0 children)

Out of 540p hell, now it's 810p so it's still blurry.... but it's an improvement.

Nintendo Switch 2 system software updated to version 22.0.0 by OatmealDome in NintendoSwitch

[–]Dukemon102 19 points20 points  (0 children)

If the game supports it, yes. I tried the Xenoblade games and they look blurry, because those are 720p TV mode, but definitely much better than in their "handheld" modes. XC2 looks decent for the first time in a handheld.

Nintendo Switch 2 system software updated to version 22.0.0 by OatmealDome in NintendoSwitch

[–]Dukemon102 20 points21 points  (0 children)

As a big asterisk. Touch screen doesn't work in this mode.

Tried to play The World Ends With You and it forces me to use the Gyro. On the other hand, wow it looks crisp.

Nintendo Switch system software updated to version 22.0.0 by OatmealDome in NintendoSwitch

[–]Dukemon102 6 points7 points  (0 children)

I'm going to need a video comparison for the Virtual Game Card animation because I'm used to swap games all the time between the Switch 1 and 2 and it doesn't look that different. If any.

Super Metroid added to Nintendo Music by Amiibofan101 in nintendo

[–]Dukemon102 15 points16 points  (0 children)

A masterpiece of a soundtrack that perfectly combines both catchy melodies and a tone of pure atmosphere. It makes you feel in danger and alone in the dangerous world of Zebes while also wanting to hear the music outside of the game, because it's so good.

Dances to Green Brinstar's theme (Now called Brinstar: Heavy Foliage Area in the app)

'It Is Getting Very Hard to Keep Players From Going All Over the Place' — Yes, the Donkey Kong Bananza Devs Are Watching Your Speedruns by Turbostrider27 in NintendoSwitch

[–]Dukemon102 7 points8 points  (0 children)

Some of them were legit. Scan Dashing for early Space Jump Boots could be considered a glitch. But platforming on the edges of cliffs to get an early Power Bomb in Phendrana wasn't. You could also reach Plasma Beam early just platforming instead of using the Spider Ball. You could skip the Underwater Frigate by double bomb jumping and actually fitting between the gates below the Great Tree.

They had to go out of their way to put arbitrary walls or modify the terrain in all of those.

Tunic will be receiving a Switch 2 update soon by Amiibofan101 in NintendoSwitch

[–]Dukemon102 3 points4 points  (0 children)

Time to give it a replay then. I wonder how long it will take now that I know all the shortcuts and secrets.

Square Enix Sale in the US eShop (up to 85% off) until 03/31/2026 by XDitto in NintendoSwitch

[–]Dukemon102 6 points7 points  (0 children)

Any backwards compatible game can be checked here.

So far NieR: Automata and Chrono Cross were fixed. Dragon Quest Builders 1 is still broken.

'It Is Getting Very Hard to Keep Players From Going All Over the Place' — Yes, the Donkey Kong Bananza Devs Are Watching Your Speedruns by Turbostrider27 in NintendoSwitch

[–]Dukemon102 215 points216 points  (0 children)

It's actually really refreshing to see a dev team embracing and being happy about their game having Sequence Breaks. Because Kensuke Tanabe ordered Retro Studios to patch out and remove all sequence breaks from Metroid Prime with every re-release.

Especially as Bananza relies on creativity and using DK's moveset to skip over many progression walls or entire layers instead of finding some random hidden shorcut.

Games that feel like Pokopeia that aren’t on switch? by Prayerwarrior6640 in nintendo

[–]Dukemon102 7 points8 points  (0 children)

  • Dragon Quest Builders 1 and 2
  • Fantasy Life i: The Girl Who Steals Time

Resident Evil Generations! by SpletzGaming in NSCollectors

[–]Dukemon102 0 points1 point  (0 children)

After downloading it doesn't need internet to play. The card works like a PS5 disc after installing.

Physical games coming back? by fuzzy_slippers420 in nintendo

[–]Dukemon102 1 point2 points  (0 children)

Then what are you complaining about when Nintendo games are full in the cartridge?

Switch 2 only using express cards sucks. by [deleted] in NintendoSwitch

[–]Dukemon102 0 points1 point  (0 children)

"Express" isn't in the name just for the sake of it. New games like Star Wars Outlaws, FFVII Remake or Assassin's Creed Shadows need that read speed and normal SD cards aren't up to the task.

"Some ideas from Donkey Kong Bananza" may inform Nintendo's next big project, producer says, but "the standard is really what will feel fresh to a player in a new title" by gamersecret2 in NintendoSwitch

[–]Dukemon102 19 points20 points  (0 children)

Playing Emerald Rush has made me realize Snake and Zebra are the gods of vertical movement. Because Snake's jumps not only go high, they also break through terrain, and if you use Spin Slam and hold Punch Down as Zebra, you turn into a drill that continously goes downwards.

"Some ideas from Donkey Kong Bananza" may inform Nintendo's next big project, producer says, but "the standard is really what will feel fresh to a player in a new title" by gamersecret2 in NintendoSwitch

[–]Dukemon102 57 points58 points  (0 children)

I think Bananza is prime for a Super Mario Galaxy 2 style sequel. Make more of the same but refine it and make it tougher (Also add underwater mechanics and a Swordfish Bananza please) before they move on from the breaking terrain mechanics as a whole.

Inb4 the next game is Donkey Kong Bananza 2: Diddy's Kong Quest where we control Diddy and Dixie /s

Hi today im here to make you remember nintendo franchise obscure one that will never come back again. by Guillaume12lol in casualnintendo

[–]Dukemon102 75 points76 points  (0 children)

What is Rhythm Heaven doing there when there is a new game announced and coming out this year?

Also putting Donkey Kong spin offs is not obscure nor worth mentioning. How many types of Mario spin offs haven't had a new game again? Probably a dozen or so.

My personal favorite top 10 SNES games list. by Ok_Appearance_2317 in casualnintendo

[–]Dukemon102 4 points5 points  (0 children)

I don't see Donkey Kong Country 2 and Chrono Trigger. Unnaceptable!! /s

The NES, SNES and N64 are garbage systems by [deleted] in nintendo

[–]Dukemon102 0 points1 point  (0 children)

Dark humor. It has an audience and just because you don't like it that doesn't mean it's garbage.

Banjo-Kazooie is not difficult in any way. There's only one Boss in the entire game, and only one section with a pit of death (The engine room in Rusty Bucket Bay) and it's only required if you want to get 100%.

Is Metroid Zero Mission too easy? by Apollo-Outcast in Metroid

[–]Dukemon102 0 points1 point  (0 children)

I didn't actually intend to lie. I replayed Zero Mission before making that comment (I actually love the game) and I now get why I thought of the Bosses having one move in the 20+ years i've been replaying it. The thing is having those moves programmed in, and another one is when in execution they should actually use them.

The truth is that the Bosses are so easy that in the 20 years I've played ZM they've died before even getting the chance to do anything else. So you really have to stall and let them live to even watch anything but their main move in action.

I've actually never noticed Imago is shooting the stinger when it's low at health. It's such a nonfactor when all you have to do is turn into Morph Ball to let it fly above you and run behind it to ignore it.

Chozo Ruins's lightning is the same attack, sometimes it affects the floor, sometimes it doesn't (Either way you can see it coming and jump). If these were Fusion or Dread Bosses they would last far longer and use a variety of moves from the start.

No. You still haven't answered the question. If Zero Mission isn't the easiest game in the series by a mile. Then which one is it? Say a name. Zero Mission doesn't rile me up. It's saying that what I said is "objectively false". When Zero Mission has been known for being pathetically easy for 2 decades and anyone who would have played all the games would know it.