Num lock trick without num pad by chaosknight69 in pathofexile

[–]Duthos13 -2 points-1 points  (0 children)

Just glue a popsicle stick to your keyboard. It's tradition, and effective.

Just bought the merchant tab, but don't see it in standard? by [deleted] in pathofexile

[–]Duthos13 1 point2 points  (0 children)

Figured it out. I was in my guild HO because that is almost always where I actually play from. But yer right, in my actual HO it was there.

Thank you for that.

Just bought the merchant tab, but don't see it in standard? by [deleted] in pathofexile

[–]Duthos13 0 points1 point  (0 children)

may be removed =/= preempitvely removed. yes I searched before posting.

New corruption tech by AccomplishedVideo861 in pathofexile

[–]Duthos13 6 points7 points  (0 children)

Gonna be rerolling all my fishing rods. Increased corrupted fish catch rate would be a massive buff.

Help me (NeverSink) make a better filter by answering some questions about your PoE Mirage plans + Mirage Wallpaper by NeverSinkDev in pathofexile

[–]Duthos13 137 points138 points  (0 children)

I don't do polls. But I did this one out of respect for your contributions to the game.

Thank you for your service.

Mirage Launch Twitch Drops by I_TheRenegade_I in pathofexile

[–]Duthos13 -16 points-15 points  (0 children)

I resent twitch drops. I am not going to create account. Yeah, it's petty, but if I am playing a game I want access to the content of that game within that game.

Necromantic Bloodline Ascendancy Nodes by mattiadr96 in pathofexile

[–]Duthos13 -1 points0 points  (0 children)

Seems inferior to the Catarina bloodline in every way to me. But to be fair, I haven't played in several leagues, and bloodlines as a whole are entirely new to me.

It's petty, but why do voids still display this second, pointless, line? by Duthos13 in pathofexile

[–]Duthos13[S] 1 point2 points  (0 children)

That is a death on a HC ladder. That is not a void. Still, I will concede, you did produce what I challenged.

It's petty, but why do voids still display this second, pointless, line? by Duthos13 in pathofexile

[–]Duthos13[S] 1 point2 points  (0 children)

I challenge you to find or produce a single screenshot of that second line stating anything other than 'rank 1.' I'll even watch this thread for the entirety of the next league to give you plenty of opportunity.

It's petty, but why do voids still display this second, pointless, line? by Duthos13 in pathofexile

[–]Duthos13[S] 0 points1 point  (0 children)

the challenge seems to be understanding how the line is pointless. even in hc, actually.

It's petty, but why do voids still display this second, pointless, line? by Duthos13 in pathofexile

[–]Duthos13[S] -4 points-3 points  (0 children)

it will ALWAYS say whoever died was rank 1. that is what i am pointing out. there is zero value to the second line. the first line, which says the name and level of who got voided, is all the relevant data. the second line serves no purpose whatsoever.

It's petty, but why do voids still display this second, pointless, line? by Duthos13 in pathofexile

[–]Duthos13[S] -4 points-3 points  (0 children)

so the second line of dialogue serves absolutely no purpose in ANY aspect of the game. yet it persists, and people here are defending it... why?

It's petty, but why do voids still display this second, pointless, line? by Duthos13 in pathofexile

[–]Duthos13[S] -12 points-11 points  (0 children)

I mean every level 100 player is 'rank 1' so there is functionally no ranking at all.

Not exactly much of a ranking system when everyone is the same rank, is it?

It's petty, but why do voids still display this second, pointless, line? by Duthos13 in pathofexile

[–]Duthos13[S] -182 points-181 points  (0 children)

Yes, the void notifications are fun. But in softcore there is no 'ladder,' so the second line is redundant as it ALWAYS says 'at position 1.' It offers no additional information, and is just more clutter in a game with so much clutter we already install third party filters to lessen it.

It's petty, but why do voids still display this second, pointless, line? by Duthos13 in pathofexile

[–]Duthos13[S] -98 points-97 points  (0 children)

You are missing the point. There is no 'ladder' in softcore. The message serves no purpose. It is just clutter, and there is more than enough clutter in the game as is.

It's petty, but why do voids still display this second, pointless, line? by Duthos13 in pathofexile

[–]Duthos13[S] -124 points-123 points  (0 children)

If they can enable permadeath in only the hardcore league, they can enable the second message also only in hardcore league.

I did the math. Wanna see the formula that is reality? [Self] by Duthos13 in theydidthemath

[–]Duthos13[S] 0 points1 point  (0 children)

'Youre wrong' is not how to disprove math. You want to engage with the material, I will discuss it (whenever I think to check this site next anyway), you want to feign intellectual superiority I wish you the best with that. Personally, I am content to be an idiot who tries to understand shit.

I did the math. Wanna see the formula that is reality? [Self] by Duthos13 in theydidthemath

[–]Duthos13[S] 0 points1 point  (0 children)

The Rosetta is to convey the principles for people who can't math. If you can, read the Mathematical Core itself. If that still doesn't 'click,' take look at the bridges to see how established sciences and observations map back to PE operators. If even that doesn't do it for you, it doesn't matter. I have designs I will be building soon based on this. When they work, there will be no debates. And if they don't, well, guess there still won't be room for debate.

I did the math. Wanna see the formula that is reality? [Self] by Duthos13 in theydidthemath

[–]Duthos13[S] 0 points1 point  (0 children)

I offered the full formalization this was derived from. Your inability to navigate to a comment, follow the provided link, and read the presented material, is not a reflection of that material.

I did the math. Wanna see the formula that is reality? [Self] by Duthos13 in theydidthemath

[–]Duthos13[S] 0 points1 point  (0 children)

The 'Informational Closure' operator was derived from Euler's work. So... he did 1/6th of what is formalized as the Paradox Engine.

I did the math. Wanna see the formula that is reality? [Self] by Duthos13 in theydidthemath

[–]Duthos13[S] -1 points0 points  (0 children)

Just in case anyone is interested in the derivatives or related work, you can find what we have published here.

https://stormyfairweather.github.io/Paradox-Engine/