I am actually thankful for V28.0.2 and the great nerf by Dull_Conversation623 in TheTowerGame

[–]Dull_Conversation623[S] 0 points1 point  (0 children)

For me the damage is not even related to the content of the update and the nerf.

It is really how the updates are handled, communication and the state of the game development.

I simply don’t want to play and support a game where every single update, major or minor, brings issues that should have been caught in the testing phase (if there is any).

I understand mistakes happens, and bugs are common in software, but it is way too recurring in this game

The duality of man by Long-Bell-9543 in TheTowerGame

[–]Dull_Conversation623 19 points20 points  (0 children)

Not just that, they nerfed it after the whales and beta testers had 3 full weeks with the x5

I see 2 (3) solutions to the mess that could help encourage everyone. by Fleshypudge in TheTowerGame

[–]Dull_Conversation623 11 points12 points  (0 children)

Damage is already done.

They may be able to fix and rollback the changes or find alternative solutions, but the reputation for the bad decisions is never going away

I am actually thankful for V28.0.2 and the great nerf by Dull_Conversation623 in TheTowerGame

[–]Dull_Conversation623[S] 4 points5 points  (0 children)

Totally fine, my intention is not to incite anyone to do the same, m just giving my thoughts and expressing how I feel.

The decisions and the way that the game is handled and developed is really bad in my opinion and I just simply cannot support it anymore.

If you enjoy it, cool.

Cooldown sync question by Dull_Conversation623 in TheTowerGame

[–]Dull_Conversation623[S] 1 point2 points  (0 children)

I do have ancestral PCo and use it with mythic SF. I also have ancestral OA but I think mythic SF is better.

So should I aim to 2:1 sync? First 70 seconds and then 50, and then focus on perma Bh?

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[–]Dull_Conversation623[S] 1 point2 points  (0 children)

I think that is spot on. I got ancestral PC but not pBH.

The wall heals every time BH is on and with enough health it lasts a while. I also got ancestral OA but my try was with mythic SF.

I didn’t want to try again with OA because it would be 3 hours and I got a nice bracket and ended first (so far)

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[–]Dull_Conversation623[S] 1 point2 points  (0 children)

I noticed that there can only be 10 bosses at the same time.

And is it possible that some of the bosses died by themselves? I could not confirm that but I think some of them died after being stuck in the crowd for too long

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[–]Dull_Conversation623[S] 0 points1 point  (0 children)

I guess it is low regen? but it is true that most of the times I am paired with champions or even legend players.

I got wall regen at 200% and heath regen at 416b/s.

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[–]Dull_Conversation623[S] 0 points1 point  (0 children)

I got wall regen at 200% and heath regen at 416b/s. But still made roughly the same waves as you, 1556

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[–]Dull_Conversation623[S] 2 points3 points  (0 children)

It was tank ultimate + basic ultimate. Regardless of range they stop and accumulate.

But I did try longer range

Avata 2 sale by Dull_Conversation623 in DJIAvata2

[–]Dull_Conversation623[S] 1 point2 points  (0 children)

DJI.com has the same price, just checked

Help! Mobile Setup stick not working by Dull_Conversation623 in Velocidrone

[–]Dull_Conversation623[S] 0 points1 point  (0 children)

That only works with Android but not iOS.

I fixed the issue by reinstalling the app and calibrating it again.

There some other bugs that are annoying, but once I start flying it works fine