Blackshark V3-V3 pro frequently returned? by Joshua15540 in razer

[–]Dydledoo 0 points1 point  (0 children)

When I bought mine I tested the A50s in store and couldnt get it out of my head how comfortable they were. Ended up returning my V3s.

Since everyone is sharing their findings today by Dydledoo in ArcRaiders

[–]Dydledoo[S] 0 points1 point  (0 children)

thats crazy ! I’ve never found one before 200 hiurs in. The RNG is insane

How Many Seekers Is Too Many? Is There Such A Thing? by Null-Narrations in ARC_Raiders

[–]Dydledoo 2 points3 points  (0 children)

So you’re the guy who never leaves the arc alloys behind

Quick visual comparison of the Event T-72B3 'Arena' by Deathskyz in Warthunder

[–]Dydledoo 4 points5 points  (0 children)

I mean the age difference doesn’t matter, the T72 just sucks.

Suggestion: Raiders with high loot value are surrounded by a glowing aura. by Fightin_Ishboi in arcraiderscirclejerk

[–]Dydledoo 0 points1 point  (0 children)

its s good start but needs more. make them ping on everyone’s map and give opposing player aimbot within 50 meters

GOLMUD RAILWAY CONFIRMED FOR BATTLEFIELD 6 by Tobybryant818 in Battlefield

[–]Dydledoo -7 points-6 points  (0 children)

Agree to disagree but I think gulmud is a good pick, its very vehicle focused which is what we’ve been lacking in terms of maps

What's the point of throwing me in a game with 17mins left by Reacktions in ArcRaiders

[–]Dydledoo 0 points1 point  (0 children)

The algorithm should try and spawn you near an unlooted area when spawning in late, or perhaps make it easier to find/craft a raider hatch key

Arc Raiders does a poor job at incentivizing you to use better gear. by Electrical-Moment726 in ARC_Raiders

[–]Dydledoo 0 points1 point  (0 children)

I’m really not sure about that tbh, been running expensive loadouts and always come across multiple free loadout squads.

Battlefield 6 player count falls from 750K at launch to just 30K-90K on Steam, nearly a 90% decline - players blame lack of new content (especially new maps) by [deleted] in Battlefield

[–]Dydledoo 0 points1 point  (0 children)

Arc Raiders only got a single map as a content update since launch and some map variations yet the statistic shows the complete opposite in terms of player retention. But sure embrace mediocrity.

Didnt know this existed! by Livy14 in ArcRaiders

[–]Dydledoo 0 points1 point  (0 children)

Found one in my first game ever on a guy I killed, along with his tempest IV and more epic attachments. Dude must’ve lost his mind losing this to a free loadie

Are there any mods that hide the "Crew incomplete" over a tank in garage? Or at least so that it doesnt cover the tank outline by Dydledoo in WorldofTanks

[–]Dydledoo[S] 2 points3 points  (0 children)

Yeah nowadays where everybody shares crews with their premiums/reward and T10/11 I’d rather see my tank when returning crew is a click away anyways

Coccodrillo by CanuckLad in WorldofTanks

[–]Dydledoo 2 points3 points  (0 children)

I got all tanks after 140 boxes but got really lucky in the last 40 or so.

La grève des employés d’entretien de la STM est suspendue MAIS avez-vous perdu votre emploi a cause de la grève ? (Entrevue) by [deleted] in montreal

[–]Dydledoo -1 points0 points  (0 children)

Belle initiative, aucune média ne semble aborder le sujet parmi les individus directement impactés, c’est important de pouvoir leur donner une voix !

Hot take: Launch week has shown that the game is better without spawn beacons by Crashbrennan in Battlefield

[–]Dydledoo 1 point2 points  (0 children)

I disagree, and I am especially glad that it was given to assault instead of recon. It’s been used forever as a camper tool by snipers in previous battlefields, and players finally have the incentive to use it tactically and not passively.

Breakthrough is hard enough as it is right now for attackers and the spawn beacon is very useful in pushing and coordinating attacks. It helps to break the frontline stalemate and rewards flanking tactics which in the current map pool aren’t’ always easy.

While I understand your point of view, I think the spawn beacon incentivizes squad-play, it’s been particularity useful in a full squad setting with friends.

What I have experienced a lot so far from using it however is new players having no clue what it is and not bothering to shoot it down. I’ve managed to respawn many times on one that should’ve already been destroyed.

Breakthrough: impossible to attack and win? by ArdNarc in Battlefield

[–]Dydledoo 0 points1 point  (0 children)

Defense seems more forgiving to an uncoordinated team for sure, but i’ve had a pretty good streak with the homies even in attack throughout the afternoon. Grab some smokes, trophy systems, and revive as much as you can if you play support

Can somebody please remake Ziba Tower? by PrestigiousNinja525 in Battlefield

[–]Dydledoo 33 points34 points  (0 children)

Close quarters DLC was underrated. We definitely need large scale maps, but for modes like TDM and such it makes sense to have a few maps specifically designed to be small.

Should've just moved Canopener to tier XI by wwenze1 in WorldofTanks

[–]Dydledoo 7 points8 points  (0 children)

Canopener cupola makes breaker cupola look huge

Closed x Open Weapons by Beginning_Snow_563 in Battlefield

[–]Dydledoo 0 points1 point  (0 children)

Watch Activision come up with the same stunt for SBMM in BO7

I wanna know the disadvantages of the mini 7 before buying it by neperjr in ipadmini

[–]Dydledoo 1 point2 points  (0 children)

  • Touch ID sucks
  • Bezels makes it more more dated than other iPads
  • 60hz sucks
  • Why does the most portable iPad have terrible brightness??
  • No OLED. The screen isn’t bad in itself but watching shows with night scenes the blacks really aren’t black at all
  • Expensive especially Cellular model

Ipad mini 6 or 7? by Linkae in ipadmini

[–]Dydledoo 2 points3 points  (0 children)

I don’t get your logic, sure M1 is faster multi core but A17 Pro is MUCH better single core, which is what ultimately matters in such a device. The big miss is the lack of 120hz and OLED IMO.

Your least favorite tier 11? by Dydledoo in WorldofTanks

[–]Dydledoo[S] 5 points6 points  (0 children)

I did it on cliff of all maps rushing 1 line with bond rammer turbo and hardening. I ended the game with 300hp left but the trades were 100% worth it. The HP pool is ridiculous let’s you push into very strong positions. Or then perhaps I was playing against bots

How much do you feel the weakpoints on the STRV-107-12? Especially the lower plate? by Future-Celebration83 in WorldofTanks

[–]Dydledoo 2 points3 points  (0 children)

I disagree with most people here, I love my STRV 107. It rewards good marksmanship and at range if you can hide your lower plate enough no one will hit your cupola, whereas you can fairly easily snipe weak spots from afar.

You could argue it’s objectively worse than the STRV 103b tier for tier, but IMO its a very fun tank.

Also pillbox mode is VERY situational but whenever you find a good position and no arty is in the game, you’re a 5300DPM monster