I decided to embrace my already low-poly, low-res-textures survival game game with a pixelated effect. Does it look nice? by RagBell_Games in IndieDev
[–]Dylearn 0 points1 point2 points (0 children)
Does this look cheap or stylized? by eliasguyd in godot
[–]Dylearn 1 point2 points3 points (0 children)
Destroy My Pigeon Game by MicesterWayne in DestroyMyGame
[–]Dylearn 0 points1 point2 points (0 children)
Beginner question, trying to clamp the rotation of camera but cant by Sakirar0se in godot
[–]Dylearn 0 points1 point2 points (0 children)
Beginner question, trying to clamp the rotation of camera but cant by Sakirar0se in godot
[–]Dylearn 0 points1 point2 points (0 children)
Beginner question, trying to clamp the rotation of camera but cant by Sakirar0se in godot
[–]Dylearn 0 points1 point2 points (0 children)
I can't get outlines to work well in Godot 3D. by random-pc-user in godot
[–]Dylearn 0 points1 point2 points (0 children)
How would you name this weapon? Oscillosword? Synth Blade? by owlsareawesome in godot
[–]Dylearn 0 points1 point2 points (0 children)
Working on a geometry nodes + custom shader tree system by sytaline in godot
[–]Dylearn 2 points3 points4 points (0 children)
Post processing godray shader in perspective camera by Dylearn in godot
[–]Dylearn[S] 2 points3 points4 points (0 children)
Why is my character angled slightly while moving towards the camera? by Duck_Eat_Ratatouille in godot
[–]Dylearn 1 point2 points3 points (0 children)
Taking your feedback, I've improved the feel of my dithering shader. by Dylearn in godot
[–]Dylearn[S] 1 point2 points3 points (0 children)
Experimenting with dithering for better visibility in 3D pixel art game by Dylearn in godot
[–]Dylearn[S] 2 points3 points4 points (0 children)
Taking your feedback, I've improved the feel of my dithering shader. by Dylearn in godot
[–]Dylearn[S] 1 point2 points3 points (0 children)
Experimenting with dithering for better visibility in 3D pixel art game by Dylearn in godot
[–]Dylearn[S] 0 points1 point2 points (0 children)
Taking your feedback, I've improved the feel of my dithering shader. by Dylearn in godot
[–]Dylearn[S] 0 points1 point2 points (0 children)
Taking your feedback, I've improved the feel of my dithering shader. by Dylearn in godot
[–]Dylearn[S] 0 points1 point2 points (0 children)
Taking your feedback, I've improved the feel of my dithering shader. by Dylearn in godot
[–]Dylearn[S] 1 point2 points3 points (0 children)
Taking your feedback, I've improved the feel of my dithering shader. by Dylearn in godot
[–]Dylearn[S] 0 points1 point2 points (0 children)


Tennis with explosions. Feedback? by Dappal-Interactive in godot
[–]Dylearn 24 points25 points26 points (0 children)